BerzerkerUnit
2022-04-26, 08:07 PM
Here’s an idea:
Eldritch Arrows
Prerequisite: Eldritch Blast
When you cast Eldritch Blast you can choose to have the blasts crystallize into deadly arrows or bolts. This ammunition deals 1d10 force damage and ignores environmental penalties due to wind. You can only have a number of such arrows equal to your proficiency bonus in existence at once.
Great for your archers. Pretty bomb for a rogue. Definitely worth dipping for, but I don’t see it as so amazing it outshines all the other nonsense you can dip for.
Any feedback is appreciated.
I could give it a level 5 prereq and add that the arrows deal the damage and additional effects of your Eldritch blasts.
Or there’s this:
Eldritch Arsenal
Prerequisites: Blade Pact
You can summon a pact weapon or piece of ammunition as part of the attack you would make with it. These weapons and ammunition have a +1 to hit and damage and disappear after they hit or miss.
Eldritch Arrows
Prerequisite: Eldritch Blast
When you cast Eldritch Blast you can choose to have the blasts crystallize into deadly arrows or bolts. This ammunition deals 1d10 force damage and ignores environmental penalties due to wind. You can only have a number of such arrows equal to your proficiency bonus in existence at once.
Great for your archers. Pretty bomb for a rogue. Definitely worth dipping for, but I don’t see it as so amazing it outshines all the other nonsense you can dip for.
Any feedback is appreciated.
I could give it a level 5 prereq and add that the arrows deal the damage and additional effects of your Eldritch blasts.
Or there’s this:
Eldritch Arsenal
Prerequisites: Blade Pact
You can summon a pact weapon or piece of ammunition as part of the attack you would make with it. These weapons and ammunition have a +1 to hit and damage and disappear after they hit or miss.