AOKost
2023-02-27, 03:51 AM
Due to some frustrations on Stack Exchange, I've been unable to find this when I was looking for it, or able to post it after I figured it out myself, because apparently at some point, they stopped allowing question that pertain to both Pathfinder and Dungeons and Dragons (1e and 3.X respectively). So, for ease of referencing for myself and any that are interested, I've compiled a small list of alternate race, and class abilities, as well as Feats that improve specific ability scores, specifically Strength and Constitution.
Here's my third (actually fourth, while the first 2 questions were closed, the third where I actually give the answer myself, because you can't answer 'closed' questions) attempt:
Since my two previous questions have been closed when there were actually answers to them, I'm making this 'question' and answering it myself for any that are interested before it can be closed.
Is there a way to improve Rage? (https://rpg.stackexchange.com/questions/204033/is-there-a-way-to-improve-rage?noredirect=1&lq=1)
Improving Rage Stats without min-maxing (https://rpg.stackexchange.com/questions/204071/improving-rage-stats-without-min-maxing?noredirect=1&lq=1)
My question breaks down to 'is there a way to improve the bonuses granted by Rage other than gaining Greater and Mighty rage at higher levels?'
The following ways (besides most of the 'alternate rage abilities' like Ferocity, Resiliant Rage, Whirling Frenzy that "simply" more or less shift where the bonus go) are what I've found that fit what I was looking for:
Mountain Rage (Ex) (Races of Stone): When you rage, your size increases to large (Equipment still fits normally), your reach is 10’, you take a –1 to AC. You do not gain in grapple or weapon size since your powerful build has already increased them. You gain +6 to str rather than +4. As you increase in level, you gain more uses of mountain rage in place of the normal rage. Any other bonuses to str from other feats stack with this ability.
While Mountain rage is an alternate racial / class level trade, it still fits what I was looking for.
Reckless Rage (Ex) (Races of Stone): Whenever you activate your rage ability, you take an additional -2 penalty to your Armor Class, but you gain an additional +2 bonus to Strength and Constitution. These bonuses and penalties stack with the effects of rage, greater rage, and mighty rage.
Ettercap Berserker (Ex) (Unapproachable East): You gain a +2 bonus on saving throws against poison. When raging, you gain a +6 bonus to Constitution. During a greater rage, you instead gain a +8 bonus to Constitution.
Khyber's Furry (Ex) (Dragon #332): Benefit: Increase the Strength bonus you receive from rage or frenzy by +2; for example, as a 1st-level barbarian you would gain a +6 bonus to Strength while raging. However, the Armor Class penalty is increased to -4. You cannot choose to voluntarily end your rage; you must remain enraged for the full duration of the effect.
As for Pathfinder Rage Powers, or Feats, or alternate class / racial traits.. I have yet to come across anything that I'm looking for that's pertinent to this post.
Now for the ending quip about 'thanks for closing questions that obviously had answers, besides pointing to a page(s) that I'd already mentioned looking through as having the answers when they in fact, did not..'
..Yes, I'm still a little salty..
Since posting that (and yes, I'm still a little salty), I actually have come across 2 sources from Pathfinder that potentially does what I'm looking for, and those can be found using the Bloodrager Hybrid class, and take either the Abyssal bloodline, or the Hag bloodline... Both the Abbysal bloodline and the Hag bloodline at level 12 increase the Strength score of the Rager, while the Abbysal Bloodline increases it further at 14th and 16th level.
Abyssal Bloodrage (Su): At 12th level, the morale bonus (https://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Morale-Bonus) to Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-) granted by your bloodrage increases by 2, but the penalty to AC becomes –4 instead of –2. At 16th level, this bonus increases by 4 instead. At 20th level, it increases by 6 instead.
Hag Transformation (Su): At 12th level, your form grows more twisted and powerful while bloodraging, but clumsy, blind aggression clouds your mind. Your morale bonus (https://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Morale-Bonus) to Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-) increases by 2, and you gain low-light vision (https://www.d20pfsrd.com/gamemastering/special-abilities#TOC-Low-Light-Vision) and darkvision (https://www.d20pfsrd.com/gamemastering/special-abilities#TOC-Darkvision) (60 feet), but you take a –2 penalty to both Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) and Wisdom (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Wisdom-Wis-) for the duration of your bloodrage.
At 16th level, you apply your morale bonus (https://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Morale-Bonus) on Will (https://www.d20pfsrd.com/gamemastering/combat#TOC-Will) saving throws while bloodraging to Fortitude (https://www.d20pfsrd.com/gamemastering/combat#TOC-Fortitude) and Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saving throws against spells and spell-like abilities (https://www.d20pfsrd.com/magic#TOC-Spell-Like-Abilities-Sp-).
