Halrax
2022-03-11, 04:45 AM
Skill feats: specifically all the +2/+2 feats plus Skill Focus, are incredibly underused in 3.5 despite being in the Player's Handbook (and actually making up a decent percentage of the feats in the PHB), with the exception of Alertness when gained from a familiar or psicrystal or as a default feats for many creatures. They're considered a waste of precious feat slots unless you're abusing the Diplomacy RAW or your entire build otherwise focuses on a single Skill (looking at you, Truenamer). But no build trying to be stealthy would ever use the feat Stealthy or Skill Focus (Hide or Move Silently) since they don't compare at all to feats like Darkstalker or Shape Soulmeld (Kruthik Claws).
I've seen attempts to fix it by having them give the relevant skill(s) as class skills in addition to the bonus and/or having Skill Focus giving advantage (effectively), but a much simpler solution seems obvious to me: just double the bonuses. So all the +2/+2 feats are now +4/+4 to their respective skills, and Skill Focus is +6.
Would the average PC ever take a PHB feat like Self Sufficient (+2 to Heal and Survival) now that the bonus is +4? Probably not, but some builds might at least consider the possibility, especially if Heal has more mid-level uses instead of the gap between DC 15 and epic level stuff, though Survival at least has tracking and other scaling DCs. Animal Affinity (+4 to Handle Animal and Ride) now helps with those skills at a level that horses are actually useful and remains useful for Mounted Combat (both the feat and in general) at higher levels.
Obviously not all of these feats suddenly become good, but I think having +4/+4 (or +6 with Skill Focus) allows them to at least be marginally useful. Do they stack up to Power Attack, Knowledge Devotion, Quicken Spell, Improved Trip, or Shock Trooper? No, but they might stand up to Rapid Reload, Improved Shield Bash, Two Weapon Fighting, Spell Focus, Heighten Spell, or even Improved Initiative in certain builds.
Thoughts? Would you as a player ever take any of these feats with this rule in place? Note that the benefit from a familiar or psicrystal is +2/+2 to Listen/Spot instead of the +4/+4 of Alertness and still +3 to whatever skill it gives a bonus to (if applicable). The idea is for PCs to actually consider the feats as a low level character (since they have no prerequisites) and still gain a significant benefit from them at higher levels.
I've seen attempts to fix it by having them give the relevant skill(s) as class skills in addition to the bonus and/or having Skill Focus giving advantage (effectively), but a much simpler solution seems obvious to me: just double the bonuses. So all the +2/+2 feats are now +4/+4 to their respective skills, and Skill Focus is +6.
Would the average PC ever take a PHB feat like Self Sufficient (+2 to Heal and Survival) now that the bonus is +4? Probably not, but some builds might at least consider the possibility, especially if Heal has more mid-level uses instead of the gap between DC 15 and epic level stuff, though Survival at least has tracking and other scaling DCs. Animal Affinity (+4 to Handle Animal and Ride) now helps with those skills at a level that horses are actually useful and remains useful for Mounted Combat (both the feat and in general) at higher levels.
Obviously not all of these feats suddenly become good, but I think having +4/+4 (or +6 with Skill Focus) allows them to at least be marginally useful. Do they stack up to Power Attack, Knowledge Devotion, Quicken Spell, Improved Trip, or Shock Trooper? No, but they might stand up to Rapid Reload, Improved Shield Bash, Two Weapon Fighting, Spell Focus, Heighten Spell, or even Improved Initiative in certain builds.
Thoughts? Would you as a player ever take any of these feats with this rule in place? Note that the benefit from a familiar or psicrystal is +2/+2 to Listen/Spot instead of the +4/+4 of Alertness and still +3 to whatever skill it gives a bonus to (if applicable). The idea is for PCs to actually consider the feats as a low level character (since they have no prerequisites) and still gain a significant benefit from them at higher levels.