King of Nowhere
2022-05-16, 09:52 AM
First of all, I need a DISCLAIMER TO MY PLAYERS, whom I know lurk this forum.
THIS WILL CONTAIN SPOILERS FOR THE NEXT SESSION. Nothing major, mostly just the starting scenario. Still, you should not read further
The party will have to solve a political intrigue. Next session they will be at a big of the nobility, amid scheming powerful men - most of them corrupt to various degrees -, and their task will be to identify a secret agent in the middle of them.
The whole scenario is actually a magically constructed test, those are not real people, but it... well, it's complicated, but it may as well be real.
Anyway, while I know some data on the secret agent, and others who may know of him, I don't have much else. My plan is basically "and here the party will talk/interact with the people at the ball, and I will basically improvise because there's too much randomness to what they could do for me to predict anything".
of course, the party will start with people at random, and they will not be secret agents. But, in order to carry on a believable conversation, I must be able to sketch some improvised npc nobles. Many of them.
And I kinda suck at that. I can make a complex character, but quickly sketching a bunch of guys enough to entertain a conversation? not where my dming skills lay.
So I'm looking for help on how to quickly devise some random noblemen joe who is there to conduct some shady dealings and may or may not be privy to the the secret agents, and may want to help the party in exchange for something or may want to cheat them.
THIS WILL CONTAIN SPOILERS FOR THE NEXT SESSION. Nothing major, mostly just the starting scenario. Still, you should not read further
The party will have to solve a political intrigue. Next session they will be at a big of the nobility, amid scheming powerful men - most of them corrupt to various degrees -, and their task will be to identify a secret agent in the middle of them.
The whole scenario is actually a magically constructed test, those are not real people, but it... well, it's complicated, but it may as well be real.
Anyway, while I know some data on the secret agent, and others who may know of him, I don't have much else. My plan is basically "and here the party will talk/interact with the people at the ball, and I will basically improvise because there's too much randomness to what they could do for me to predict anything".
of course, the party will start with people at random, and they will not be secret agents. But, in order to carry on a believable conversation, I must be able to sketch some improvised npc nobles. Many of them.
And I kinda suck at that. I can make a complex character, but quickly sketching a bunch of guys enough to entertain a conversation? not where my dming skills lay.
So I'm looking for help on how to quickly devise some random noblemen joe who is there to conduct some shady dealings and may or may not be privy to the the secret agents, and may want to help the party in exchange for something or may want to cheat them.