RecordedChaos
2023-01-24, 04:18 PM
The Wandering Soul is an akashic magic archetype for the Samurai (https://www.aonprd.com/ClassDisplay.aspx?ItemName=Samurai) Alternate Class. It is part of the Shards of Power playtest, the whole google doc can be found here (https://docs.google.com/document/d/1jJ4Rdjjb7N22aNZwvEeva8UcRaQLjCMOwb_pnAlyWSM/edit?usp=sharing)
Wandering Soul
A wandering soul is the epitome of the knight errant, a weaponmaster who seeks to broaden themselves by traveling and seeking wisdom from the wider world. They focus on their spiritual connection to their chosen weapons and their techniques, creating sages of battle that are without peer.
Class features modified or replaced by this Archetype: Weapon and Armor Proficiency, Mount, Mounted Archer, Honorable Stand, Last Stand, Challenge, Demanding Challenge, Banner, Greater Banner, Weapon Expertise
Proficiencies: The wandering soul gains proficiency with simple weapons, the Dueling Sword, Katana, Naginata, Nodachi, Tetsubo, Wakizashi, and a single martial or exotic weapon of their choice. They are proficient with light armor but not with any shields other than their Soul of the Warrior ability.
This modifies Weapon and Armor Proficiency.
Veiled Soul: The wandering soul treats their Wisdom as their veilweaving modifier and their samurai level as their veilweaving level for the veils shaped using this archetype. The wandering soul gains 1 point of essence at 1st level, 2nd level, and every 2 levels thereafter.
This replaces the Order class ability.
Soul of the Warrior (Su): A warrior lives and dies by their weapon, but their weapon is nothing without its scabbard to guard it. At 1st level the wandering soul gains the ability to shape the Bushi’s Scabbard (https://libraryofmetzofitz.fandom.com/wiki/Bushi%27s_Scabbard?so=search) veil. This veil does not count against their limit of veils shaped or as shaped in its veil slot and cannot be bound normally. At 4th level they treat this veil as if it were bound to the Wrists chakra for determining its effects. At 14th level they treat this veil as if it were bound to the Belt chakra to determine its effects.
This replaces the Mount and Mounted Archer class abilities.
Unwavering (Su): The wandering soul shrugs off wounds that at first seem life threatening. At 1st level they gain the ability to shape the Unyielding (https://libraryofmetzofitz.fandom.com/wiki/Unyielding) veil, increasing the number of veils they may have shaped by 1. At 11th level they may bind this veil to their shoulders chakra, and at 20th level they may bind it to their body chakra.
This replaces the Honorable Stand and Last Stand class abilities.
Mysterious Wanderer (Su): The wandering soul values their anonymity and uses this to their advantage in combat. At 2nd level they gain the ability to shape the Domino of the Roguish Scoundrel veil and increase the number of veils they can shape by 1. At 6th level they may bind this veil to their Head chakra and at 12th level they may bind this veil to their Headband chakra.
This replaces the Challenge and Demanding Challenge class abilities.
Daisho Expertise (Ex): At 3rd level the wandering soul gains a better understanding of their chosen weapons. They gain the Daisho Expertise (https://libraryofmetzofitz.fandom.com/wiki/Daisho_Expertise?so=search) feat and may apply its effects to their Bushi’s Scabbard. In addition, whatever weapon they have sheathed in their Bushi’s Scabbard gains a +2 bonus on the confirmation roll on any critical hit they threaten when drawing it from the scabbard. Finally, their class levels count as fighter levels and stack with any fighter levels they possess for the purposes of meeting the prerequisites for feats that specifically select his chosen weapon, such as Weapon Specialization (https://www.aonprd.com/FeatDisplay.aspx?ItemName=Weapon%20Specialization) , and those feats apply to his Bushi’s Scabbard (when applicable) as well as the weapon sheathed in it.
This replaces the Weapon Expertise class ability.
Improved Essence Capacity: The wandering soul meditates on the way of bushido and their place within the world. At 4th level and 14th level the maximum essence capacity of all their receptacles increases by 1.
Swordsage Arts (Su): The wandering soul has meditated and traveled to learn to connect to the spirits of elements around them. At 5th level they gain the ability to shape the Sigil of Imbuement veil and increase the number of veils they can have shaped by 1. The wandering soul may treat the Bushi’s Scabbard veil and the weapon sheathed within it as a single weapon for the purpose of being imbued. At 9th level they may treat this veil as if it were bound to the Wrists chakra to determine its effects.
This ability replaces the Banner and Greater Banner class Abilities.
