RogueJK
2022-07-24, 09:32 AM
I'm heading into a new campaign, starting at Level 1, and I've settled on a STR-based Dhampir Echo Knight/Ancestral Guardian multiclass.
Rolled stats are going to either be:
STR 16+2
DEX 13+1
CON 16
INT 10
WIS 15
CHA 11
or
STR 16+2
DEX 13
CON 16
INT 10
WIS 15
CHA 11+1
Depending on which feat path I decide on. Feat progression will be either Sentinel or Slasher (+1 DEX) at Fighter 4, then GWM at Fighter 6, and Resilient WIS at Fighter 8.
I'll be taking Echo Knight Fighter to 5, then switching to Ancestral Guardian Barbarian 3, then back to Echo Knight X from there. I'm going for more of a support Fighter than an outright damage dealer. The party already includes a GWM Rune Knight Fighter, a Zealot Barbarian, a Forge Cleric, a Drakewarden Sharpshooter, and a Bladesinger Wizard, so we have a plethora of frontliners and melee damage dealers. (That's a total of 6 melee characters, including the Drake. Luckily, the Barbarian has Flight, the Drake can fly starting at Level 7, and my Echo isn't required to stay anchored to the floor, all of which should help with frontline gridlock since we can melee in 3D. Plus the Forge Cleric and Bladesinger don't have to frontline 100% of the time.)
So the areas where I need advice on my final decisions are this:
1) Fighting Style pick. GWF is the mechanically optimal choice for damage, but as noted, I'm leaning more towards supportive effects. Therefore, I'm considering Interception Fighting Style, to combo with a reach weapon as discussed in #2 and mitigate some damage to my party of frontliners. Or, if I decide against the reach weapon, I'm also considering Blind Fighting since it fits the Dhampir theme and could come in clutch at certain points.
2) Weapon pick. Again, Greatsword/Maul is the mechanically optimal choice. But with such many frontliners already, plus an Echo to frontline in my stead, I'm considering adopting a Reach weapon like a Halberd. Even though I wouldn't be investing in PAM due to Bonus Action and Reaction clog, this would allow me to stand just behind the other frontliners for Interception Fighting Style reactions, while also sending my Echo out to attack enemies too. Plus when I eventually take the GWM feat, this reach weapon would allow me to more easily make the Bonus Action attack on crit/down, which RAW can't be made from my Echo's position.
3) Feat pick. This dovetails with the earlier factors in question. It seems that Sentinel is widely regarded as the optimal initial feat for an Echo Knight, but in my play experience, OAs are fairly uncommon. Perhaps that just has to do how my DM runs combat. I suspect the bevvy of frontliners in this particular party will further impact the frequency of OAs. In addition, only 1/3 of the Sentinel feat works with my Echo. Plus Sentinel's focus on OAs doesn't leave much room to utilize my Reaction for Interception. Therefore, I'm considering grabbing Slasher instead. This would allow me to start with 13 DEX, wear Chain Mail for 16 AC in the early levels, and still bump my DEX to maximize Medium Armor to maintain a 16-17 AC before dipping Barbarian. (Heavy Armor cancels out Rage.) It would also leave my Reaction free to focus on Interception. And it would still allow me to hamper the enemy's movement if they trigger an OA from my Echo, and also aid my allies on a crit, feeding into the support theme. Although I recognize there's some overlap between Slasher's crit Disadvantage and Ancestral Protectors' Disadvantage, it'd still be very useful from Levels 4-6 before hitting Barbarian 3, as well as when fighting multiple enemies, plus unlike Ancestral it also applies to attacks against me. In addition, with only 3 Barbarian levels, I won't be able to Rage during every single combat anyway.
The TL:DR version is that it comes down to trying to decide between basically two paths:
A) Sentinel with a Greatsword/Maul and GWF/Blind Fighting style (the "optimal damage" route)
or
B) Slasher with a Halberd and Interception style (what appears to be a better "supportive" route, and allows me to further avoid clogging the front lines)
Thoughts?
