F.L.
2007-11-27, 03:48 PM
Like we needed a new PrC...
The Master Counterfeiter
Prerequisites:
Skill Focus Craft (any)
Forgery, Disguise, Craft (any) 8 ranks
Hit Die d6
BAB 3/4
Skills 6+int, rogue list
Saves Reflex High
Spellcasting:Int Based, spontaneous
{table]Level| Spells Known | Spells / Day | Abilities
1|3 1|4 1|Plaster and Twine, Feeble Forgery -2, Caveat Emptor
2 |3 2|4 2|Master of all Fakery
3 |4 2 1|5 2 1|Feeble Forgery -1, False craftsmanship
4 |4 3 2|5 3 2|Pride of an Artist, Pastecraft
5 |4 3 2 1|5 3 2 1|Deadline, Improved Pride of an Artist
6 |5 4 3 2|6 3 3 2|Paste Construction
7 |5 4 3 2 1|6 4 3 2 1|Wire and Paper
8 |5 4 4 3 2|6 4 3 3 2|Improved Deadline
9 |6 5 4 3 2 1|6 4 4 3 2 1|Spit and Polish, Improved Paste Construction
10 |6 5 4 4 3 2|7 5 4 3 3 2|Supreme Deadline
[/table]
Caveat Emptor: The counterfeiter may attempt to disguise an item. If the Master Counterfeiter's disguise check beats the buyer's spot, the counterfeit may be sold for the original's price.
Plaster and twine: When crafting a counterfeit, the final item price is reduced by 50% of the normal item's price. This effects the crafting time and materials cost.
Feeble Forgery: Counterfeit tools, weapons, and armor behave as items with the feeble forgery penalty to all rolls involving them, skill checks, attack and damage rolls, ac bonus, max dex, hardness and hit points. In all other respects, treat the forgeries as the originals.
Master of all Fakery: The Master Counterfeiter may use any craft bonus he has to make any other kind of craft check.
Pride of an artist: You may make masterwork quality counterfeits. These provide normal masterwork bonuses, and the crafting time and cost of materials are as masterwork items, subject to any discounts the counterfeiter normally has.
Pastecraft: A Master Counterfeiter may make Sovereign Glue, even if they don't meet the normal prerequisites.
Deadline: When crafting counterfeits, the Master Counterfeiter makes twice as much progress/time as usual.
False Craftsmanship: When making counterfeits, the Master Counterfeiter may add their forgery skill ranks as an insight bonus to their craft check.
Improved Pride of an Artist: Counterfeits are now of suitable quality for enchantment.
Paste Construction: When making a counterfeit, a Master Counterfeiter may use 1 ounce of Sovereign Glue per cubic foot of the item to be crafted to increase the progress/time by a factor of 2.
Wire and Paper: The final item price of counterfeits is reduced to 25% of normal, as in Plaster and twine.
Improved Deadline: The Master Counterfeiter now makes 3.5 times as much progress as usual. (Replace progress/day with progress/week for easy calculation of the effect of all Deadline abilities)
Spit and Polish: The final item price of counterfeits is reduced to 1/8 of normal, as in Plaster and twine.
Improved Paste Construction:As Paste Construction, but the multiplier is x4.
Supreme Deadline: The Master Counterfeiter now makes 2 times as much progress as usual. (Double the progress/week and use as progress/day for easy calculation)
Spell Lists:
0: Acid Splash, Arcane Mark, Detect Magic, Read Magic, Mending, Prestedigitation, Create Water
1: Hold Portal, Mount, Magic Vestment, Identify, Nystul's Magic Aura, Magic Weapon, Magic Stones, Curse Water, Bless Water, Disguise Self
2: Align Weapon, Make Whole, Resist Energy, Spiritual Weapon, Flame Blade, Levitate, Wood Shape, Arcane Lock, Obscure Object, Locate Object, Continual Flame, Leomund's Trap, Alter Self, Knock
3: Nondetection, Arcane Sight, Blink, Keen Edge, Greater Magic Weapon, Shrink Item, Stone Shape
4: Remove Curse, Lesser Globe of Invulnerability*, Minor Creation, Detect Scrying, Fire Sheild, Illusory Wall, Spell Immunity*
5: Holy Sword, Freedom of Movement, Break Enchantment, Mordenkainen's Private Sanctum, Major Creation, Fabricate, Leomund's Secret Chest, Wall of Stone, Seeming, Passwall, Transmute Rock to Mud, Transmute Mud to Rock, Disrupting Weapon,
Spells marked with a * can only be cast targetting items. Their range changes to touch.
