Yakmala
2022-02-15, 01:08 AM
So, we have a player thinking about making a Conjuration Wizard for an upcoming game and honestly, we've never had someone play this subclass before in our group, nor have I run into one at a convention.
So, I wanted to discuss the topic of what is or isn't allowed with Minor Conjuration. I'm interested both in what you think RAW allows and what you personally allow at your table.
By the PHB, including errata, an object created via Minor Conjuration is:
No larger than 3 feet per side.
No heavier than 10 pounds.
Form of a non-magical object you have seen.
Object vanishes if it take or deals any damage.
So, now the questions...
1: How complex can the object be? Can the object have multiple parts? A dagger can be a blade, guard and pommel. A hand crossbow has many parts. A pocket watch can have hundreds of parts.
2: Do you allow liquids, as long as they are no more than a 3x3 cubic foot portion and no more than 10 pounds? Do you set any limitations? Could you use Minor Conjuration to make the blood of any creature you have seen the blood of? How about acids and poisons?
3: Is a vial of acid two things? A vial and the acid? By the same standard, how about a rope with a grappling hook attached? How about a quiver with arrows in it? How about a handful of sand? Is each particle an object? How about a book with writing and illustrations?
4: Does the object you create have value for the purposes of spell components? Let's say a spell requires a 1,000 GP diamond. And let's say our Conjurer has seen a 1,000 GP diamond before. If the Conjurer creates such a diamond, can it be used to cast a spell?
5: Do you allow an object that is larger than 3'x3' if, when compacted, it fits into a 3'x3' cube? Example, you could easily compress 50' of silk robe into a 3'x3' cube.
6: Since a conjured object vanishes if it does damage, does that rule out any tool that is used to shape other materials? A saw that cuts a log is damaging the wood. A pair of tailors shears is damaging a bolt of cloth.
7: The rules say an object must have been seen to be created, but some objects require knowledge, or a really good memory. Examples, re-creating the key to your jail cell that you saw on the guard's belt, or re-creating every detail of a map that you saw on a general's desk. Poison would be another example. Just because I see poison, doesn't mean I know the chemical components. I just saw a vial of colorful liquid. Does Minor Conjuration simply allow a flawless duplicate, or do you require the Conjurer to make an Intelligence roll or have specialized skills to make certain objects?
I'm sure I'm missing a few points of discussion, so feel free to add your own. I'm trying to get a sense of what is officially allowed and what you believe a reasonable DM should allow.
So, I wanted to discuss the topic of what is or isn't allowed with Minor Conjuration. I'm interested both in what you think RAW allows and what you personally allow at your table.
By the PHB, including errata, an object created via Minor Conjuration is:
No larger than 3 feet per side.
No heavier than 10 pounds.
Form of a non-magical object you have seen.
Object vanishes if it take or deals any damage.
So, now the questions...
1: How complex can the object be? Can the object have multiple parts? A dagger can be a blade, guard and pommel. A hand crossbow has many parts. A pocket watch can have hundreds of parts.
2: Do you allow liquids, as long as they are no more than a 3x3 cubic foot portion and no more than 10 pounds? Do you set any limitations? Could you use Minor Conjuration to make the blood of any creature you have seen the blood of? How about acids and poisons?
3: Is a vial of acid two things? A vial and the acid? By the same standard, how about a rope with a grappling hook attached? How about a quiver with arrows in it? How about a handful of sand? Is each particle an object? How about a book with writing and illustrations?
4: Does the object you create have value for the purposes of spell components? Let's say a spell requires a 1,000 GP diamond. And let's say our Conjurer has seen a 1,000 GP diamond before. If the Conjurer creates such a diamond, can it be used to cast a spell?
5: Do you allow an object that is larger than 3'x3' if, when compacted, it fits into a 3'x3' cube? Example, you could easily compress 50' of silk robe into a 3'x3' cube.
6: Since a conjured object vanishes if it does damage, does that rule out any tool that is used to shape other materials? A saw that cuts a log is damaging the wood. A pair of tailors shears is damaging a bolt of cloth.
7: The rules say an object must have been seen to be created, but some objects require knowledge, or a really good memory. Examples, re-creating the key to your jail cell that you saw on the guard's belt, or re-creating every detail of a map that you saw on a general's desk. Poison would be another example. Just because I see poison, doesn't mean I know the chemical components. I just saw a vial of colorful liquid. Does Minor Conjuration simply allow a flawless duplicate, or do you require the Conjurer to make an Intelligence roll or have specialized skills to make certain objects?
I'm sure I'm missing a few points of discussion, so feel free to add your own. I'm trying to get a sense of what is officially allowed and what you believe a reasonable DM should allow.