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King of Nowhere
2021-12-08, 09:17 AM
i am puzzled by the price of elemental resistance on armor.
it's 18k for 10/-, 42k for 20/-, 66k for 30/-, for each element.

the minor resistance seem way too overpriced. it's a small protection against damage spells, and alone it already costs more than making your armor +4. as there are 5 elements, getting some measure of protection from nuking mages would cost 100k. a dedicated nuker wouldn't have too much problem punching through a 10/ damage reduction, and the aemor would offer no resistance to other attacks.

the price climbs to slightly more than twice for 20/-. which is strange, the price normally rises exponentially, here it's only slightly above linear. anyway, it's 200k to get full protection against all elements; again, a huge sum. but 20/- is enough to offer serious protection in most cases.
it's to be noted that by the time you can afford that, you can easily get resist elements cast on you for long durations, for all elements. but the buff spell can be dispelled, and by the time you can afford that, dispels are common. so you spend 200k to have your energy protection be dispel resistant. if you're fighting other npcs; if you fight monsters, you may as well buy 5 pearls of power to cast resist energy five times.

The price to get 30/- reduction isn't much higher than the price for 20/-, and with 30/- you can take with relative impunity most damage-based wizard builds, except the most optimized. coupled with decent saving throws, you can also resist almost any area damage from monsters, except the largest dragons. and 330k seem a reasonable price for that. It's a price in line with the cost of getting 40+ AC, which offers the equivalent level of protection against normal attacks.

So it seems to me the price for energy resistance 10 should be greatly reduced, somewhere between 5k and 10k. the price for 20/- should be four times the (reduced) price for 10, and the price for 30 is more or less sensible in the dmg.

thoughts? is there something I'm missing that would make those resistances much more valuable than I realize?

Beni-Kujaku
2021-12-08, 09:59 AM
Don't elemental resistances stack? That would explain the almost linear progression.

Biggus
2021-12-08, 10:33 AM
It's based on the spell Resist Energy, which requires caster levels 3, 7 and 11 to get resistance 10, 20 and 30 respectively (6,000GP x 3/7/11 = 18/42/66,000GP).

No, it doesn't make much sense to me either.

Maat Mons
2021-12-08, 06:31 PM
Ring of Energy Resistance
10: 12,000 gp
20: 28,000 gp
30: 44,000 gp

DMG Armor Pricing
10: 18,000 gp
20: 42,000 gp
30: 66,000 gp

Ring of Universal Energy Resistance
15?: 144,000 gp

MIC pricing (add to any Body, Ring, Shoulder, or Torso item)
5: 4,000 gp
10: 12,000 gp
20: 28,000 gp
30: 44,000 gp

Energy Immunity Spell
Cleric/Druid 6, Sorcerer/Wizard 7
24 hour duration
26,400 gp for a minor schema

If your DM doesn't cap the price of custom, non-epic items, you could buy a Ring of Evasion (25,000 gp) and add resistance 30 to all 5 energy types (44,000 gp each) with MIC rules, for a total of 245,000 gp.

5 schemas would offer even better protection, for only 132,000 gp, if you're not worried about Dispels.

Also, a Ring of Sustenance (2,500 gp) with resistance 5 to fire and cold (4,000 gp each) added with MIC rules is a great gift for the fledgling adventurer in your life this holiday season. Only 10,500 gp to protect your loved ones from the perils of exposure and starvation!

Really though, it's more practical to get an Enduring Amulet (1,500 gp), an Everfull Mug (200 gp), and Everlasting Rations (350 gp).

King of Nowhere
2021-12-08, 07:18 PM
If your DM

I am my DM, and I am trying to decide whether I should change the dmg price for energy resistance.
apparently, your answer is "yes, you should use MIC who has different prices".
On the other hand, just 140k for 30/- against all energy seems way too little price. the 4000 for a 5/- is a nice addition, i was wondering if it deserved some more granularity at low levels

Biggus
2021-12-08, 08:42 PM
Ring of Universal Energy Resistance
15?: 144,000 gp


What book is this from? The MIC has rings of UER (p.128) for 60/120/180,000GP for resistance 10/20/30. This is a reduction from in the ELH where it was 84,000GP for resistance 10 and 308,000GP for resistance 30.


I am my DM, and I am trying to decide whether I should change the dmg price for energy resistance.
apparently, your answer is "yes, you should use MIC who has different prices".


The DMG added a +50% premium for either it being a nonstandard body slot or for having multiple abilities in the same slot, I'm not sure which (the skill-boosting armor abilities there also include this premium). Under MIC rules they no longer trigger that increase.

Maat Mons
2021-12-08, 09:06 PM
I was looking at the Epic Level Handbook, but I forgot to check the 3.5 Update Booklet. So the 3.0 ELH version blocked 15 damage per round for 144,000 gp, but the 3.5 ELH version gave resistance 10 for 84,000 gp. I didn't realize MIC explicitly reprinted it on top of adding rules that make it largely obsolete.

Feldar
2021-12-09, 03:07 PM
Wow, the DMG price is a bargain compared to the ring, and on a slot that is much more adaptable.



MIC pricing (add to any Body, Ring, Shoulder, or Torso item)
5: 4,000 gp
10: 12,000 gp
20: 28,000 gp
30: 44,000 gp


Citation please?

Biggus
2021-12-09, 03:59 PM
Citation please?

The table on page 234.

Feldar
2021-12-10, 12:20 PM
Thanks, that was helpfulish.

The inclusion of the ring of universal energy resistance confused me -- for some reason I was thinking the armor benefit covered all energy types, but it covers only one. The ring appears to be a bargain compared to adding...