SunsetWaraxe
2022-01-11, 02:14 PM
Acquisitions Incorporated:
The Menagerie Coast
Chapter 1
Three months ago, a Faerunian prospector by the name of Bryna Tyrsdaughter-Bronzebreaker traveled to Wildemount to explore the world and find riches, and riches she found, high up in the Hearthstar Peaks. Above the clouds that loom over the fertile jungles of the Vezdaweald, Tyrsdaughter-Bronzebreaker chanced upon what many are calling the largest silver load ever discovered in the Menagerie Coast. The dwarf immediately hired local help to construct the mine and brought in relatives from Faerun to build a small fort to guard the silver (specifically) and the mine (more generally). Before anyone in the Clovis Concord knew what was going on, the fort had been established and the mine dug deeply into the mountainside. Knowing it would set trans-plane relationships back if the Concord attacked the mine, the confederation recognized Bryna Tyrsdaughter-Bronzebreaker's claim (in exchange for a hefty cut of the profits).
The Mine is located at the tip of the Hearthstar Peaks, about a hundred miles (or four days march) from Palma Flora & Fort Damali. Many within the Tyrsdaughter-Bronzebreaker Silver Company had hoped to found a new port, closer to the mine. The small town of Tyrsgaze was erected along the western coast of the peninsula but all shipments were beset by powerful predatory creatures, which ravaged the caravan workers. The port itself was burned down by rampaging Kobolds who claim loyalty to some strange dragon named Vemmryth the Sea Queen. Beyond those difficulties, the Concord specifically forbade the company from founding a port of its own (for fear of the company becoming too powerful, too wealthy and too independent). Since wagons do not tread well within dense jungles, Palma Flora was designated as the company's port. This designation has become a great boon to the once, small vacation town, which has doubled in size in the last few months, as prospectors from across the Menagerie Coast (and further afield) have sailed into town. Indeed, Acquisitions Incorporated counts itself as very fortunate to have established itself in the port mere weeks before the bonanza began, turning Plama Flora into a boom town.
The newly minted Acquisitions Incorporated franchise has been hired by Tyrsdaughter-Bronzebreaker Silver Company to guard a particularly large shipment of ore from the mine to the company's vault in Palma Flora. The caravan has four wagons in it, each overladen with silver. The caravan is accompanied by four company guards (all Faerunian dwarves armed with battle axes and chain shirts) as well as a half dozen hirelings. The caravan leader is a dwarven woman named Sardeth Tyrsdaughter-Battlerager, aunt of the founder of the Tyrsdaughter-Bronzebreaker Silver Company. She is a stately looking, middle-aged woman with shoulder length blonde hair that has been streaked with silver strands. She has cold, blue-gray eyes. She wears a handsome travelers outfit, made from fine leather and cloth. Upon her ears rest large silver stud earrings. She has remained aloof from the franchise members, preferring instead the companionship of a stout dwarven man named Von. Unlike Sardeth, Von is a native of Wildemount. Von has short brown-black wiry hair and a well trimmed beard and mustache. His deep brown eyes are warm and inviting. The man is always smiling. He is on the younger side. You would say, if he were human, he would be in his mid twenties, far younger than the matriarch who seems quite smitten with him. The two show genuine affection for one another, often very vocally, and in a manner that most would call "puppy love." This aspect has annoyed many of the other caravan workers (who are definitely not paid enough to put up with this).
Mere moments before leaving the mine, a wizard from the Dwendalian Empire named Marco Hönigsmann gave Sardeth a large sack of coins as payment to join the caravan, as he has business in Palma Flora. Many of the workers groaned about this addition. The guards seemed perplexed, too, by the allowance of a stranger to join a silver run but Sardeth would broker no complaint and ordered the caravan to leave the mine post haste. Marco is an older human man, in his late fifties by the look of it. He has salt and pepper hair, that is more salt than pepper at this point. He has stern blue eyes and wears thick glasses. He sports a beard and mustache but neither are well groomed or maintained. His green tunic is threadbare, while his britches are made from thick leather. Upon his thigh rests a thick tome with tattered pages. The cover has been bejeweled with rounded river stones painted to look like gems.
The first day of the journey was uneventful, which is what most were hoping for. As the caravan beds down for the night, dark clouds gather on the horizon, tomorrow will likely be very, very, wet… Basic tents have been set up for the workers. A much larger and elaborate tent was constructed for Sardeth (and, presumably, Von). The wizard cast a spell that conjured a tiny hut the color of the night sky for himself. He refuses entry to anyone else, "even if it rains."
One of the caravan workers, a young human woman named Elly stands over the campfire, stirring a pot of rabbit and cabbage stew. She has sandy blonde hair and hazel eyes. Her voice is unexpectedly nasally. While she cooks, she hums some songs about the great sharks that have been seen in and around Palma Flora.
The caravan managed to make good time and has taken up rest in the foothills of the Hearthstar Peaks, in a wide meadow in which a small creek snakes through. The locals once called Karl's Creek but has now been given the moniker, Silver Creek. The meadow is covered in vibrantly colored flowers and knee-high wild grass. In the woodland that rings the meadow, the party can hear the cawing of tropical birds and the chittering of insects.
The Caravan Guard Captain is named Kardain. He is tall, for a dwarf, with thinning black hair. He has muted eyes, deeply inset into his face. He possesses thin lips and a shaved beard. He has rugged skin that has seen far too much harsh weather yet remains pale and milky white in color. He has a gruff, off putting voice. "You Acq Inc folks take first watch. The Silver Guards n' I will take second watch. Agreed?"
