flappeercraft
2022-06-11, 04:24 AM
Looking to compile a list of things that improve or somehow change how aid another works. All first party 3.5, unupdated 3.0, web archives, and dragon/dungeon mag is fair game.
So far this is what I have. Any additions are welcome.
Modifier
Effect
Source
Aid Giver; feat
Full-round action to grant an AC or attack roll bonus to all adjacent allies.
Dragon Magazine #343
Amulet of Teamwork; magic item
Improve the Aid Another bonus from +2 to +3 along with giving damage bonuses when flanking for you and the ally you flank with.
MIC
Arvoreen's Keeper; PrC
Aid another bonus set to +4.
Dragon Magazine #321
CAdv/RC Rules
5 ranks in a skill or +5 BAB respectively allow you to increase the bonus given if your roll is high enough
RC & CAdv
Changeling Rogue; substitution level
Get a scaling bonus to all knowledge checks. When using aid another on a knowledge check, this bonus is also given to the ally.
RoE
Clarion Commander; feat
Using the pile on tactical option allows you to make an AoO if you assist on the attack roll and the ally hits a target you also threaten. The hit must be done before your next turn but technically does not have to be the attack you helped in. Only one attack can be gained this way.
ToB
Climbing Squad
If the climb leader reaches the top or a safe point, he may aid another to grant teammates a +4 instead of +2. Members after the team leader only take a -2 to accelerated climbing. Team leader must use a move action every turn for this to give benefits.
Dungeonscape
Commander fighter; variant
Aid another at 60ft for attack roll/AC if ally can hear and understand you.
Dragon Magazine #310
Dvati
When using to boost attack rolls or armor class on your twin, bonus increases by +2
Dragon Compendium
Great Captain; feat
If in command of a vessel, may use aid another on every crew member that is performing the same action. Uses a move action.
Stormwrack
Handle Animal tricks; skill
Tricks are Assist Attack, Assist Defend, and Assist Track. Animals may use aid another for these.
CAdv
Hindering Opportunist; feat
If someone provokes an AoO from you, you can replace it with aid another against that target.
PHB2
Holy Symbol of Protection; item
Special 100gp non-magical holy symbol that only works for clerics with the protection domain. The wielder gains a +1 circumstance bonus on his attack roll when using aid another to give an ally a bonus to AC.
Dragon Magazine #331
Improved Aid Another; feat
Set aid another bonus to +4
Dragon Magazine #323
Improved Aid; feat
Set aid another bonus to +4 for attack rolls/AC
OA
Improved Familiar; feat
If you take improved familiar and have a raven familiar, if you make a knowledge check in which you have at least 1 rank, it may make an int check DC 10 to give you a +2 bonus.
Dragon Magazine #331
Joint Grapple Escape; teamwork benefit
If you aid another to escape a grapple in their grapple or escape artist check, ally gains a +4 bonus or your strength mod, whichever is bigger.
DMG2
Joint Ram; teamwork benefit
Teammate gets a +4 on checks to ram doors or similar for each teammate that helps with aid another.
HoB
Kenku; race
When receiving or giving aid, the bonus is +3. Only applies to attack rolls and skill checks.
MM3
Legendary Captain; PrC
+4 to aid another to your crew. Aid another AoE on ally crew checks.
Stormwrack
Noble; class
Gives a scaling additional bonus to aid another but doesn't work for combat.
DCS
Outcast Champion; PrC
Increase aid another bonus by +2 for attack rolls, AC or skill checks. Applies to your aid another's or those of allies within 30ft that can see/hear you.
RoD
Paladin Vigilant Eye Helm; substitution level
Aid another as a move action but only for AC and only once per ally per round
CoV
Purple Dragon Knight; PrC
Increase AC bonus from aid another to +4
CW
Prime Underdark Guide; PrC
One class feature allows aid another to allies within 30ft that can see or hear you, another allows you to apply this to one ally per class level. Only applies to certain skill checks.
Underdark
Quell; monster
Can aid another on each other to make their "Intercession" ability more powerful. It's a pseudo-like turning effect that gets increased cleric level from the aid another.
LM
Sand Hunter; monster
Can aid another on other sand hunters on attack rolls for +4, or on grapple checks to give a +2 to pin the opponent.
Sandstorm
Spellcaster Support; feat
Aid another with a spellcraft check to increase the save DC of an allied shugenja's spell by 2.
OA
Stalwart Defense; feat
When an opponent you threaten attacks one of your allies, you can use it to make an aid another for that ally to boost his AC. 1/round limit per foe.
PHB2
Superior Team Tactics; teamwork benefit
Team members attempting aid another only need to reach DC 5 instead of 10.
PHB2
Team Melee Tactics; teamwork benefit
Increase aid another bonus on team members by 1 for attack rolls.
PHB2
Windrider; PrC
Aid another on mount gives a +4 bonus.
MotW
Wolfpack; feat
If an ally gives you an aid another on your attack roll against a foe you both threaten, you make a melee attack as a full-round action. If you hit you get a free bull rush with some modifications.
