Barna13
2022-08-20, 06:36 AM
HALFLING TRAITS
Creature Type: Humanoid
Size: Small(about2–3 feet tall)
Speed: 30 feet
Life Span: 150 years on average
As a Halfling, you have these special traits:
Halfling Nimbleness. You can move through
the space of any creature that is of a Size larger
than yours, but you can’t stop there.
Halfling teamwork: 2, 4, 6, or 8 halflings can combine into a creature far grander than the sum of its parts. If 2 merge together, the creature created is a ling, if 4 merge it is a doubling, if 6 merge it is a tripling. The friendship of 8 halflings can form the mightiest creature in existence: the quadrupling.
The elder halfling has control of the fused creature, representing their influence. Any halfling can leave at any time, but this ends the teamwork.
The fused halfling hit points equal to the sum of all halflings involved. The fused being knows or has prepared any spells the halflings involved possess. Likewise, all feats, racial abilities, and class features are pooled (if both creatures have the same ability, the fused being gains it only once). For each of the six ability scores, the fused being’s score is the highest of all the halflings, and the fused being uses the better saving throws, attack bonus, and skill modifiers of all members.
You decide what equipment is absorbed into the fused being and what equipment remains available for use. These fused items are restored once the power ends.
A halfling teamwork can only be sustained for 1 hour, and after this, the halflings involved cannot use it until they have finished a long rest. When the teamwork ends, the fused being separates. The halflings appear stacked on top of each other.
Damage taken by the combined being is split evenly between the halflings involved. Ability damage is also split between the halflings involved. (If an odd number of negative levels or ability score reductions must be split, you decide whether you or the other creature receives the additional loss.)
If the combined being is killed, it separates into its constituent creatures, both of which are also dead.
(yes this is absolutely ripping off 3.5 psionics)
Creature Type: Humanoid
Size: Small(about2–3 feet tall)
Speed: 30 feet
Life Span: 150 years on average
As a Halfling, you have these special traits:
Halfling Nimbleness. You can move through
the space of any creature that is of a Size larger
than yours, but you can’t stop there.
Halfling teamwork: 2, 4, 6, or 8 halflings can combine into a creature far grander than the sum of its parts. If 2 merge together, the creature created is a ling, if 4 merge it is a doubling, if 6 merge it is a tripling. The friendship of 8 halflings can form the mightiest creature in existence: the quadrupling.
The elder halfling has control of the fused creature, representing their influence. Any halfling can leave at any time, but this ends the teamwork.
The fused halfling hit points equal to the sum of all halflings involved. The fused being knows or has prepared any spells the halflings involved possess. Likewise, all feats, racial abilities, and class features are pooled (if both creatures have the same ability, the fused being gains it only once). For each of the six ability scores, the fused being’s score is the highest of all the halflings, and the fused being uses the better saving throws, attack bonus, and skill modifiers of all members.
You decide what equipment is absorbed into the fused being and what equipment remains available for use. These fused items are restored once the power ends.
A halfling teamwork can only be sustained for 1 hour, and after this, the halflings involved cannot use it until they have finished a long rest. When the teamwork ends, the fused being separates. The halflings appear stacked on top of each other.
Damage taken by the combined being is split evenly between the halflings involved. Ability damage is also split between the halflings involved. (If an odd number of negative levels or ability score reductions must be split, you decide whether you or the other creature receives the additional loss.)
If the combined being is killed, it separates into its constituent creatures, both of which are also dead.
(yes this is absolutely ripping off 3.5 psionics)