Hish
2022-07-17, 12:51 AM
I was reading the thread for the semi-well-known Karsite Sorcerer build (https://forums.giantitp.com/showthread.php?226048-Character-reoptimization-Karsite-sorcerer) and I found the Blue Dragon Lineage feat from Dragon Magic. It allows you to spend a spell slot to launch a number orbs of lightning equal to the level of the slot spent. The orbs have a range of 30 ft, hit on a touch attack, and deal 1d6+Cha damage each. This is roughly equal to an eldrich blast until you notice precision damage applies separately to each orb.
The best way to maximize damage I could find is Rog 1/Sor 4/Unseen Seer 10/Daggerspell Mage 5. At level 10, this build deals 16d6+4*Cha, or 24d6+4*Cha+40 with Assassin's Stance and Craven. At level 20, it's up to 63d6+9*Cha or 81d6+9*Cha+180. If anyone knows a faster way to progress sneak attack without losing too much spellcasting, it could get higher. With Assassin's Stance and Craven, the prereqs are a serious pain. I needed 16+ Int or a flaw for Able Learner.
Karsite Sorcerers can't qualify for Unseen Seer because they can't cast spells, but they can qualify for Daggerspell Mage. A Karsite build would be Rog 1/Sor 4/Daggerspell Mage 10/Sor 3, which deals 40d6+8*Cha or 56d6+8*Cha+144 damage at ECL 20. This is probably enough damage to cause problems in any game that's low op enough that you could play a Karsite Sorcerer in it. That's one-shot range on Balors and Pit Fiends and two-shot range on CR 20 dragons.
The best way to maximize damage I could find is Rog 1/Sor 4/Unseen Seer 10/Daggerspell Mage 5. At level 10, this build deals 16d6+4*Cha, or 24d6+4*Cha+40 with Assassin's Stance and Craven. At level 20, it's up to 63d6+9*Cha or 81d6+9*Cha+180. If anyone knows a faster way to progress sneak attack without losing too much spellcasting, it could get higher. With Assassin's Stance and Craven, the prereqs are a serious pain. I needed 16+ Int or a flaw for Able Learner.
Karsite Sorcerers can't qualify for Unseen Seer because they can't cast spells, but they can qualify for Daggerspell Mage. A Karsite build would be Rog 1/Sor 4/Daggerspell Mage 10/Sor 3, which deals 40d6+8*Cha or 56d6+8*Cha+144 damage at ECL 20. This is probably enough damage to cause problems in any game that's low op enough that you could play a Karsite Sorcerer in it. That's one-shot range on Balors and Pit Fiends and two-shot range on CR 20 dragons.