Rolled stats are going to either be:
STR 16+2
DEX 13+1
CON 16
INT 10
WIS 15
CHA 11
or
STR 16+2
DEX 13
CON 16
INT 10
WIS 15
CHA 11+1
Depending on which feat path I decide on. Feat progression will be either Sentinel or Slasher (+1 DEX) at Fighter 4, then GWM at Fighter 6, and Resilient WIS at Fighter 8.
I'll be taking Echo Knight Fighter to 5, then switching to Ancestral Guardian Barbarian 3, then back to Echo Knight X from there. I'm going for more of a support Fighter than an outright damage dealer. The party already includes a GWM Rune Knight Fighter, a Zealot Barbarian, a Forge Cleric, a Drakewarden Sharpshooter, and a Bladesinger Wizard, so we have a plethora of frontliners and melee damage dealers. (That's a total of 6 melee characters, including the Drake. Luckily, the Barbarian has Flight, the Drake can fly starting at Level 7, and my Echo isn't required to stay anchored to the floor, all of which should help with frontline gridlock since we can melee in 3D. Plus the Forge Cleric and Bladesinger don't have to frontline 100% of the time.)
So the areas where I need advice on my final decisions are this:
1) Fighting Style pick. GWF is the mechanically optimal choice for damage, but as noted, I'm leaning more towards supportive effects. Therefore, I'm considering Interception Fighting Style, to combo with a reach weapon as discussed in #2 and mitigate some damage to my party of frontliners. Or, if I decide against the reach weapon, I'm also considering Blind Fighting since it fits the Dhampir theme and could come in clutch at certain points.
2) Weapon pick. Again, Greatsword/Maul is the mechanically optimal choice. But with such many frontliners already, plus an Echo to frontline in my stead, I'm considering adopting a Reach weapon like a Halberd. Even though I wouldn't be investing in PAM due to Bonus Action and Reaction clog, this would allow me to stand just behind the other frontliners for Interception Fighting Style reactions, while also sending my Echo out to attack enemies too. Plus when I eventually take the GWM feat, this reach weapon would allow me to more easily make the Bonus Action attack on crit/down, which RAW can't be made from my Echo's position.
3) Feat pick. This dovetails with the earlier factors in question. It seems that Sentinel is widely regarded as the optimal initial feat for an Echo Knight, but in my play experience, OAs are fairly uncommon. Perhaps that just has to do how my DM runs combat. I suspect the bevvy of frontliners in this particular party will further impact the frequency of OAs. In addition, only 1/3 of the Sentinel feat works with my Echo. Plus Sentinel's focus on OAs doesn't leave much room to utilize my Reaction for Interception. Therefore, I'm considering grabbing Slasher instead. This would allow me to start with 13 DEX, wear Chain Mail for 16 AC in the early levels, and still bump my DEX to maximize Medium Armor to maintain a 16-17 AC before dipping Barbarian. (Heavy Armor cancels out Rage.) It would also leave my Reaction free to focus on Interception. And it would still allow me to hamper the enemy's movement if they trigger an OA from my Echo, and also aid my allies on a crit, feeding into the support theme. Although I recognize there's some overlap between Slasher's crit Disadvantage and Ancestral Protectors' Disadvantage, it'd still be very useful from Levels 4-6 before hitting Barbarian 3, as well as when fighting multiple enemies, plus unlike Ancestral it also applies to attacks against me. In addition, with only 3 Barbarian levels, I won't be able to Rage during every single combat anyway.
The TL:DR version is that it comes down to trying to decide between basically two paths:
A) Sentinel with a Greatsword/Maul and GWF/Blind Fighting style (the "optimal damage" route)
or
B) Slasher with a Halberd and Interception style (what appears to be a better "supportive" route, and allows me to further avoid clogging the front lines)
Thoughts?