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danielxcutter
2021-11-28, 01:43 AM
As in, isn't one of the preexisting Gauntlets of Ogre Power/Headband of Intellect/etc. that already exist in Core. I already know about ioun stones and such as well, and I've already checked out the MIC. Are there any other items that grant an enhancement bonus to one or more of the wearer's ability scores in 3.0 or 3.5 outside those? Continuous ones of course, not just things that cast Bull's Strength or whatnot onto you.

I would also ask to refrain from using the custom item guidelines, third-party, the MIC crafting rules, or Dragon Magazine, and I'm not looking for artifacts or permanent bonuses either.

Khedrac
2021-11-28, 04:17 AM
Some of the Weapons of Legacy do, but they usually offer a bonus to what is likely to be the wielder's main stat a load of levels after the weilder should already have a boost item of that power.

danielxcutter
2021-11-28, 04:55 AM
Those are interesting, but sadly what I’m not looking for immediately. Still, at least the system itself has potential.

Fizban
2021-11-28, 06:55 AM
Of course there are, but usually no one cares about published formula constant items since they're just formula constant items, and the only question of note is whether they followed the pricing guidelines exactly or if the item is higher or lower than the most recent pricing guidelines would suggest (but who knows, maybe someone does have such a list).

Most of them are in Forgotten Realms books, which like to have their own random item tables with entries that sound esoteric but are actually just bog-standard items with a fancy name or background, or if you're "lucky" a bog-standard item with an added 1/day use of some spell. High level NPCs also tend to have their own "unique" items which are just a bunch of high level flat bonuses all on the same item, found in or around their descriptions (this also happens in some modules). There might also be some in Arms and Equipment Guide, and other books with lots of NPCs are liable to have more items- Deities and Demigods for example just has to bring in a couple random feats etc that they wanted for this or that, Enemies and Allies definitely had at least one bespoke item, and I expect the X city books will have some hidden away.

Can't say how many you'll find that have ability score boosts in particular- the first example that always comes to mind is the Belt of Priestly Might (and Warding), which is just Str and Natural Armor with a possible 1/day Magic Circle, notable because IIRC at least one of the printed versions didn't include any markup (or maybe it was the NWN version). I know I've seen Circlets of Charisma in NPC gear lists, as well as a hair comb that was either charisma or disguise.

danielxcutter
2021-11-28, 07:06 AM
They adjusted and updated the Belt of Priestly Might in the MIC though, so there’s that.

Beni-Kujaku
2021-11-28, 08:14 AM
Single stats:
Amulet if the Twelve Moons (Olarune) (Dragon #355, +4 Wis)
Belt of Endurance (A&EG, +2 Con, Great Fortitude)
Belt of Priestly Might (Shining South, +4 Str, +2 AC)
Clasp of the Elder (A&EG, +2 Wis, bonus to some Cha skills)
Cloak of the Sorcerer King (Dragon #342, +6 Cha, other effects)
Crown of the North Wind (Dragons of Faerun, +2 Cha, gives option for breath weapons)
Dragonfang Gauntlets (Draconomicon, +4 Str, Improved Sunder, unarmed strikes bypass DR/magic)
Fairy Mask (Dragon #299, +2 Dex, Cha skill bonuses, summon 1d3 grig/day)
Hallistra's Comb (Dragon #322, +4 Cha, no slot)
Mantle of the Silver Wyrm (Draconomicon, +2 Cha, cold resistance 10, Fly 1/day)
Necklace of the Marauding Beast (A&EG, +2 Str or +1 Con depending on the type, gives rage)
Shoes of Farstriding (Dungeon #124, +2 Con, increases speed, +4 to resist combat maneuvers)
Sunite Sash (Magic of Faerun, +2 Cha, +2 deflection to AC, handfire 1/day)
Symbol of Demogorgon (BoVD, +2 Wisdom, niche other effect)
Telkiira (Lost Empires of Faerun, +4 Intelligence, other effects)


Combined stats:
Belt of Magnificence (Miniature Handbook, all stats)
Headband of Perfect Excellence (Sword and Fist, +6 Str, Dex, Wis)

Biggus
2021-11-28, 09:35 AM
Does it have to be enhancement bonuses specifically or are you interested in other types such as morale bonuses?

If so, there's quite a few listed here: http://minmaxforum.com/index.php?topic=176.0

danielxcutter
2021-11-28, 09:39 AM
Does it have to be enhancement bonuses specifically or are you interested in other types such as morale bonuses?

