Dhoule
2021-11-02, 03:05 PM
Hi!
So my Lvl 6 Wizard just died, and I was thinking of replacing him with a divine caster. More precisely, a spontaneous one. And I'm torn between going for a Favored Soul or the Spontaneous Cleric from the UA. I know the latter is better, mainly because of the DMM and being a bit less MAD, as well as, to a lesser extent, the spell leveling and the domains.
My current party consist of:
- Lvl 6 Explorer, elf (archer)
- Lvl 6 Rogue, halfling (mostly ranged)
- Lvl 3 Fighter/3 Explorer, human (dual wielding)
- Lvl 4 Fighter/2 Wizard, elf (mostly ranged)
They're all far, far from being optimized. We usually lack some punch in our encounters and, as much as I've enjoyed my BFC Wizard (as optimized as it could be with the sources we've available), I was thinking we might do better if I assist them some more on the frontline from time to time. That, and I've been wanting to try a divine caster for a while, religion related. I'm aware a spontaneous divine caster is considered to be less powerful and versatile than a regular cleric, but I just don't want to keep track of hundreds upon hundreds of spells at my dispossal, as I was doing with the wizard. I'm currently keeping track of the story record and the group's money and tools/items, as well, and it gets tiresome.
So here I am, wondering which path to take. I want to have fun with this character, but I don't want to clearly outshine or humiliate the rest of my party. Forget about DMM and Persisting, not interested in abusing that in the least. In fact, I'm not planning on taking DMM at all. Between Favored Soul and Spontaneous cleric, the latter would seem the right choice, if it wasn't because I'm struggling to find two domains I could work with. There's always that spell I know I won't find use for or that domain power which doesn't appeal to me at all. In that sense, the Favored Soul's simplicity, as well as being able to choose one more spell from each level early on (instead of being forced to stick with my two domain spells, whether I like them or not), has its appeal.
Our campaign's taking place in the Northwest of Faerūn, between The Sword Coast and The Silver Marches. I'm probably going to be a human, though a dwarf is still on the table. I don't want to be a healer, but it'd be nice to be able to have some tools or spells to do so, should the need arise. I want it to be more battle oriented, but I don't want to lose caster levels, either. Attributes would probably go like this (without equipment):
Spontaneous cleric / Favored soul
STR 14 / 14
DEX 10 / 10
CON 12 / 12
INT 10 / 10
WIS 15 / 10
CHA 10 / 15
Feats: Improved Initiative, Power Attack, Zen Archery (Cleric)/Heavy Armor Proficiency (FS), ...?
Domains (Cleric): so far, I'm thinking about going with Kord (Competition & Luck) or Oghma (Travel & Trichery). I don't want to choose two separate domains without a deity. But I'm still unsure about these.
ACF (Favored Soul): I'm sure I'd take the ACF from PHB2 for him.
Spells: too long to bother. Let's just say I'll try to stick to spells that can be useful at almost any level, mostly buffs, a few utility and healing ones, and I'll forget about any spell allowing saves in FS's case at the very least.
And I think that's all, for now. Opinions? Advice?
So my Lvl 6 Wizard just died, and I was thinking of replacing him with a divine caster. More precisely, a spontaneous one. And I'm torn between going for a Favored Soul or the Spontaneous Cleric from the UA. I know the latter is better, mainly because of the DMM and being a bit less MAD, as well as, to a lesser extent, the spell leveling and the domains.
My current party consist of:
- Lvl 6 Explorer, elf (archer)
- Lvl 6 Rogue, halfling (mostly ranged)
- Lvl 3 Fighter/3 Explorer, human (dual wielding)
- Lvl 4 Fighter/2 Wizard, elf (mostly ranged)
They're all far, far from being optimized. We usually lack some punch in our encounters and, as much as I've enjoyed my BFC Wizard (as optimized as it could be with the sources we've available), I was thinking we might do better if I assist them some more on the frontline from time to time. That, and I've been wanting to try a divine caster for a while, religion related. I'm aware a spontaneous divine caster is considered to be less powerful and versatile than a regular cleric, but I just don't want to keep track of hundreds upon hundreds of spells at my dispossal, as I was doing with the wizard. I'm currently keeping track of the story record and the group's money and tools/items, as well, and it gets tiresome.
So here I am, wondering which path to take. I want to have fun with this character, but I don't want to clearly outshine or humiliate the rest of my party. Forget about DMM and Persisting, not interested in abusing that in the least. In fact, I'm not planning on taking DMM at all. Between Favored Soul and Spontaneous cleric, the latter would seem the right choice, if it wasn't because I'm struggling to find two domains I could work with. There's always that spell I know I won't find use for or that domain power which doesn't appeal to me at all. In that sense, the Favored Soul's simplicity, as well as being able to choose one more spell from each level early on (instead of being forced to stick with my two domain spells, whether I like them or not), has its appeal.
Our campaign's taking place in the Northwest of Faerūn, between The Sword Coast and The Silver Marches. I'm probably going to be a human, though a dwarf is still on the table. I don't want to be a healer, but it'd be nice to be able to have some tools or spells to do so, should the need arise. I want it to be more battle oriented, but I don't want to lose caster levels, either. Attributes would probably go like this (without equipment):
Spontaneous cleric / Favored soul
STR 14 / 14
DEX 10 / 10
CON 12 / 12
INT 10 / 10
WIS 15 / 10
CHA 10 / 15
Feats: Improved Initiative, Power Attack, Zen Archery (Cleric)/Heavy Armor Proficiency (FS), ...?
Domains (Cleric): so far, I'm thinking about going with Kord (Competition & Luck) or Oghma (Travel & Trichery). I don't want to choose two separate domains without a deity. But I'm still unsure about these.
ACF (Favored Soul): I'm sure I'd take the ACF from PHB2 for him.
Spells: too long to bother. Let's just say I'll try to stick to spells that can be useful at almost any level, mostly buffs, a few utility and healing ones, and I'll forget about any spell allowing saves in FS's case at the very least.
And I think that's all, for now. Opinions? Advice?