The Master Counterfeiter
Prerequisites:
Skill Focus Craft (any)
Forgery, Disguise, Craft (any) 8 ranks
Hit Die d6
BAB 3/4
Skills 6+int, rogue list
Saves Reflex High
Spellcasting:Int Based, spontaneous
{table]Level| Spells Known | Spells / Day | Abilities
1|3 1|4 1|Plaster and Twine, Feeble Forgery -2, Caveat Emptor
2 |3 2|4 2|Master of all Fakery
3 |4 2 1|5 2 1|Feeble Forgery -1, False craftsmanship
4 |4 3 2|5 3 2|Pride of an Artist, Pastecraft
5 |4 3 2 1|5 3 2 1|Deadline, Improved Pride of an Artist
6 |5 4 3 2|6 3 3 2|Paste Construction
7 |5 4 3 2 1|6 4 3 2 1|Wire and Paper
8 |5 4 4 3 2|6 4 3 3 2|Improved Deadline
9 |6 5 4 3 2 1|6 4 4 3 2 1|Spit and Polish, Improved Paste Construction
10 |6 5 4 4 3 2|7 5 4 3 3 2|Supreme Deadline
[/table]
Caveat Emptor: The counterfeiter may attempt to disguise an item. If the Master Counterfeiter's disguise check beats the buyer's spot, the counterfeit may be sold for the original's price.
Plaster and twine: When crafting a counterfeit, the final item price is reduced by 50% of the normal item's price. This effects the crafting time and materials cost.
Feeble Forgery: Counterfeit tools, weapons, and armor behave as items with the feeble forgery penalty to all rolls involving them, skill checks, attack and damage rolls, ac bonus, max dex, hardness and hit points. In all other respects, treat the forgeries as the originals.
Master of all Fakery: The Master Counterfeiter may use any craft bonus he has to make any other kind of craft check.
Pride of an artist: You may make masterwork quality counterfeits. These provide normal masterwork bonuses, and the crafting time and cost of materials are as masterwork items, subject to any discounts the counterfeiter normally has.
Pastecraft: A Master Counterfeiter may make Sovereign Glue, even if they don't meet the normal prerequisites.
Deadline: When crafting counterfeits, the Master Counterfeiter makes twice as much progress/time as usual.
False Craftsmanship: When making counterfeits, the Master Counterfeiter may add their forgery skill ranks as an insight bonus to their craft check.
Improved Pride of an Artist: Counterfeits are now of suitable quality for enchantment.
Paste Construction: When making a counterfeit, a Master Counterfeiter may use 1 ounce of Sovereign Glue per cubic foot of the item to be crafted to increase the progress/time by a factor of 2.
Wire and Paper: The final item price of counterfeits is reduced to 25% of normal, as in Plaster and twine.
Improved Deadline: The Master Counterfeiter now makes 3.5 times as much progress as usual. (Replace progress/day with progress/week for easy calculation of the effect of all Deadline abilities)
Spit and Polish: The final item price of counterfeits is reduced to 1/8 of normal, as in Plaster and twine.
Improved Paste Construction:As Paste Construction, but the multiplier is x4.
Supreme Deadline: The Master Counterfeiter now makes 2 times as much progress as usual. (Double the progress/week and use as progress/day for easy calculation)
Spell Lists:
0: Acid Splash, Arcane Mark, Detect Magic, Read Magic, Mending, Prestedigitation, Create Water
1: Hold Portal, Mount, Magic Vestment, Identify, Nystul's Magic Aura, Magic Weapon, Magic Stones, Curse Water, Bless Water, Disguise Self
2: Align Weapon, Make Whole, Resist Energy, Spiritual Weapon, Flame Blade, Levitate, Wood Shape, Arcane Lock, Obscure Object, Locate Object, Continual Flame, Leomund's Trap, Alter Self, Knock
3: Nondetection, Arcane Sight, Blink, Keen Edge, Greater Magic Weapon, Shrink Item, Stone Shape
4: Remove Curse, Lesser Globe of Invulnerability*, Minor Creation, Detect Scrying, Fire Sheild, Illusory Wall, Spell Immunity*
5: Holy Sword, Freedom of Movement, Break Enchantment, Mordenkainen's Private Sanctum, Major Creation, Fabricate, Leomund's Secret Chest, Wall of Stone, Seeming, Passwall, Transmute Rock to Mud, Transmute Mud to Rock, Disrupting Weapon,
Spells marked with a * can only be cast targetting items. Their range changes to touch.