JNAProductions
2022-05-22, 01:30 AM
HIT POINTS
Hit Dice: 1d8
Hit Points at 1st Level: 8+Constitution Modifier
Hit Points at Higher Levels: 1d8 (5)+Constitution Modifier
PROFICIENCIES
Armor: None
Weapons: All Simple Weapons
Tools: Any two artisan tools
Saving Throws: Wisdom and Charisma
Skills: Choose three from Sleight of Hand, Arcana, History, Investigation, Nature, Religion, Animal Handling, Insight, Medicine, Perception, Deception, Intimidation, Performance, and Persuasion.
EQUIPMENT
You start with the following equipment, in addition to the equipment granted by your background:
-Any weapon you are proficient in, with two copies (if the weapon is thrown) or 20 pieces of ammo (if it uses ammo)
-Any simple weapon
-Any one pack
Princess
Level
Proficiency Bonus
Features
Inspiration Die
1st
+2
Aegis Of Awe, Inspiring Words
d6
2nd
+2
Princess Style
d6
3rd
+2
Healing Touch
d6
4th
+2
Ability Score Improvement
d6
5th
+3
Instill Valour
d8
6th
+3
Style Feature
d8
7th
+3
Aura Of Devotion
d8
8th
+3
Ability Score Improvement
d8
9th
+4
Improved Inspiring Words
d8
10th
+4
Style Feature
d8
11th
+4
Commanding Presence
d10
12th
+4
Ability Score Improvement
d10
13th
+5
Miraculous Personage
d10
14th
+5
Style Feature
d10
15th
+5
Kiss Of Life
d10
16th
+5
Ability Score Improvement
d10
17th
+6
Unbowed Authority
d12
18th
+6
Greater Inspiring Words
d12
19th
+6
Ability Score Improvement
d12
20th
+6
Style Feature
d12
Aegis Of Awe
At level one, provided you are not wearing armor or using a shield, your AC may equal 10+your Dexterity modifier+your Charisma modifier.
Inspiring Words
Also at level one, you may inspire an ally that can see and/or hear you. As an action, you grant them a Princess Inspiration Die, the size of which starts at d6 and increases as shown on the table. They retain this die for one minute, or until expended. It may be expended without using their action to roll the die and add it to any d20 roll or damage roll they make.
At level nine, you may now grant a Princess Inspiration Die as a bonus action or as an action.
At level eighteen, you may grant up to three creatures a Princess Inspiration Die as an action.
Note that, while you can benefit from another Princess's Inspiration Die, you cannot grant one to yourself.
Princess Style
At level two, choose what kind of Princess you are-Classical or Boisterous. This grants you features at levels two, six, ten, fourteen, and twenty.
Lay On Hands
Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your Princess level × 5.
As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool.
Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.
This feature has no effect on undead and constructs.
Ability Score Improvement
At levels four, eight, twelve, sixteen, and nineteen, you may improve any one ability score by two, or any two by one.
Instill Valour
At level five, your words inspire your allies to ever-greater feats. When your Princess Inspiration Die is rolled for damage, roll it twice and add both together. Furthermore, anyone who has a Princess Inspiration Die from you is immune to the Frightened condition.
Aura Of Devotion
At level seven, you and friendly creatures within 10' of you cannot be Charmed while you are conscious.
At level eighteen, this improves to 30'.
Commanding Presence
At level eleven, you may cast Command as a 1st-level spell at-will.
At level fifteen, this improves to a 2nd-level spell, and at level twenty, to a 3rd-level spell.
Miraculous Personage
At level thirteen, you gain proficiency in all saving throws. Furthermore, you are immune to being magically aged, and suffer no penalties due to natural aging.
Kiss Of Life
At level fifteen, you may use your action to kiss a creature that has died within the past minute. Your kiss brings the creature back to life, as well as healing any grievous wounds and reattaching any present body parts. It does restore entirely lost body parts, nor does it cure any diseases that may have been inflicted on the creature. You may perform this action once, and regain the ability to do after completing a short or long rest.
Unbowed Authority
At level seventeen, you become a true ruler. This grants you several effects:
-You are under the effects of a Protection From Good And Evil spell at all times.
-Creatures affected by your Commanding Presence ability make their saves with disadvantage.
-Whenever a creature uses your Princess Inspiration die, they may roll one additional die and discard one of their choice.
As You Will
At level two, you may use your reaction when an ally you can observe rolls a Princess Inspiration Die granted by you to add your Charisma modifier to that roll.
Sanctuary
At level six, you may cast Sanctuary as a 1st-level spell at-will, targeting only yourself.
So It Be
At level ten, you no longer need to use your reaction to use your As You Will ability.
Greater Sanctuary
At level fourteen, you may use your Sanctuary ability to cast Sanctuary on any target within range, instead of just yourself.
Untouchable
At level twenty, you gain advantage on all saving throws.Fightin' Words And Fightin' With Style!
At level two, you gain proficiency in all martial weapons. Additionally, you gain any one Fighting Style from the Fighter's list of options.
Extra Attack
At level six, you may attack twice, rather than once, when you take the Attack action on your turn.
Selfish Inspiring
At level ten, you may grant yourself a Princess Inspiration Die.
Practiced Fighter
At level fourteen, you gain a second Fighting Style from the Fighter's list. Additionally, you add your proficiency bonus to any damage rolls you make.
Warrior Princess
At level twenty, you gain advantage on all attack rolls.
Ninja_Prawn's Princess For 5E (https://forums.giantitp.com/showthread.php?482608-Zaydos-Princess-Updated-for-5e), which this is loosely based on.