If I come across more, I will update this list.
Here's my third (actually fourth, while the first 2 questions were closed, the third where I actually give the answer myself, because you can't answer 'closed' questions) attempt:
Since my two previous questions have been closed when there were actually answers to them, I'm making this 'question' and answering it myself for any that are interested before it can be closed.
Is there a way to improve Rage? (https://rpg.stackexchange.com/questions/204033/is-there-a-way-to-improve-rage?noredirect=1&lq=1)
Improving Rage Stats without min-maxing (https://rpg.stackexchange.com/questions/204071/improving-rage-stats-without-min-maxing?noredirect=1&lq=1)
My question breaks down to 'is there a way to improve the bonuses granted by Rage other than gaining Greater and Mighty rage at higher levels?'
The following ways (besides most of the 'alternate rage abilities' like Ferocity, Resiliant Rage, Whirling Frenzy that "simply" more or less shift where the bonus go) are what I've found that fit what I was looking for:
Mountain Rage (Ex) (Races of Stone): When you rage, your size increases to large (Equipment still fits normally), your reach is 10’, you take a –1 to AC. You do not gain in grapple or weapon size since your powerful build has already increased them. You gain +6 to str rather than +4. As you increase in level, you gain more uses of mountain rage in place of the normal rage. Any other bonuses to str from other feats stack with this ability.
While Mountain rage is an alternate racial / class level trade, it still fits what I was looking for.
Reckless Rage (Ex) (Races of Stone): Whenever you activate your rage ability, you take an additional -2 penalty to your Armor Class, but you gain an additional +2 bonus to Strength and Constitution. These bonuses and penalties stack with the effects of rage, greater rage, and mighty rage.
Ettercap Berserker (Ex) (Unapproachable East): You gain a +2 bonus on saving throws against poison. When raging, you gain a +6 bonus to Constitution. During a greater rage, you instead gain a +8 bonus to Constitution.
Khyber's Furry (Ex) (Dragon #332): Benefit: Increase the Strength bonus you receive from rage or frenzy by +2; for example, as a 1st-level barbarian you would gain a +6 bonus to Strength while raging. However, the Armor Class penalty is increased to -4. You cannot choose to voluntarily end your rage; you must remain enraged for the full duration of the effect.
As for Pathfinder Rage Powers, or Feats, or alternate class / racial traits.. I have yet to come across anything that I'm looking for that's pertinent to this post.
Now for the ending quip about 'thanks for closing questions that obviously had answers, besides pointing to a page(s) that I'd already mentioned looking through as having the answers when they in fact, did not..'
..Yes, I'm still a little salty..
Since posting that (and yes, I'm still a little salty), I actually have come across 2 sources from Pathfinder that potentially does what I'm looking for, and those can be found using the Bloodrager Hybrid class, and take either the Abyssal bloodline, or the Hag bloodline... Both the Abbysal bloodline and the Hag bloodline at level 12 increase the Strength score of the Rager, while the Abbysal Bloodline increases it further at 14th and 16th level.
Abyssal Bloodrage (Su): At 12th level, the morale bonus (https://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Morale-Bonus) to Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-) granted by your bloodrage increases by 2, but the penalty to AC becomes –4 instead of –2. At 16th level, this bonus increases by 4 instead. At 20th level, it increases by 6 instead.
Hag Transformation (Su): At 12th level, your form grows more twisted and powerful while bloodraging, but clumsy, blind aggression clouds your mind. Your morale bonus (https://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Morale-Bonus) to Strength (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Strength-Str-) increases by 2, and you gain low-light vision (https://www.d20pfsrd.com/gamemastering/special-abilities#TOC-Low-Light-Vision) and darkvision (https://www.d20pfsrd.com/gamemastering/special-abilities#TOC-Darkvision) (60 feet), but you take a –2 penalty to both Dexterity (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-) and Wisdom (https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Wisdom-Wis-) for the duration of your bloodrage.
At 16th level, you apply your morale bonus (https://www.d20pfsrd.com/basics-ability-scores/glossary#TOC-Morale-Bonus) on Will (https://www.d20pfsrd.com/gamemastering/combat#TOC-Will) saving throws while bloodraging to Fortitude (https://www.d20pfsrd.com/gamemastering/combat#TOC-Fortitude) and Reflex (https://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex) saving throws against spells and spell-like abilities (https://www.d20pfsrd.com/magic#TOC-Spell-Like-Abilities-Sp-).
If I come across more, I will update this list.