Thurbane
2022-06-03, 04:30 PM
So, using Efreeti as the base, how would you build a CR20 "anti-caster"? The fluff of the character is he travels the planes, punishing mortal casters who bind geniekind into servitude.
I'm thinking Ur-Priest, since nothing can stand up to a caster, like another caster.
So we start with 10 outsider HD for CR 8. 10d8 hp, BAB +10, Fort +7 Ref +7 Will +7; Str +12, Dex +6, Con +4, Int +2, Wis +4, Cha +4.
To get straight into Ur-Priest, would require Bluff 6 ranks , Knowledge (arcana) 5 ranks , Knowledge (religion) 8 ranks , Knowledge (the planes) 5 ranks , Spellcraft 8 ranks. The bolded skills are already "class skills" for the Outsider HD.
The Education (ECS version) feat takes care of the other Knowledge skills. Alternatively, Arcana and The Planes can be purchased as cross-class, and Knowledge Devotion can be used for Religion.
If we were to go straight Ur-Priest 10, that takes us through to CR 18 (although it would be better to PrC out of Ur-Priest if possible, to another full progression PrC maybe?).
I'm thinking maybe martial adept for the last two levels, to take advantage of the higher initiator starting level (with 18 levels/HD, starting IL would be 10, with first initiator class level).
Iron Heart Surge is always beneficial.
Also, having 22 HD, he can take one Epic feat: I was hoping for Automatic Quicken, but the Spellcraft requirement s too high. Automatic Still or Automatic Silent just aren't as appealing. Maybe just Epic Spellcaster for all of it's cheese? Multispell is pretty good, as well.
In short, looking for general advice in building a CR20 Efreeti, advanced by class, to be an "anti-caster".
Usual guidelines for my table: no PF, no 3rd party, no homebrew, no Dragon mag for this one, no Kalamar, Ravenloft (apart from EtCR) or Dragonlance (apart from campaign setting).
Cheers - T
CR
Class
Base Attack Bonus
Fort Save
Reflex Save
Will Save
Skills
Feats
Class Features
8
Outsider 10
10
7
7
7
Improved InitiativeB, 1, 3, 6, 9
Change shape, change size, darkvision 60 ft., heat, immunity to fire, plane shift, spell-like abilitiestelepathy 100 ft., vulnerability to cold
9
Ur-Priest 1
10
7
7
9
-
10
Ur-Priest 2
11
7
7
10
12
Rebuke undead
11
Ur-Priest 3
12
8
8
10
-
12
Ur-Priest 4
13
8
8
11
Divine spell resistance 15
13
Ur-Priest 5
13
8
8
11
15
-
14
Ur-Priest 6
14
9
9
12
Siphon spell power
15
Ur-Priest 7
15
9
9
12
-
16
Ur-Priest 8
16
9
9
13
18
Divine spell resistance 20
17
Ur-Priest 9
16
10
10
13
-
18
Ur-Priest 10
17
10
10
14
Steal spell-like ability
19
Warblade 1
18
12
10
14
Epic
Battle clarity (Reflex saves), weapon aptitude
20
Warblade 2
19
13
10
14
Uncanny dodge
I'm thinking Ur-Priest, since nothing can stand up to a caster, like another caster.
So we start with 10 outsider HD for CR 8. 10d8 hp, BAB +10, Fort +7 Ref +7 Will +7; Str +12, Dex +6, Con +4, Int +2, Wis +4, Cha +4.
To get straight into Ur-Priest, would require Bluff 6 ranks , Knowledge (arcana) 5 ranks , Knowledge (religion) 8 ranks , Knowledge (the planes) 5 ranks , Spellcraft 8 ranks. The bolded skills are already "class skills" for the Outsider HD.
The Education (ECS version) feat takes care of the other Knowledge skills. Alternatively, Arcana and The Planes can be purchased as cross-class, and Knowledge Devotion can be used for Religion.
If we were to go straight Ur-Priest 10, that takes us through to CR 18 (although it would be better to PrC out of Ur-Priest if possible, to another full progression PrC maybe?).
I'm thinking maybe martial adept for the last two levels, to take advantage of the higher initiator starting level (with 18 levels/HD, starting IL would be 10, with first initiator class level).
Iron Heart Surge is always beneficial.
Also, having 22 HD, he can take one Epic feat: I was hoping for Automatic Quicken, but the Spellcraft requirement s too high. Automatic Still or Automatic Silent just aren't as appealing. Maybe just Epic Spellcaster for all of it's cheese? Multispell is pretty good, as well.
In short, looking for general advice in building a CR20 Efreeti, advanced by class, to be an "anti-caster".
Usual guidelines for my table: no PF, no 3rd party, no homebrew, no Dragon mag for this one, no Kalamar, Ravenloft (apart from EtCR) or Dragonlance (apart from campaign setting).
Cheers - T
CR
Class
Base Attack Bonus
Fort Save
Reflex Save
Will Save
Skills
Feats
Class Features
8
Outsider 10
10
7
7
7
Improved InitiativeB, 1, 3, 6, 9
Change shape, change size, darkvision 60 ft., heat, immunity to fire, plane shift, spell-like abilitiestelepathy 100 ft., vulnerability to cold
9
Ur-Priest 1
10
7
7
9
-
10
Ur-Priest 2
11
7
7
10
12
Rebuke undead
11
Ur-Priest 3
12
8
8
10
-
12
Ur-Priest 4
13
8
8
11
Divine spell resistance 15
13
Ur-Priest 5
13
8
8
11
15
-
14
Ur-Priest 6
14
9
9
12
Siphon spell power
15
Ur-Priest 7
15
9
9
12
-
16
Ur-Priest 8
16
9
9
13
18
Divine spell resistance 20
17
Ur-Priest 9
16
10
10
13
-
18
Ur-Priest 10
17
10
10
14
Steal spell-like ability
19
Warblade 1
18
12
10
14
Epic
Battle clarity (Reflex saves), weapon aptitude
20
Warblade 2
19
13
10
14
Uncanny dodge