The Menagerie Coast
Chapter 1
Three months ago, a Faerunian prospector by the name of Bryna Tyrsdaughter-Bronzebreaker traveled to Wildemount to explore the world and find riches, and riches she found, high up in the Hearthstar Peaks. Above the clouds that loom over the fertile jungles of the Vezdaweald, Tyrsdaughter-Bronzebreaker chanced upon what many are calling the largest silver load ever discovered in the Menagerie Coast. The dwarf immediately hired local help to construct the mine and brought in relatives from Faerun to build a small fort to guard the silver (specifically) and the mine (more generally). Before anyone in the Clovis Concord knew what was going on, the fort had been established and the mine dug deeply into the mountainside. Knowing it would set trans-plane relationships back if the Concord attacked the mine, the confederation recognized Bryna Tyrsdaughter-Bronzebreaker's claim (in exchange for a hefty cut of the profits).
The Mine is located at the tip of the Hearthstar Peaks, about a hundred miles (or four days march) from Palma Flora & Fort Damali. Many within the Tyrsdaughter-Bronzebreaker Silver Company had hoped to found a new port, closer to the mine. The small town of Tyrsgaze was erected along the western coast of the peninsula but all shipments were beset by powerful predatory creatures, which ravaged the caravan workers. The port itself was burned down by rampaging Kobolds who claim loyalty to some strange dragon named Vemmryth the Sea Queen. Beyond those difficulties, the Concord specifically forbade the company from founding a port of its own (for fear of the company becoming too powerful, too wealthy and too independent). Since wagons do not tread well within dense jungles, Palma Flora was designated as the company's port. This designation has become a great boon to the once, small vacation town, which has doubled in size in the last few months, as prospectors from across the Menagerie Coast (and further afield) have sailed into town. Indeed, Acquisitions Incorporated counts itself as very fortunate to have established itself in the port mere weeks before the bonanza began, turning Plama Flora into a boom town.
The newly minted Acquisitions Incorporated franchise has been hired by Tyrsdaughter-Bronzebreaker Silver Company to guard a particularly large shipment of ore from the mine to the company's vault in Palma Flora. The caravan has four wagons in it, each overladen with silver. The caravan is accompanied by four company guards (all Faerunian dwarves armed with battle axes and chain shirts) as well as a half dozen hirelings. The caravan leader is a dwarven woman named Sardeth Tyrsdaughter-Battlerager, aunt of the founder of the Tyrsdaughter-Bronzebreaker Silver Company. She is a stately looking, middle-aged woman with shoulder length blonde hair that has been streaked with silver strands. She has cold, blue-gray eyes. She wears a handsome travelers outfit, made from fine leather and cloth. Upon her ears rest large silver stud earrings. She has remained aloof from the franchise members, preferring instead the companionship of a stout dwarven man named Von. Unlike Sardeth, Von is a native of Wildemount. Von has short brown-black wiry hair and a well trimmed beard and mustache. His deep brown eyes are warm and inviting. The man is always smiling. He is on the younger side. You would say, if he were human, he would be in his mid twenties, far younger than the matriarch who seems quite smitten with him. The two show genuine affection for one another, often very vocally, and in a manner that most would call "puppy love." This aspect has annoyed many of the other caravan workers (who are definitely not paid enough to put up with this).
Mere moments before leaving the mine, a wizard from the Dwendalian Empire named Marco Hönigsmann gave Sardeth a large sack of coins as payment to join the caravan, as he has business in Palma Flora. Many of the workers groaned about this addition. The guards seemed perplexed, too, by the allowance of a stranger to join a silver run but Sardeth would broker no complaint and ordered the caravan to leave the mine post haste. Marco is an older human man, in his late fifties by the look of it. He has salt and pepper hair, that is more salt than pepper at this point. He has stern blue eyes and wears thick glasses. He sports a beard and mustache but neither are well groomed or maintained. His green tunic is threadbare, while his britches are made from thick leather. Upon his thigh rests a thick tome with tattered pages. The cover has been bejeweled with rounded river stones painted to look like gems.
The first day of the journey was uneventful, which is what most were hoping for. As the caravan beds down for the night, dark clouds gather on the horizon, tomorrow will likely be very, very, wet… Basic tents have been set up for the workers. A much larger and elaborate tent was constructed for Sardeth (and, presumably, Von). The wizard cast a spell that conjured a tiny hut the color of the night sky for himself. He refuses entry to anyone else, "even if it rains."
One of the caravan workers, a young human woman named Elly stands over the campfire, stirring a pot of rabbit and cabbage stew. She has sandy blonde hair and hazel eyes. Her voice is unexpectedly nasally. While she cooks, she hums some songs about the great sharks that have been seen in and around Palma Flora.
The caravan managed to make good time and has taken up rest in the foothills of the Hearthstar Peaks, in a wide meadow in which a small creek snakes through. The locals once called Karl's Creek but has now been given the moniker, Silver Creek. The meadow is covered in vibrantly colored flowers and knee-high wild grass. In the woodland that rings the meadow, the party can hear the cawing of tropical birds and the chittering of insects.
The Caravan Guard Captain is named Kardain. He is tall, for a dwarf, with thinning black hair. He has muted eyes, deeply inset into his face. He possesses thin lips and a shaved beard. He has rugged skin that has seen far too much harsh weather yet remains pale and milky white in color. He has a gruff, off putting voice. "You Acq Inc folks take first watch. The Silver Guards n' I will take second watch. Agreed?"