Bonus Feat: The wandering soul adds akashic feats (https://libraryofmetzofitz.fandom.com/wiki/Akashic_Feats) to those they may select with their bonus feats class feature.
This modifies the Bonus Feat class ability.
Wandering Soul
A wandering soul is the epitome of the knight errant, a weaponmaster who seeks to broaden themselves by traveling and seeking wisdom from the wider world. They focus on their spiritual connection to their chosen weapons and their techniques, creating sages of battle that are without peer.
Class features modified or replaced by this Archetype: Weapon and Armor Proficiency, Mount, Mounted Archer, Honorable Stand, Last Stand, Challenge, Demanding Challenge, Banner, Greater Banner, Weapon Expertise
Proficiencies: The wandering soul gains proficiency with simple weapons, the Dueling Sword, Katana, Naginata, Nodachi, Tetsubo, Wakizashi, and a single martial or exotic weapon of their choice. They are proficient with light armor but not with any shields other than their Soul of the Warrior ability.
This modifies Weapon and Armor Proficiency.
Veiled Soul: The wandering soul treats their Wisdom as their veilweaving modifier and their samurai level as their veilweaving level for the veils shaped using this archetype. The wandering soul gains 1 point of essence at 1st level, 2nd level, and every 2 levels thereafter.
This replaces the Order class ability.
Soul of the Warrior (Su): A warrior lives and dies by their weapon, but their weapon is nothing without its scabbard to guard it. At 1st level the wandering soul gains the ability to shape the Bushi’s Scabbard (https://libraryofmetzofitz.fandom.com/wiki/Bushi%27s_Scabbard?so=search) veil. This veil does not count against their limit of veils shaped or as shaped in its veil slot and cannot be bound normally. At 4th level they treat this veil as if it were bound to the Wrists chakra for determining its effects. At 14th level they treat this veil as if it were bound to the Belt chakra to determine its effects.
This replaces the Mount and Mounted Archer class abilities.
Unwavering (Su): The wandering soul shrugs off wounds that at first seem life threatening. At 1st level they gain the ability to shape the Unyielding (https://libraryofmetzofitz.fandom.com/wiki/Unyielding) veil, increasing the number of veils they may have shaped by 1. At 11th level they may bind this veil to their shoulders chakra, and at 20th level they may bind it to their body chakra.
This replaces the Honorable Stand and Last Stand class abilities.
Mysterious Wanderer (Su): The wandering soul values their anonymity and uses this to their advantage in combat. At 2nd level they gain the ability to shape the Domino of the Roguish Scoundrel veil and increase the number of veils they can shape by 1. At 6th level they may bind this veil to their Head chakra and at 12th level they may bind this veil to their Headband chakra.
This replaces the Challenge and Demanding Challenge class abilities.
Daisho Expertise (Ex): At 3rd level the wandering soul gains a better understanding of their chosen weapons. They gain the Daisho Expertise (https://libraryofmetzofitz.fandom.com/wiki/Daisho_Expertise?so=search) feat and may apply its effects to their Bushi’s Scabbard. In addition, whatever weapon they have sheathed in their Bushi’s Scabbard gains a +2 bonus on the confirmation roll on any critical hit they threaten when drawing it from the scabbard. Finally, their class levels count as fighter levels and stack with any fighter levels they possess for the purposes of meeting the prerequisites for feats that specifically select his chosen weapon, such as Weapon Specialization (https://www.aonprd.com/FeatDisplay.aspx?ItemName=Weapon%20Specialization) , and those feats apply to his Bushi’s Scabbard (when applicable) as well as the weapon sheathed in it.
This replaces the Weapon Expertise class ability.
Improved Essence Capacity: The wandering soul meditates on the way of bushido and their place within the world. At 4th level and 14th level the maximum essence capacity of all their receptacles increases by 1.
Swordsage Arts (Su): The wandering soul has meditated and traveled to learn to connect to the spirits of elements around them. At 5th level they gain the ability to shape the Sigil of Imbuement veil and increase the number of veils they can have shaped by 1. The wandering soul may treat the Bushi’s Scabbard veil and the weapon sheathed within it as a single weapon for the purpose of being imbued. At 9th level they may treat this veil as if it were bound to the Wrists chakra to determine its effects.
This ability replaces the Banner and Greater Banner class Abilities.
Bonus Feat: The wandering soul adds akashic feats (https://libraryofmetzofitz.fandom.com/wiki/Akashic_Feats) to those they may select with their bonus feats class feature.
This modifies the Bonus Feat class ability.