HoboKnight
2021-08-27, 04:23 PM
Heyya, guys,
I'm prepping up the material for a short lvl 20 campaign and I'd appreciate your mechanical comments on this.
I'll give just a short summary of a plot: a BBEG(millenias old elf of immense power, reached lvl 20 after a few decades, traveled Sigil, Athas and many other realms) has cast Glyph of madness upon the sun. Wherever this sun shines, creatures must roll saves or go full on Event Horizon. Sun, under this spell, also spawns larvae, which fall to the world and crawl into every nook and cranny (sea included), to affect creatures there too. Elf is a powerful caster (can have stats of CR 30+).
He did it because, he never experienced world go mad. His INT and WIS are immense and he took a number of precausions to protect himself against possy of lvl20s/Elminsters/gods.
One thing he did, he had cast A TON of Clones, to survive potential death. Also, in order to curb the wrath of gods, he made a pact with a group of atropals, who lurk in their realm and will engage anyone who will be chasing him.
Questions:
What stats would such a spell (Glyph) have? How would our caster prevent gods just dispelling it? How it would be guarded?
How would BBEG prevent his death AND be able to witness the madness as it takes root? Float with atropals and scry? Roam the world in Clone forms? Some other way?
Are five atropals in their realm big enough a detterent?
How would you shape the whole setup of my BBEG?
I'm prepping up the material for a short lvl 20 campaign and I'd appreciate your mechanical comments on this.
I'll give just a short summary of a plot: a BBEG(millenias old elf of immense power, reached lvl 20 after a few decades, traveled Sigil, Athas and many other realms) has cast Glyph of madness upon the sun. Wherever this sun shines, creatures must roll saves or go full on Event Horizon. Sun, under this spell, also spawns larvae, which fall to the world and crawl into every nook and cranny (sea included), to affect creatures there too. Elf is a powerful caster (can have stats of CR 30+).
He did it because, he never experienced world go mad. His INT and WIS are immense and he took a number of precausions to protect himself against possy of lvl20s/Elminsters/gods.
One thing he did, he had cast A TON of Clones, to survive potential death. Also, in order to curb the wrath of gods, he made a pact with a group of atropals, who lurk in their realm and will engage anyone who will be chasing him.
Questions:
What stats would such a spell (Glyph) have? How would our caster prevent gods just dispelling it? How it would be guarded?
How would BBEG prevent his death AND be able to witness the madness as it takes root? Float with atropals and scry? Roam the world in Clone forms? Some other way?
Are five atropals in their realm big enough a detterent?
How would you shape the whole setup of my BBEG?