Malphegor
2022-10-01, 01:26 AM
So I was recently listening to the dismemberment song by Blue Kid, and it got me wondering for a bbeg or a character: what feats and abilities exist to let someone turn someone’s body unwillingly into their plaything, to alter flesh, to paint a work of macabre art with muscle and sinew and fat layers as the canvas? To look at the very limits of flesh and spit im the universe’s eye and go ‘bad design. You require upgrades. How do you feel about venom sacs? You don’t have a choice, I just want to know how much anaesthetic to use to stop your resistance.’
Initial thought was grafts, probably being a racial emulation changeling to emulate being incarnate construct effigies (given it seems that most who do ill advised surgical proceedures on the living are not humanoid by default) of all the graft giving races maybe. Wyrmgrafter too. Make people winged half undead monstrosities with fire breath sounds fun. Maybe cyborgs too with warforged grafts.
Maybe an artificer because it’s still crafting and xp costs are a thing even if one has transference and willing minions to gather xp to fund one’s experiments?
Necromancy is probably useful with spell stitching and haunt shifting, and the mother cyst spells to keep people compliant and in service to me, amongst other players of domination and control. As it costs xp, maybe a death trap where the only way to survive is by becoming undead and the instructions to becoming a necropolitan is written in large friendly green letters on the wall of their timed murder cell? Which might kill em anyway but hey food for the living members of our monstrosities I guess
Beyond that not sure what else is out there offhand to really get wrist deep in someone and make them a horror show.
Transmutation spells are often short lived, but polymorph any object chaining to give them a better base form is probably a good start if one’s not wanting to improve their initial attractive qualities and just wanna make the worst mutated supermonster one can?
disease manipulation maybe useful? Without spending time teaching everyone to take cancer mage levels I suspect most diseases will kill their hosts.
probably gonna need some variant of Leadership to have a mongrelfolk igor to collect bodies and subjects to test upon.
Initial thought was grafts, probably being a racial emulation changeling to emulate being incarnate construct effigies (given it seems that most who do ill advised surgical proceedures on the living are not humanoid by default) of all the graft giving races maybe. Wyrmgrafter too. Make people winged half undead monstrosities with fire breath sounds fun. Maybe cyborgs too with warforged grafts.
Maybe an artificer because it’s still crafting and xp costs are a thing even if one has transference and willing minions to gather xp to fund one’s experiments?
Necromancy is probably useful with spell stitching and haunt shifting, and the mother cyst spells to keep people compliant and in service to me, amongst other players of domination and control. As it costs xp, maybe a death trap where the only way to survive is by becoming undead and the instructions to becoming a necropolitan is written in large friendly green letters on the wall of their timed murder cell? Which might kill em anyway but hey food for the living members of our monstrosities I guess
Beyond that not sure what else is out there offhand to really get wrist deep in someone and make them a horror show.
Transmutation spells are often short lived, but polymorph any object chaining to give them a better base form is probably a good start if one’s not wanting to improve their initial attractive qualities and just wanna make the worst mutated supermonster one can?
disease manipulation maybe useful? Without spending time teaching everyone to take cancer mage levels I suspect most diseases will kill their hosts.
probably gonna need some variant of Leadership to have a mongrelfolk igor to collect bodies and subjects to test upon.