Ttttttt
2022-02-09, 11:37 AM
Hello!
In this last session of my homebrew game, my players have been on the hunt trying to find the location of an army of revenants that are all risen from a side in a war colloquially known as The Betrayor's War. After coming to the realization that they're all equipped with fine crafted armor and weapons unlike the which they've never seen, they learned about and entered an old armory called Durgan's Battery (the name is blatantly used from Pillars of Eternity, but hey, I really like it.)
This armory was used by the same side during the Betrayor's War four years prior and once acted as an extravagant forge used by dwarves and giants thousands of years ago before it was eventually ruined when a god named Osnos was killed and exacted revenge on the people of the continent, turning the beautiful elven deserts and forests into a sun-scorched desert. The players are here to stop the forge from working to help put a halt to the enemy's plans so they can hopefully strike.
This is where I have an issue, what can go into the armory? I'm having trouble coming up with room ideas that aren't just empty. The characters are level 4 and some more lore/location information is below to help with it.
Location: Thousands of years ago, dwarves and giants united and built a forge known as Durgan's Battery. The forge is unlike any others and is built within the heart of a mountain. However, centuries after its construction, the god Osnos was killed and exacted revenge on the continent of Basilica, turning the elvish landscape into a desert. This caused shifts within the tectonic plates and caused most of the armory to cave in. It wasn't until six years ago when a corrupt political party rediscovered the forge (only really going into a few areas of the gigantic complex) and used it to make weapons and armor. Eventually, they were defeated and the forge was set back into dis-use but recently the forge has been re-inhabited
my revenant soldiers of that same side.
If you have questions, feel free to ask! And also I should mention that these are icy revenants because they have spooky unholy and frost powers and it's been revealed to the players that the leaders of the corrupt side were devils from Cania (cold nine-hells place, very spooky ooky).
Another secret is, is that they aren't revenants but are all connected to a hive-mind, a necromancer of sorts.
Thanks!
In this last session of my homebrew game, my players have been on the hunt trying to find the location of an army of revenants that are all risen from a side in a war colloquially known as The Betrayor's War. After coming to the realization that they're all equipped with fine crafted armor and weapons unlike the which they've never seen, they learned about and entered an old armory called Durgan's Battery (the name is blatantly used from Pillars of Eternity, but hey, I really like it.)
This armory was used by the same side during the Betrayor's War four years prior and once acted as an extravagant forge used by dwarves and giants thousands of years ago before it was eventually ruined when a god named Osnos was killed and exacted revenge on the people of the continent, turning the beautiful elven deserts and forests into a sun-scorched desert. The players are here to stop the forge from working to help put a halt to the enemy's plans so they can hopefully strike.
This is where I have an issue, what can go into the armory? I'm having trouble coming up with room ideas that aren't just empty. The characters are level 4 and some more lore/location information is below to help with it.
Location: Thousands of years ago, dwarves and giants united and built a forge known as Durgan's Battery. The forge is unlike any others and is built within the heart of a mountain. However, centuries after its construction, the god Osnos was killed and exacted revenge on the continent of Basilica, turning the elvish landscape into a desert. This caused shifts within the tectonic plates and caused most of the armory to cave in. It wasn't until six years ago when a corrupt political party rediscovered the forge (only really going into a few areas of the gigantic complex) and used it to make weapons and armor. Eventually, they were defeated and the forge was set back into dis-use but recently the forge has been re-inhabited
my revenant soldiers of that same side.
If you have questions, feel free to ask! And also I should mention that these are icy revenants because they have spooky unholy and frost powers and it's been revealed to the players that the leaders of the corrupt side were devils from Cania (cold nine-hells place, very spooky ooky).
Another secret is, is that they aren't revenants but are all connected to a hive-mind, a necromancer of sorts.
Thanks!