RotW
Yugoloth Battleloth, Sword; monster
Monster that turns into a +1 longsword. Can aid another its wielder.
Dragon Magazine #306
So far this is what I have. Any additions are welcome.
Modifier
Effect
Source
Aid Giver; feat
Full-round action to grant an AC or attack roll bonus to all adjacent allies.
Dragon Magazine #343
Amulet of Teamwork; magic item
Improve the Aid Another bonus from +2 to +3 along with giving damage bonuses when flanking for you and the ally you flank with.
MIC
Arvoreen's Keeper; PrC
Aid another bonus set to +4.
Dragon Magazine #321
CAdv/RC Rules
5 ranks in a skill or +5 BAB respectively allow you to increase the bonus given if your roll is high enough
RC & CAdv
Changeling Rogue; substitution level
Get a scaling bonus to all knowledge checks. When using aid another on a knowledge check, this bonus is also given to the ally.
RoE
Clarion Commander; feat
Using the pile on tactical option allows you to make an AoO if you assist on the attack roll and the ally hits a target you also threaten. The hit must be done before your next turn but technically does not have to be the attack you helped in. Only one attack can be gained this way.
ToB
Climbing Squad
If the climb leader reaches the top or a safe point, he may aid another to grant teammates a +4 instead of +2. Members after the team leader only take a -2 to accelerated climbing. Team leader must use a move action every turn for this to give benefits.
Dungeonscape
Commander fighter; variant
Aid another at 60ft for attack roll/AC if ally can hear and understand you.
Dragon Magazine #310
Dvati
When using to boost attack rolls or armor class on your twin, bonus increases by +2
Dragon Compendium
Great Captain; feat
If in command of a vessel, may use aid another on every crew member that is performing the same action. Uses a move action.
Stormwrack
Handle Animal tricks; skill
Tricks are Assist Attack, Assist Defend, and Assist Track. Animals may use aid another for these.
CAdv
Hindering Opportunist; feat
If someone provokes an AoO from you, you can replace it with aid another against that target.
PHB2
Holy Symbol of Protection; item
Special 100gp non-magical holy symbol that only works for clerics with the protection domain. The wielder gains a +1 circumstance bonus on his attack roll when using aid another to give an ally a bonus to AC.
Dragon Magazine #331
Improved Aid Another; feat
Set aid another bonus to +4
Dragon Magazine #323
Improved Aid; feat
Set aid another bonus to +4 for attack rolls/AC
OA
Improved Familiar; feat
If you take improved familiar and have a raven familiar, if you make a knowledge check in which you have at least 1 rank, it may make an int check DC 10 to give you a +2 bonus.
Dragon Magazine #331
Joint Grapple Escape; teamwork benefit
If you aid another to escape a grapple in their grapple or escape artist check, ally gains a +4 bonus or your strength mod, whichever is bigger.
DMG2
Joint Ram; teamwork benefit
Teammate gets a +4 on checks to ram doors or similar for each teammate that helps with aid another.
HoB
Kenku; race
When receiving or giving aid, the bonus is +3. Only applies to attack rolls and skill checks.
MM3
Legendary Captain; PrC
+4 to aid another to your crew. Aid another AoE on ally crew checks.
Stormwrack
Noble; class
Gives a scaling additional bonus to aid another but doesn't work for combat.
DCS
Outcast Champion; PrC
Increase aid another bonus by +2 for attack rolls, AC or skill checks. Applies to your aid another's or those of allies within 30ft that can see/hear you.
RoD
Paladin Vigilant Eye Helm; substitution level
Aid another as a move action but only for AC and only once per ally per round
CoV
Purple Dragon Knight; PrC
Increase AC bonus from aid another to +4
CW
Prime Underdark Guide; PrC
One class feature allows aid another to allies within 30ft that can see or hear you, another allows you to apply this to one ally per class level. Only applies to certain skill checks.
Underdark
Quell; monster
Can aid another on each other to make their "Intercession" ability more powerful. It's a pseudo-like turning effect that gets increased cleric level from the aid another.
LM
Sand Hunter; monster
Can aid another on other sand hunters on attack rolls for +4, or on grapple checks to give a +2 to pin the opponent.
Sandstorm
Spellcaster Support; feat
Aid another with a spellcraft check to increase the save DC of an allied shugenja's spell by 2.
OA
Stalwart Defense; feat
When an opponent you threaten attacks one of your allies, you can use it to make an aid another for that ally to boost his AC. 1/round limit per foe.
PHB2
Superior Team Tactics; teamwork benefit
Team members attempting aid another only need to reach DC 5 instead of 10.
PHB2
Team Melee Tactics; teamwork benefit
Increase aid another bonus on team members by 1 for attack rolls.
PHB2
Windrider; PrC
Aid another on mount gives a +4 bonus.
MotW
Wolfpack; feat
If an ally gives you an aid another on your attack roll against a foe you both threaten, you make a melee attack as a full-round action. If you hit you get a free bull rush with some modifications.
RotW
Yugoloth Battleloth, Sword; monster
Monster that turns into a +1 longsword. Can aid another its wielder.
Dragon Magazine #306