Sindal
2022-06-02, 05:09 AM
Hi gang.
So I wanted to get some ideas on just how people feel about a mechanic in my dms game.
In his worlds the gods are way more involved. They grow in power with prayers like tinkerbell and faith in them usually bestows their followers with aspects of their power
For instance, my 'god' is the god of growth. Persoanl growth. Plant growth. Etc.
I've recently come to support the faith a bit more since the god actively came to me in a dream (long story but basicly I was supposed to die) and have little church stalls talks with it every once in a while to show my support.
The thing is, faith in a God basicly gives you a divinity rating from 1 to 30. Depending on hour rating, the god gives you little boons.
I'm currently at rank 3. Basic of that, i can cast entangle once per day if I throw a seed at someone. I can also cast guidance a few times a day.
In another campaign I was actually just a cleric and had a much higher rank. It allowed me to sprout arms of clay and instantly turn matrrials like clay unto finished goods such as potions or pots in the blink of an eye.
What I want to ask is, how do uou guys feel about this kind of deity reward system?
I'd be lying if I said part of the reason I'm leaning into it is because I want goodies. Having entangle on monk is nice. (Note thay I have no idea what any future benefits may be) and my dm and player brain can't help but feel just a tiny but off put by it since it sorta says "believe in a god cause they give you treats" instead of "believe In a god because you actually believe in what they stand for"
It also makes people who don't want to believe in anything just a but more left out
I've had fun with it though and I can't deny that it works to make you care about the deity.
I have a staff that I previously used to hit things. On the most recent prayer, after I said "I don't want to grow alone anymore. I want to grow with my friends".
The single flower that had taken root is my staff was joined by 7 more. One for each player and npc in our little traveling group.
And that was sweet. It doesn't need a diety system reward but the reward thingy is what make me roleplay it
Genuine question on how you feel for these kinds of extra systems cause I'm curious on other people's styles and thoughs
So I wanted to get some ideas on just how people feel about a mechanic in my dms game.
In his worlds the gods are way more involved. They grow in power with prayers like tinkerbell and faith in them usually bestows their followers with aspects of their power
For instance, my 'god' is the god of growth. Persoanl growth. Plant growth. Etc.
I've recently come to support the faith a bit more since the god actively came to me in a dream (long story but basicly I was supposed to die) and have little church stalls talks with it every once in a while to show my support.
The thing is, faith in a God basicly gives you a divinity rating from 1 to 30. Depending on hour rating, the god gives you little boons.
I'm currently at rank 3. Basic of that, i can cast entangle once per day if I throw a seed at someone. I can also cast guidance a few times a day.
In another campaign I was actually just a cleric and had a much higher rank. It allowed me to sprout arms of clay and instantly turn matrrials like clay unto finished goods such as potions or pots in the blink of an eye.
What I want to ask is, how do uou guys feel about this kind of deity reward system?
I'd be lying if I said part of the reason I'm leaning into it is because I want goodies. Having entangle on monk is nice. (Note thay I have no idea what any future benefits may be) and my dm and player brain can't help but feel just a tiny but off put by it since it sorta says "believe in a god cause they give you treats" instead of "believe In a god because you actually believe in what they stand for"
It also makes people who don't want to believe in anything just a but more left out
I've had fun with it though and I can't deny that it works to make you care about the deity.
I have a staff that I previously used to hit things. On the most recent prayer, after I said "I don't want to grow alone anymore. I want to grow with my friends".
The single flower that had taken root is my staff was joined by 7 more. One for each player and npc in our little traveling group.
And that was sweet. It doesn't need a diety system reward but the reward thingy is what make me roleplay it
Genuine question on how you feel for these kinds of extra systems cause I'm curious on other people's styles and thoughs