Johndoe_142857
2021-08-11, 12:27 PM
Greetings everyone,
one of the player in my new campaign is a real fan of the Owl House cartoon and would like something like a palisman, one of those familiars/staves that follow the witch/spellcaster for their entire career. Consequently, here is the result of the brainstorming:
Staff of the familiar:
staff, legacy (requires attunement by a spellcaster)
This staff is made of precious wood with a small animal sculpted on top of it (the animal sculpted has to be one of those permitted by the Find Familar spell). This staff can be wielded as a magic quarterstaff and a spellcasting focus. While holding it, you gain a +1/+2/+3 bonus to Spell Save DC and Spell Attack rolls if your spellcaster level is equal or over 5/10/15th level. While attuned to this staff you can cast Find Familiar as a ritual (even if you cannot otherwise), with this staff as a supplemental material component. If you do so, the staff becomes your familiar, as with the Find Familiar spell, except for the following differences:
- Your familiar type is construct and you cannot change the animal form of your familiar.
- When the familiar drops to 0 hit points, it becomes unconscious and reverts back to staff form. It can change to familiar form after you cast the Find Familiar spell with it again.
- Instead of dismissing it temporarily, you can use your action to revert you familiar to staff form.
- Alternatively, in order to dismiss it forever, you have to end your attunement to the staff.
- When in staff form, you can use your action to change it to familiar form.
- You can't have more than one familiar at a time. If you cast the Find Familiar spell while you are already attuned to this staff, your attunement ends immediately.
The "Legacy" part is supposed to mean that the item can be used in starting equipment and grew in power with the character, like those Weapons of Legacy in 3.5. It really simplifies for the magic item tracking. Also, the fact that you can us the staff either as a focus or a familiar but not both as the same time is supposed to help balance it.
So, what says you? Is it overpowered, underpowered or balanced?
one of the player in my new campaign is a real fan of the Owl House cartoon and would like something like a palisman, one of those familiars/staves that follow the witch/spellcaster for their entire career. Consequently, here is the result of the brainstorming:
Staff of the familiar:
staff, legacy (requires attunement by a spellcaster)
This staff is made of precious wood with a small animal sculpted on top of it (the animal sculpted has to be one of those permitted by the Find Familar spell). This staff can be wielded as a magic quarterstaff and a spellcasting focus. While holding it, you gain a +1/+2/+3 bonus to Spell Save DC and Spell Attack rolls if your spellcaster level is equal or over 5/10/15th level. While attuned to this staff you can cast Find Familiar as a ritual (even if you cannot otherwise), with this staff as a supplemental material component. If you do so, the staff becomes your familiar, as with the Find Familiar spell, except for the following differences:
- Your familiar type is construct and you cannot change the animal form of your familiar.
- When the familiar drops to 0 hit points, it becomes unconscious and reverts back to staff form. It can change to familiar form after you cast the Find Familiar spell with it again.
- Instead of dismissing it temporarily, you can use your action to revert you familiar to staff form.
- Alternatively, in order to dismiss it forever, you have to end your attunement to the staff.
- When in staff form, you can use your action to change it to familiar form.
- You can't have more than one familiar at a time. If you cast the Find Familiar spell while you are already attuned to this staff, your attunement ends immediately.
The "Legacy" part is supposed to mean that the item can be used in starting equipment and grew in power with the character, like those Weapons of Legacy in 3.5. It really simplifies for the magic item tracking. Also, the fact that you can us the staff either as a focus or a familiar but not both as the same time is supposed to help balance it.
So, what says you? Is it overpowered, underpowered or balanced?