Rattler
2021-11-29, 08:26 AM
No, not combat without a battle map, but combat literally taking place in the mind.
Basically, if two eldritch beings are having a scuffle, half the battle is taking place in the frontal lobe. How do we emulate this? I'd like your thoughts.
To start with, there are 3 ways I think you could go about this off the top of my head.
1. Just have normal combat happen in the brain using mental stats instead of physical stats on a long gray plane.
Pros:
-Simple
-Easy to implement
Cons:
-Doesn't properly capture the differences between fighting in your brain and fighting in the real world.
-Overemphasizes the combat mechanics
2. Have players make dungeons that represent their brain in accordance with some rules and have the mental attacker attempt to capture them in their mind dungeon.
Pros:
-Sufficiently brain-y
-Gives the players room to develop their character's mental state... literally
-Gives extra depth to a mental fight happening at the same time as a physical fight
Cons:
-How would I make this?
-Hard for players to mentally assault NPCs.
3. Have a mental wound system. Simple mental attacks cause mental wounds, which cause debuffs and eventually insanity.
Pros:
-Simple, without being just combat
-Gives the players something to rp
Cons:
-No mechanical depth in attack or defense
What do you guys think? How would you go about this.
Basically, if two eldritch beings are having a scuffle, half the battle is taking place in the frontal lobe. How do we emulate this? I'd like your thoughts.
To start with, there are 3 ways I think you could go about this off the top of my head.
1. Just have normal combat happen in the brain using mental stats instead of physical stats on a long gray plane.
Pros:
-Simple
-Easy to implement
Cons:
-Doesn't properly capture the differences between fighting in your brain and fighting in the real world.
-Overemphasizes the combat mechanics
2. Have players make dungeons that represent their brain in accordance with some rules and have the mental attacker attempt to capture them in their mind dungeon.
Pros:
-Sufficiently brain-y
-Gives the players room to develop their character's mental state... literally
-Gives extra depth to a mental fight happening at the same time as a physical fight
Cons:
-How would I make this?
-Hard for players to mentally assault NPCs.
3. Have a mental wound system. Simple mental attacks cause mental wounds, which cause debuffs and eventually insanity.
Pros:
-Simple, without being just combat
-Gives the players something to rp
Cons:
-No mechanical depth in attack or defense
What do you guys think? How would you go about this.