spbtc
2022-11-02, 10:22 AM
I've been mulling over a Swashbuckler type character with a minor in Gish and I feel like I'm spinning in circles. I have a couple of "design elements" to make things challenging.
1) Front-liner. I first started thinking about this character when our small party lost it's front liner due to RL. I wanted something that could stand on the front line and provide at least some cover to our casters. But, I'm not interested in a classic tank.
2) Swashbuckler. The character is dashing, mobile, colorful, charming. Two weapon fighting (yes, I know it's not optimal, but I really like how it plays to type).
3) Gish. I'd like to be some sort of Gish, but not necessary to be a full on caster.
So, I think it's pretty clear the core class is Swords Bard, with multiclassing. I'm leaning custom lineage and taking Two Weapon Fighting (for the AC bonus and the flexibility in weapon choice) or Mobility.
The question is what to multiclass?
I know a Hexblade dip is the obvious choice, but it feels dark for a very light hearted character and the Hex Warrior feature doesn't mesh with two weapon fighting (as it wouldn't apply to the off hand weapon) and doesn't really make this build less MAD. I also don't see Eldritch Blast playing any substantive roll in the build and Hex competes with off hand attack for Bonus Action. On the other hand, Shield and Armor of Agathys would be incredibly useful, and Hexblade's Curse is a great little boost for the cost of a single Bonus Action. So, maybe.
Fighter dip? Good base HP, a fighting style (Defense) and Second Wind are all pretty useful for survivability, especially in the treacherous first few levels. CON save proficiency, always handy for a Gish. Either dip get us access to Martial Weapons and Medium Armor. With Two Weapon Fighting that gives me a starting AC of 18 at L1 - again, key for early survivability. Fighter dip is more functional than flavorful (but that's Fighter) but solid.
Then it's a straight 6 levels of (Swords Bard).
I think I'd like to round out the first 10 levels with 3 levels of (Swashbuckler) Rogue. So by L10 I have 3 attacks per round w/auto Disengage, 3d6 sneak attack which is available when mano a mano, Expertise x4 (Persuasion, Perception, Acrobatics and something else), spellcasting, initiative bonus in the range of +6/7.
After that it's probably all Bard.
Thoughts?
1) Front-liner. I first started thinking about this character when our small party lost it's front liner due to RL. I wanted something that could stand on the front line and provide at least some cover to our casters. But, I'm not interested in a classic tank.
2) Swashbuckler. The character is dashing, mobile, colorful, charming. Two weapon fighting (yes, I know it's not optimal, but I really like how it plays to type).
3) Gish. I'd like to be some sort of Gish, but not necessary to be a full on caster.
So, I think it's pretty clear the core class is Swords Bard, with multiclassing. I'm leaning custom lineage and taking Two Weapon Fighting (for the AC bonus and the flexibility in weapon choice) or Mobility.
The question is what to multiclass?
I know a Hexblade dip is the obvious choice, but it feels dark for a very light hearted character and the Hex Warrior feature doesn't mesh with two weapon fighting (as it wouldn't apply to the off hand weapon) and doesn't really make this build less MAD. I also don't see Eldritch Blast playing any substantive roll in the build and Hex competes with off hand attack for Bonus Action. On the other hand, Shield and Armor of Agathys would be incredibly useful, and Hexblade's Curse is a great little boost for the cost of a single Bonus Action. So, maybe.
Fighter dip? Good base HP, a fighting style (Defense) and Second Wind are all pretty useful for survivability, especially in the treacherous first few levels. CON save proficiency, always handy for a Gish. Either dip get us access to Martial Weapons and Medium Armor. With Two Weapon Fighting that gives me a starting AC of 18 at L1 - again, key for early survivability. Fighter dip is more functional than flavorful (but that's Fighter) but solid.
Then it's a straight 6 levels of (Swords Bard).
I think I'd like to round out the first 10 levels with 3 levels of (Swashbuckler) Rogue. So by L10 I have 3 attacks per round w/auto Disengage, 3d6 sneak attack which is available when mano a mano, Expertise x4 (Persuasion, Perception, Acrobatics and something else), spellcasting, initiative bonus in the range of +6/7.
After that it's probably all Bard.
Thoughts?