BardicDuelist
2007-11-15, 10:12 PM
Here's what's happening: My group is going to play an evil party. I they will be up against the standard military and all of that, but I will also have things that they can ally themselves with. My friend said that he would love to be a lizardman leading an army of kobolds. In our world, kobolds have been that underlings to nearly everything, so that is a natural reaction when told that he will be playing an evil warlord.
I want the kobolds to backstab him. They hold a grudge against all of the races who have bullied them, and see chance to get back at some of them.
My Plan: The kobolds will tell the party to lead the enemy into their warren and they will "trap and eradicate the enemies". By enemies, they ofcourse include the party (which a sense motive will reveal, otherwise the group will be surprised).
My Question: Help me make a warren for them to fight at level 2-3. What are some ideas for good traps and creative tatics? I have read Tucker's Kobolds and love the maltov cocktail idea (with baracades and ten foot poles).
I want the kobolds to backstab him. They hold a grudge against all of the races who have bullied them, and see chance to get back at some of them.
My Plan: The kobolds will tell the party to lead the enemy into their warren and they will "trap and eradicate the enemies". By enemies, they ofcourse include the party (which a sense motive will reveal, otherwise the group will be surprised).
My Question: Help me make a warren for them to fight at level 2-3. What are some ideas for good traps and creative tatics? I have read Tucker's Kobolds and love the maltov cocktail idea (with baracades and ten foot poles).