Ttttttt
2021-12-14, 03:14 PM
Hello, I recently just ran the first session of my new campaign and was wondering if you all had any ideas that you could spare me. I'm looking at ideas of possible clues, hints, or just anything about things I could throw to my players or give them to make progress in their current investigation. I'll tell you what happened during our first session that happened a few days ago and maybe everyone can give an idea of what I could have next!
(The first arc I'm running right now is also heavily inspired by the Witcher 3 so there might be some similarities there if you have eyes and ears to see them!)
The first session started with them all arriving at a town named Therechild. A location set within a hilly and war-ravaged region called the Rowen Bridglands. The town is small and wraps around a hill whereupon the top a red-brick castle is located where the Baron of the town takes residency. After doing character introductions and spending some time all doing their own things, the characters saw a strange figure ride fast into town and all the town guards followed him to the castle. Suddenly ice begin to rapidly grow on the windows of buildings and frost began to appear in a region that's normally warm. Suddenly an icy flurry appeared and coming from the sky were seven armored figures on skeleton horses who attacked the town. The characters sprung into the action and were able to kill all of them but the leader of them who escaped, not only after they also slaughtered half the town too. The guards then returned with the Baron and the cloaked figure who then invited them all for dinner after they cleaned up the town to thank them for their help. During the dinner, the characters were told that the cloaked man brought a message that this was not the first attack done by these riders and that the Baron was scared for the rest of the towns within the Rowen Bridglands. He hired the characters to stop these riders and to bring a message to the nearby town of Tark's Landing, warning them of the attacks. The characters then of course asked for anything they could have to help and after refilling supplies spent the night at the castle where we ended the session.
I'm planning on having the next session in a bit or so and was wondering if there were any ideas for the next session that people could give me. I'm planning on having them travel to the next town (which they said they were) and during the walk something happening. I'm thinking that the riders are reborn soldiers of a civil war that occurred four years prior to the start of the campaign. I also lastly know that the Baron is bringing the message to the town because it's run by his daughter, and even if they are not in good relations he still cares about her (the characters know this too).
Any ideas? Could literally be about the enemies or cool encounters for the next session!
Thanks, everyone!
(The first arc I'm running right now is also heavily inspired by the Witcher 3 so there might be some similarities there if you have eyes and ears to see them!)
The first session started with them all arriving at a town named Therechild. A location set within a hilly and war-ravaged region called the Rowen Bridglands. The town is small and wraps around a hill whereupon the top a red-brick castle is located where the Baron of the town takes residency. After doing character introductions and spending some time all doing their own things, the characters saw a strange figure ride fast into town and all the town guards followed him to the castle. Suddenly ice begin to rapidly grow on the windows of buildings and frost began to appear in a region that's normally warm. Suddenly an icy flurry appeared and coming from the sky were seven armored figures on skeleton horses who attacked the town. The characters sprung into the action and were able to kill all of them but the leader of them who escaped, not only after they also slaughtered half the town too. The guards then returned with the Baron and the cloaked figure who then invited them all for dinner after they cleaned up the town to thank them for their help. During the dinner, the characters were told that the cloaked man brought a message that this was not the first attack done by these riders and that the Baron was scared for the rest of the towns within the Rowen Bridglands. He hired the characters to stop these riders and to bring a message to the nearby town of Tark's Landing, warning them of the attacks. The characters then of course asked for anything they could have to help and after refilling supplies spent the night at the castle where we ended the session.
I'm planning on having the next session in a bit or so and was wondering if there were any ideas for the next session that people could give me. I'm planning on having them travel to the next town (which they said they were) and during the walk something happening. I'm thinking that the riders are reborn soldiers of a civil war that occurred four years prior to the start of the campaign. I also lastly know that the Baron is bringing the message to the town because it's run by his daughter, and even if they are not in good relations he still cares about her (the characters know this too).
Any ideas? Could literally be about the enemies or cool encounters for the next session!
Thanks, everyone!