If so, there's quite a few listed here: http://minmaxforum.com/index.php?topic=176.0

Like 90%+ of those are grafts or temporary buffs, so... no.

Biggus
2021-11-28, 09:46 AM
There's a list here for the physical stats which includes enhancement bonus items: http://bg-archive.minmaxforum.com/index.php?topic=10263.msg364518#msg364518

danielxcutter
2021-11-28, 09:58 AM
This mostly seems for items that increase Dex, Con, or Wis - not what I'm looking for at the moment, but I might be able to use this elsewhere for other things I guess.

Biggus
2021-11-28, 10:06 AM
Which ability scores are of particular interest currently?

danielxcutter
2021-11-28, 10:11 AM
Str, Dex, Con, Cha; mostly just looking for +2 bonuses for my current purposes but ones that don't fit would still come in handy elsewhere I guess.

Morty_Jhones
2021-11-28, 06:00 PM
return to Temple of Elemental evil has a 'Cloak of the driad' artifact.

+4 Cha and +2 resistance to saves

you have to do something Evil and it is made of Driad scalps.........

danielxcutter
2021-11-28, 08:14 PM
And I’m pretty sure I requested no artifacts.

smetzger
2021-11-28, 08:59 PM
There is the...
Crown of Flames(MIC) 8500gp, +2 enhance Cha, 1/day Fireshield (immediate action)

Maat Mons
2021-11-28, 09:16 PM
Are you more interested in items that give the standard bonuses while occupying nonstandard body slots? Or are you more interested in items that give the standard bonuses, and also have some additional effect?

MaxiDuRaritry
2021-11-28, 09:17 PM
If they're made as boots and gloves instead of horseshoes (same slots) and you use UMD for race: horse, horseshoes of flame from Savage Species (among other things, including awesome special effects) grant +2 Dex, +10 Int, and +6 Cha for 21 hours per day. Your hands and feet burst into flames (which don't harm you) and can set things aflame, dealing +1d4 fire damage. You also look like (presumably) a humanoid nightmare (http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG195.jpg), which is pretty damned awesome-sounding, honestly. Also, you can fly.

The ability bonuses are also non-typed, meaning they stack with enhancement bonuses.

The psychoactive skin of proteus from the XPH grants huge potential bonuses to all three physical scores, as well as Appearance (if you use that).

danielxcutter
2021-11-28, 11:33 PM
There is the...
Crown of Flames(MIC) 8500gp, +2 enhance Cha, 1/day Fireshield (immediate action)

And today on Nobody Reads the Actual Bloody QuestionTM…


Are you more interested in items that give the standard bonuses while occupying nonstandard body slots? Or are you more interested in items that give the standard bonuses, and also have some additional effect?

Well, wouldn’t really mind either.


If they're made as boots and gloves instead of horseshoes (same slots) and you use UMD for race: horse, horseshoes of flame from Savage Species (among other things, including awesome special effects) grant +2 Dex, +10 Int, and +6 Cha for 21 hours per day. Your hands and feet burst into flames (which don't harm you) and can set things aflame, dealing +1d4 fire damage. You also look like (presumably) a humanoid nightmare (http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG195.jpg), which is pretty damned awesome-sounding, honestly. Also, you can fly.

The ability bonuses are also non-typed, meaning they stack with enhancement bonuses.

Ah, this is very not what I am looking for.


The psychoactive skin of proteus from the XPH grants huge potential bonuses to all three physical scores, as well as Appearance (if you use that).

Hmm, might check that out later. What the hell is Appearance though?

MaxiDuRaritry
2021-11-29, 12:09 AM
Hmm, might check that out later. What the hell is Appearance though?The skin is in the SRD. (https://www.d20srd.org/srd/psionic/items/universalItems.htm#skinofProteus) And Appearance is an alternate stat from the BoEF that is determined by your race. Basically it's how attractive you are physically, not your raw Charisma.


This psychoactive skin continually affects the wearer as the metamorphosis power. While in a form other than his natural form, the wearer does not appear to be wearing the skin.

Moderate psychometabolism; ML 7th; Craft Universal Item, metamorphosis; Price 84,000 gp; Weight 2 lb.



Psychometabolism
Level: Egoist 4
Display: Material and olfactory
Manifesting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 min./level (D) for a creature; 1 hour/level (D) for an object
Power Points: 7

You assume the form of a creature of the same type as your normal form, or any other type except construct, elemental, outsider, and undead. The assumed form can have as many Hit Dice as your manifester level, to a maximum of 15.

