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crowhaven
2022-02-26, 01:12 AM
Hello

I was wondering what dnd classes come closest to the classes in the Elden Ring game?


https://eldenring.wiki.fextralife.com/Classes

Lord Raziere
2022-02-26, 01:20 AM
Fighter is Hero, Vagabond, Warrior, Samurai, and maybe Prisoner with the Eldritch Knight subclass

Considering Hero's look and theme, they might also fit barbarian.

Cleric fits Prophet. Wizard fits Astrologer.

Confessor is a stealth-divine archetype, thats a bit tricky, best might be Cleric with Trickery Domain?

Rogue fits Bandit.

Wretch is just a challenge class. if you really insist on having an equivalent in DnD, Wretch would be a rogue but without armor and wield a wooden club.

JackPhoenix
2022-02-26, 07:41 AM
Aren't "classes" in Souls games just a set of starting equipment and stats with no influence on future character developement, thus nothing like classes in D&D?

Lord Raziere
2022-02-26, 08:27 AM
Aren't "classes" in Souls games just a set of starting equipment and stats with no influence on future character developement, thus nothing like classes in D&D?

Pretty much.

you can technically build any character with any class, its just a question of how efficient you are at it. for PvE this isn't a big deal, just more grinding to get to where you need, but PvP generally has a certain level (SL120 for Dark souls 3) where everyone levels to so that its fair and populous. thus the classes are important for that, because it determines what head start you get on which stats.

also while they have no hard influence on your development, the difference in a stat starting out at a certain level compared to another stat at a lower one is noticeable enough that going against the class you picked can be swimming upstream a bit in terms of practical gameplay. like sure you can use your dump stats, but they won't be very effective. so if your class starts out with a casting focus your probably going to be using spellcasting simply because thats whats effective. you can technically take astrologer and do everything you can to be a quality build with 40's in vigor, endurance, dex and strength but thats a real bad way of getting to that because early game you wouldn't be using it even if late game you'd have the build all set up. since you'd be playing all the way to that final build, and this being a souls game going through a lot of blood sweat and tears in the process, one would think you'd want to learn the build and the way it plays with skills and equipment suited for it from the start so that its a more natural and better way to learn how that build plays and what your supposed to do with it, and of course you'd always have these abnormally high scores in things you don't need for your build.

so yeah, nothing like DnD classes and technically allowing you to become anything from any start. whether thats good idea to do so, is another matter but it allows you to do that.

LudicSavant
2022-02-26, 09:26 AM
Aren't "classes" in Souls games just a set of starting equipment and stats with no influence on future character developement, thus nothing like classes in D&D?

Yep. In Souls games, it’s just your starting equipment and point buy.