Delta_tea
2022-08-19, 08:40 PM
Hi. I'm trying to DM for an interesting group of players. Initially, I was going to just run Mines of Phandelver with milestones and call it a day. But they have a lot of requests that made it a lot harder to pick something. Since this group could be large depending on the day, I'd like something easy to run and flushed out; doesn't need much from me. Training is hard enough without having to fight a module's poor documentation.
Group's Requests:
3-7 people
mostly new (2 one-shot sessions under them)
prefer one-shots due to people may miss
start at level 3
want the characters to grow with sessions
don't want to figure out Adventure League rules
some will min-max from multiple books while others will use a premade template character
I'm honestly scratching my head. This is an odd place for most one-shots I've seen because they are typically level 1-4 in this range. But again, they want them to be distinct one-shots and not story arcs. Anyone have ideas on good one-shots that would work for this group without over-loading their poor DM (me)? And any ideas on how to address all of these other requirements? For example, I'm almost forced to do Experience since I don't have set points in a story line for milestones (boss fights). But now we'll have characters scattered in levels depending on who plays which nights which makes balancing harder. Sigh... Yes, I need ideas and help. Please and thank you.
Group's Requests:
3-7 people
mostly new (2 one-shot sessions under them)
prefer one-shots due to people may miss
start at level 3
want the characters to grow with sessions
don't want to figure out Adventure League rules
some will min-max from multiple books while others will use a premade template character
I'm honestly scratching my head. This is an odd place for most one-shots I've seen because they are typically level 1-4 in this range. But again, they want them to be distinct one-shots and not story arcs. Anyone have ideas on good one-shots that would work for this group without over-loading their poor DM (me)? And any ideas on how to address all of these other requirements? For example, I'm almost forced to do Experience since I don't have set points in a story line for milestones (boss fights). But now we'll have characters scattered in levels depending on who plays which nights which makes balancing harder. Sigh... Yes, I need ideas and help. Please and thank you.