You can’t assume a form smaller than Fine, nor can you assume an incorporeal, ectoplasmic, or gaseous form. You cannot take the form of any creature that has a template. Your type and subtype (if applicable) change to match the new form.

Upon changing, you regain lost hit points as if you had rested for a night (though this healing does not restore ability damage and provide other benefits of resting; and changing back does not heal you further). If you are slain while under the effect of this power, you revert to your original form, though you remain dead. You gain the Strength, Dexterity, and Constitution scores of the new form but retain your own Intelligence, Wisdom, and Charisma scores. You also gain all extraordinary special attacks possessed by the form (such as constrict, improved grab, and poison) but do not gain the extraordinary special qualities possessed by the new form (such as blindsense, fast healing, regeneration, and scent) or any supernatural, psionic, or spell-like abilities.

You retain all supernatural and spell-like special attacks and special qualities of your normal form, except for those requiring a body part that the new form does not have, if any. You keep all extraordinary special attacks and special qualities derived from class levels, but you lose any benefits of the racial traits of your normal form. If you have a template, special abilities it provides are likewise not retained. If the assumed form is capable of speech, you can communicate normally. You retain any manifesting ability you had in your original form.

You acquire the physical qualities of the new form while retaining your own mind. Physical qualities include natural size, mundane movement capabilities (such as burrowing, climbing, walking, swimming, and flight with wings, to a maximum speed of 120 feet for flying or 60 feet for nonflying movement), natural armor bonus, natural weapons (such as claws or a bite), racial bonuses on skill checks, racial bonus feats, and any anatomical qualities (presence or absence of wings, number of extremities, and so forth). A body with extra limbs does not allow you to make more attacks (or more advantageous two-weapon attacks) than normal.

You can freely designate the new form’s minor physical qualities (such as hair color, hair texture, and skin color) within the normal ranges for a creature of that type. The new form’s significant physical qualities (such as height, weight, and gender) are also under your control, but they must fall within the norms for the new form’s species. You are effectively disguised as an average member of the new form’s race. If you use this power to create a disguise, you get a +10 bonus on your Disguise check.

When the change occurs, your equipment either remains worn or held by the new form (if it is capable of wearing or holding the item in question) or melds into the new form and becomes nonfunctional. When you revert to your normal form, any objects previously melded into the new form reappear in the same location on your body they previously occupied and are once again functional. Any new items you wore in the assumed form and can’t wear in your normal form fall off and land at your feet; any that you could wear in either form or carry in a body part common to both forms (mouth, hands, or the like) at the time of reversion are still held in the same way. Any part of the body or piece of equipment that is separated from the whole reverts to its normal form.

You can also use this power to assume the form of an inanimate object. You gain the object’s hardness and retain your own hit points. You can take the shape of almost any simple object you can think of. If you attempt to take the form of a complex object, you must make an appropriate skill check.. If you fail the check, your manifestation of the power does not succeed. Likewise, you cannot take the form of a complex mechanical mechanism unless you have some sort of skill associated with the object. You cannot use this power to assume the form of a psionic item or a magic item, or any object with a hardness of 15 or higher. You also cannot take the form of a psionically animated mechanism or any object formed of ectoplasm.

As an inanimate object, you lose all mobility. You retain your normal senses and your ability to speak. You can manifest a power if you make a Concentration check (DC 20 + power level); however, doing so ends the duration of this power. If you take damage while in the form of an object, your actual body also takes damage (but the object’s hardness, if any, protects you).

danielxcutter
2021-11-29, 01:00 AM
"Hey, I'm looking for stat booster items besides the common ones - "

"Ooh Polymorph cheese!"

Yeah uh, no.

MaxiDuRaritry
2021-11-29, 07:43 AM
"Hey, I'm looking for stat booster items besides the common ones - "

"Ooh Polymorph cheese!"

Yeah uh, no.Lucky for us, polymorph isn't involved.

danielxcutter
2021-11-29, 07:52 AM
Lucky for us, polymorph isn't involved.

Metamorphosis is literally Psionic Polymorph except better.

MaxiDuRaritry
2021-11-29, 08:10 AM
Metamorphosis is literally Psionic Polymorph except better.If you don't want nonstandard items that boost your abilities, then don't ask for nonstandard items that boost abilities.