Condé
2022-07-24, 01:12 PM
Strangely enough, in Savage Species, the Phasm is referenced page 4, 21, 208 and 211... But its Monster Class is nowhere to be found.
Same for the Quasit, page 20, 206 and 210.
I know the rules are terrible. I posted a thread about Monster Classes and still not satisfied by it... I wonder what could the phasm should have been? I mean it has 15HD so I believe it would only have 5LA. Which is not bad compared to some other in the same book.... But I already digress.
I have some questions...
Has anyone ever done a Monster Class for the Phasm?
Is there updated, not monster class, but RULES TO MAKE THEM, or is Savage Species the only book with them?
And the last one, I did not find any answer anywhere. I suppose there is no definitive answer and is probably table specific but you can never be 100% sure, right?
If you try to follow the rules at 100% and apply them in order to create a new Monster Class... Not trying to rebalance things, to be more fair or anything. Would it be still considered homebrew? I believe yes... But I really want someone to say no to me. (And without having to lie)
And if yes, why?
(I lied that was not the last one) I know some Monsters have been updated to 3.5 and the Monster Classes from Savage Species are not... So... Is there some monster that got "better"? Like... I don't know, reduced LA or something?
I really suppose it is table specific but at my table the rule is "You have more than enough to make what you want with 1st party stuff". But... BUT. I'm not satisfied by the monster classes. At all.
I know there is at least one or more big threads homebrewing monsters, made by people who know the rules better than most of the designers at the time (And because they had like 20 years to do so while back then they probably didn't.) But for what I know they are homebrewed to make them more playable... But I don't want to do that. I want to stick to the rules 100% because we don't like fun at my table.
We like rules.
TL;DR: Still want to play a monster. They all are mostly not good. I'm sad. Trying to find a way to make them following the rules AND not homebrewing (Technically you are following the rules by making a Monster Class from Savage Species, right?) or please someone convince me there is a good one somewhere.
(Big + if possible to start from level 1 and not from a web enhancement...)
Thanks!
Same for the Quasit, page 20, 206 and 210.
I know the rules are terrible. I posted a thread about Monster Classes and still not satisfied by it... I wonder what could the phasm should have been? I mean it has 15HD so I believe it would only have 5LA. Which is not bad compared to some other in the same book.... But I already digress.
I have some questions...
Has anyone ever done a Monster Class for the Phasm?
Is there updated, not monster class, but RULES TO MAKE THEM, or is Savage Species the only book with them?
And the last one, I did not find any answer anywhere. I suppose there is no definitive answer and is probably table specific but you can never be 100% sure, right?
If you try to follow the rules at 100% and apply them in order to create a new Monster Class... Not trying to rebalance things, to be more fair or anything. Would it be still considered homebrew? I believe yes... But I really want someone to say no to me. (And without having to lie)
And if yes, why?
(I lied that was not the last one) I know some Monsters have been updated to 3.5 and the Monster Classes from Savage Species are not... So... Is there some monster that got "better"? Like... I don't know, reduced LA or something?
I really suppose it is table specific but at my table the rule is "You have more than enough to make what you want with 1st party stuff". But... BUT. I'm not satisfied by the monster classes. At all.
I know there is at least one or more big threads homebrewing monsters, made by people who know the rules better than most of the designers at the time (And because they had like 20 years to do so while back then they probably didn't.) But for what I know they are homebrewed to make them more playable... But I don't want to do that. I want to stick to the rules 100% because we don't like fun at my table.
We like rules.
TL;DR: Still want to play a monster. They all are mostly not good. I'm sad. Trying to find a way to make them following the rules AND not homebrewing (Technically you are following the rules by making a Monster Class from Savage Species, right?) or please someone convince me there is a good one somewhere.
(Big + if possible to start from level 1 and not from a web enhancement...)
Thanks!