Greywander
2021-12-17, 06:18 PM
Once you create a cannon, you can't do so again until you finish a long rest or until you expend a spell slot of 1st level or higher. You can have only one cannon at a time and can't create one while your cannon is present.
I'd always thought that you get one free cannon per long rest, and have to spend a spell slot to create another one after that. But looking at the way it's worded, nothing actually says you spend the spell slot on the cannon. It looks as though instead of spending a spell slot to create the cannon, casting a spell using a spell slot (or using any other feature that expends a spell slot) simple refreshes my ability to create a cannon for free. In other words, expending a spell slot on anything refreshes your ability to create a cannon at no cost.
For example, I could create a cannon, cast Cure Wounds, then create another cannon (after the first expires), and the only time a spell slot is expended is when I cast Cure Wounds. If this is correct, then this becomes a lot better, as you don't need to "waste" high level slots creating a cannon; instead you spend those slots casting a high level spell, which refreshes your ability to create the cannon. You're also much more likely to always have the ability to create a cannon ready, as you'll most likely create the cannon at the start of combat, and then cast a leveled spell afterwards.
I'd always thought that you get one free cannon per long rest, and have to spend a spell slot to create another one after that. But looking at the way it's worded, nothing actually says you spend the spell slot on the cannon. It looks as though instead of spending a spell slot to create the cannon, casting a spell using a spell slot (or using any other feature that expends a spell slot) simple refreshes my ability to create a cannon for free. In other words, expending a spell slot on anything refreshes your ability to create a cannon at no cost.
For example, I could create a cannon, cast Cure Wounds, then create another cannon (after the first expires), and the only time a spell slot is expended is when I cast Cure Wounds. If this is correct, then this becomes a lot better, as you don't need to "waste" high level slots creating a cannon; instead you spend those slots casting a high level spell, which refreshes your ability to create the cannon. You're also much more likely to always have the ability to create a cannon ready, as you'll most likely create the cannon at the start of combat, and then cast a leveled spell afterwards.