Jervis
2021-12-08, 08:05 AM
For those unaware, spellclocks are nifty little wondrous magical items from Eberron that cast spells on a timer. But what exactly do they do? We don’t really get much on the rules. At the beginning of the article it lists casting a spell every hour, but contradicts itself by the end.
One example clock is included in a construct and casts two spells every two hours or one spell once per day. So we know that the time is variable and the clock can contain at least two spells.
Likewise I assumed that the spells included couldn’t have a range of personal… but then the article lists Glibness which is personal only. Meaning spells like Divine Power are on the table. I also assumed the timer had to be on a longer cooldown but it lists that they can go off instantly when triggered.
Entirely by the rules presented one could make a clock that casts Haste and Divine Power on the holder every 60 seconds for 130,000. And given that there’s no maximum spell level limit it could be even more dumb. It technically has no cost increase or costly components or spells with a XP cost.
Is there anything i’m missing in this? I stumbled onto these while trying the price out a flying castle but my mind immediately went to a silver pocket watch (no size is given other than saying it’s a box that can contain components) that casts umpteen buffs every minute.
Given the fluff and some reason I assume restraints would be no consumed or costly components and no spells that require a minimum CL of 15+. But I kinda want to hear other takes on this. I want to know if there’s something i’m missing
One example clock is included in a construct and casts two spells every two hours or one spell once per day. So we know that the time is variable and the clock can contain at least two spells.
Likewise I assumed that the spells included couldn’t have a range of personal… but then the article lists Glibness which is personal only. Meaning spells like Divine Power are on the table. I also assumed the timer had to be on a longer cooldown but it lists that they can go off instantly when triggered.
Entirely by the rules presented one could make a clock that casts Haste and Divine Power on the holder every 60 seconds for 130,000. And given that there’s no maximum spell level limit it could be even more dumb. It technically has no cost increase or costly components or spells with a XP cost.
Is there anything i’m missing in this? I stumbled onto these while trying the price out a flying castle but my mind immediately went to a silver pocket watch (no size is given other than saying it’s a box that can contain components) that casts umpteen buffs every minute.
Given the fluff and some reason I assume restraints would be no consumed or costly components and no spells that require a minimum CL of 15+. But I kinda want to hear other takes on this. I want to know if there’s something i’m missing