Jervis
2021-12-16, 01:25 AM
I hope this is ok for here, it didn’t seem fit for the homebrew board. I’m working on planning a potential game for the near future and I was thinking about a possible answer to PCs that want to play as something exotic without either of us dealing with the annoyance of La, especially at low levels. I never liked LA buy off because it creates a trap where players pile up the LA under the assumption of buying it off later and end up weaker for a lot of the game and making them and me deal with the leveling annoyance. I was going to give a LA allowance but that creates a opportunity cost that leads to everyone picking up LA to not leave things laying on the table.
Then I thought about how flaws do the same thing which lead me to this idea.
Players have a maximum amount of 2 flaws drawn from the usual list. A flaw can either knock off a point of LA or give a feat. In this case LA +2 would be the unadjusted maximum and the assumption is that you can’t choose to grab a feat with a flaw while you have LA.
Is this a good idea or just plane stupid?
Then I thought about how flaws do the same thing which lead me to this idea.
Players have a maximum amount of 2 flaws drawn from the usual list. A flaw can either knock off a point of LA or give a feat. In this case LA +2 would be the unadjusted maximum and the assumption is that you can’t choose to grab a feat with a flaw while you have LA.
Is this a good idea or just plane stupid?