Hit Dice: 1d8
Hit Points at 1st Level: 8+Constitution Modifier
Hit Points at Higher Levels: 1d8 (5)+Constitution Modifier
PROFICIENCIES
Armor: None
Weapons: All Simple Weapons
Tools: Any two artisan tools
Saving Throws: Wisdom and Charisma
Skills: Choose three from Sleight of Hand, Arcana, History, Investigation, Nature, Religion, Animal Handling, Insight, Medicine, Perception, Deception, Intimidation, Performance, and Persuasion.
EQUIPMENT
You start with the following equipment, in addition to the equipment granted by your background:
-Any weapon you are proficient in, with two copies (if the weapon is thrown) or 20 pieces of ammo (if it uses ammo)
-Any simple weapon
-Any one pack
Princess
Level
Proficiency Bonus
Features
Inspiration Die
1st
+2
Aegis Of Awe, Inspiring Words
d6
2nd
+2
Princess Style
d6
3rd
+2
Healing Touch
d6
4th
+2
Ability Score Improvement
d6
5th
+3
Instill Valour
d8
6th
+3
Style Feature
d8
7th
+3
Aura Of Devotion
d8
8th
+3
Ability Score Improvement
d8
9th
+4
Improved Inspiring Words
d8
10th
+4
Style Feature
d8
11th
+4
Commanding Presence
d10
12th
+4
Ability Score Improvement
d10
13th
+5
Miraculous Personage
d10
14th
+5
Style Feature
d10
15th
+5
Kiss Of Life
d10
16th
+5
Ability Score Improvement
d10
17th
+6
Unbowed Authority
d12
18th
+6
Greater Inspiring Words
d12
19th
+6
Ability Score Improvement
d12
20th
+6
Style Feature
d12
Aegis Of Awe
At level one, provided you are not wearing armor or using a shield, your AC may equal 10+your Dexterity modifier+your Charisma modifier.
Inspiring Words
Also at level one, you may inspire an ally that can see and/or hear you. As an action, you grant them a Princess Inspiration Die, the size of which starts at d6 and increases as shown on the table. They retain this die for one minute, or until expended. It may be expended without using their action to roll the die and add it to any d20 roll or damage roll they make.
At level nine, you may now grant a Princess Inspiration Die as a bonus action or as an action.
At level eighteen, you may grant up to three creatures a Princess Inspiration Die as an action.
Note that, while you can benefit from another Princess's Inspiration Die, you cannot grant one to yourself.
Princess Style
At level two, choose what kind of Princess you are-Classical or Boisterous. This grants you features at levels two, six, ten, fourteen, and twenty.
Lay On Hands
Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your Princess level × 5.
As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool.
Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.
This feature has no effect on undead and constructs.
Ability Score Improvement
At levels four, eight, twelve, sixteen, and nineteen, you may improve any one ability score by two, or any two by one.
Instill Valour
At level five, your words inspire your allies to ever-greater feats. When your Princess Inspiration Die is rolled for damage, roll it twice and add both together. Furthermore, anyone who has a Princess Inspiration Die from you is immune to the Frightened condition.
Aura Of Devotion
At level seven, you and friendly creatures within 10' of you cannot be Charmed while you are conscious.
At level eighteen, this improves to 30'.
Commanding Presence
At level eleven, you may cast Command as a 1st-level spell at-will.
At level fifteen, this improves to a 2nd-level spell, and at level twenty, to a 3rd-level spell.
Miraculous Personage
At level thirteen, you gain proficiency in all saving throws. Furthermore, you are immune to being magically aged, and suffer no penalties due to natural aging.
Kiss Of Life
At level fifteen, you may use your action to kiss a creature that has died within the past minute. Your kiss brings the creature back to life, as well as healing any grievous wounds and reattaching any present body parts. It does restore entirely lost body parts, nor does it cure any diseases that may have been inflicted on the creature. You may perform this action once, and regain the ability to do after completing a short or long rest.
Unbowed Authority
At level seventeen, you become a true ruler. This grants you several effects:
-You are under the effects of a Protection From Good And Evil spell at all times.
-Creatures affected by your Commanding Presence ability make their saves with disadvantage.
-Whenever a creature uses your Princess Inspiration die, they may roll one additional die and discard one of their choice.
As You Will
At level two, you may use your reaction when an ally you can observe rolls a Princess Inspiration Die granted by you to add your Charisma modifier to that roll.
Sanctuary
At level six, you may cast Sanctuary as a 1st-level spell at-will, targeting only yourself.
So It Be
At level ten, you no longer need to use your reaction to use your As You Will ability.
Greater Sanctuary
At level fourteen, you may use your Sanctuary ability to cast Sanctuary on any target within range, instead of just yourself.
Untouchable
At level twenty, you gain advantage on all saving throws.Fightin' Words And Fightin' With Style!
At level two, you gain proficiency in all martial weapons. Additionally, you gain any one Fighting Style from the Fighter's list of options.
Extra Attack
At level six, you may attack twice, rather than once, when you take the Attack action on your turn.
Selfish Inspiring
At level ten, you may grant yourself a Princess Inspiration Die.
Practiced Fighter
At level fourteen, you gain a second Fighting Style from the Fighter's list. Additionally, you add your proficiency bonus to any damage rolls you make.
Warrior Princess
At level twenty, you gain advantage on all attack rolls.
Ninja_Prawn's Princess For 5E (https://forums.giantitp.com/showthread.php?482608-Zaydos-Princess-Updated-for-5e), which this is loosely based on.