RexDart
2022-02-07, 01:34 PM
I'm working on a character who will be a 1st level Scout (but with a non-standard "0-level start" in an NPC class, which in her case will provide martial weapon and shield proficiencies.)
My idea is that she'll carry a spiked shield, and spend the vast majority of her time running around throwing axes at people. But in melee, she'll use the spiked shield instead of a regular melee weapon, and assuming her "main" hand to be empty. This seems like a fairly logical idea, but the rules seem to hate people who want to shield bash. Will this work, or do I have to take an enormous penalty because the shield is in the "off hand?" If that's the case, can I transfer the shield to the main hand, and how (move action?) Or should I stop trying to be interesting and just carry a shortsword or something as a backup melee weapon?
I know the whole thing is undoubtedly sub-optimal, but I kinda like the idea of this character going into Discount Captain America mode when in melee.
My idea is that she'll carry a spiked shield, and spend the vast majority of her time running around throwing axes at people. But in melee, she'll use the spiked shield instead of a regular melee weapon, and assuming her "main" hand to be empty. This seems like a fairly logical idea, but the rules seem to hate people who want to shield bash. Will this work, or do I have to take an enormous penalty because the shield is in the "off hand?" If that's the case, can I transfer the shield to the main hand, and how (move action?) Or should I stop trying to be interesting and just carry a shortsword or something as a backup melee weapon?
I know the whole thing is undoubtedly sub-optimal, but I kinda like the idea of this character going into Discount Captain America mode when in melee.