unseenmage
2022-11-07, 06:18 PM
Our IRL GM is planning a new game set in Faerun with connections to a multiverse of other gameworlds up to and including 3.0, 3.5, PF, and 3rd party with permission. Game starts at 3rd level, no gestalt, mythic, or epic. No Spheres either.
And NO divine magic or gods. Zero divine spells can be cast.
That said, I'm currently planning to play a Warforged Amalgam (https://www.d20pfsrd.com/bestiary/monster-listings/templates/amalgam-creature-cr-special/#:~:text=The%20amalgam%20template%20can%20be,creat ed%20by%20a%20magical%20accident.)Dvati (Dragon Compendium) with the Degenerate (https://aonprd.com/MonsterTemplates.aspx?ItemName=Degenerate) and Young (https://aonprd.com/MonsterTemplates.aspx?ItemName=Young) templates. Would essentially buy off the Degenerate and Young templates with my first two class levels. (We use the CR as ECL rules (https://aonprd.com/Rules.aspx?Name=Monsters%20as%20PCs&Category=Bestiary) from PF.)
Its the class options I'm working on for now. Was considering working on an item/Construct crafting Necromancer. The Amalgam template lets me make Constructs of Undead. The Greater Humanoid Essence Template lets me infect Constructs with Undead templates. And there's at least one golem ghost in a 3.x web supplement somewhere. Plus there are a few Constructs that are just natively constructed from the dead bits of other creatures/living things. Wood Golem, Bone Golem, Flesh Golem, etc.
It's a niche I'd previously sworn off for plot reasons that never came to fruition. And as it has been literal years now I figure I should break the seal on the idea of a necromantically powered artificer type character and run with it. And 3.P is the ideal playground for such IMO.
So, ideas, suggestions and advice are as always welcome. As I have more ideas I'll drop them here.
IRL rules guru of our group suggested Dread Necromancer. That's all I have so far.
And NO divine magic or gods. Zero divine spells can be cast.
That said, I'm currently planning to play a Warforged Amalgam (https://www.d20pfsrd.com/bestiary/monster-listings/templates/amalgam-creature-cr-special/#:~:text=The%20amalgam%20template%20can%20be,creat ed%20by%20a%20magical%20accident.)Dvati (Dragon Compendium) with the Degenerate (https://aonprd.com/MonsterTemplates.aspx?ItemName=Degenerate) and Young (https://aonprd.com/MonsterTemplates.aspx?ItemName=Young) templates. Would essentially buy off the Degenerate and Young templates with my first two class levels. (We use the CR as ECL rules (https://aonprd.com/Rules.aspx?Name=Monsters%20as%20PCs&Category=Bestiary) from PF.)
Its the class options I'm working on for now. Was considering working on an item/Construct crafting Necromancer. The Amalgam template lets me make Constructs of Undead. The Greater Humanoid Essence Template lets me infect Constructs with Undead templates. And there's at least one golem ghost in a 3.x web supplement somewhere. Plus there are a few Constructs that are just natively constructed from the dead bits of other creatures/living things. Wood Golem, Bone Golem, Flesh Golem, etc.
It's a niche I'd previously sworn off for plot reasons that never came to fruition. And as it has been literal years now I figure I should break the seal on the idea of a necromantically powered artificer type character and run with it. And 3.P is the ideal playground for such IMO.
So, ideas, suggestions and advice are as always welcome. As I have more ideas I'll drop them here.
IRL rules guru of our group suggested Dread Necromancer. That's all I have so far.