pabelfly
2023-03-08, 03:27 AM
This thread was based on the original "Raising Caster Level" thread made by psly4mne (archive here (https://web.archive.org/web/20121109053026/http://community.wizards.com/go/thread/view/75882/19872350/Raising_Caster_Level))
These threads are only as good as everyone else that assists in compiling them, so thank you for everyone for your help, no matter how minor.
Corrections and additions always welcome.
Quick Index
Races
Base Classes
Prestige Classes
Feats
Multiclassing Feats
Reserve Feats
Domains
Spells
Alphabetical
By Spell Level
Items, Permanent Bonus
Alphabetical
By Price
Items, Consumables
Alphabetical
By Price
Other Caster Level Boosts
Changing Spell Types
Spells with Uncapped Damage
Spell with Nonstandard Uncapped Effects
Overcoming Spell Resistance
Races
Aventi 0 LA, +1 Caster Level to Water spells (Stormwrack)
Chaos Gnome +1 LA, +1 Caster Level to Chaos spells (Races of Stone)
Dream Dwarf 0 LA, +1 Caster Level to Earth and Divination spells (Races of Stone)
Fire Gnome +1 LA, +2 Caster Level to Fire spells (Planar Handbook)
Gloaming +2 LA, +1 Caster Level to Illusion (Shadow) spells (Underdark)
Illumian (krau sigil), 0 LA, +2 Caster Level to all spells, up to HD only (Races of Destiny)
Mephling +1 LA, +1 Caster Level to Air, Fire, Earth or Water spells (Planar Handbook)
Raptoran 0 LA, +1 Caster Level to Air Spells (Races of the Wild)
Base Classes
Gnome Paragon 2, 3 +1 to Illusion Spells each level (Unearthed Arcana)
Hexblade 4 (Aligned Spellcaster) spells cast at opposite alignment gain +1 Caster Level (+2 Caster Level if opponent has opposite alignment as subtype) (Dragon Magazine #357)
Hexblade 4 (Disciple of Boccob) craft at +1 Caster Level (Dragon Magazine #357)
Hexblade 4 (Focus Caster) (Divination) Divination Spells +1 (Dragon Magazine #348)
Hexblade 4 (School Mastery) Cast all spells from one chosen school at +1 Caster Level (Dragon Magazine #357)
Paladin 4 (Mystic Fire Knight) treat caster levels as 1/2 Paladin level +2 (instead of 1/2 Paladin level). Can also add caster level from other arcane classes. (Champions of Valor)
Ranger 4 (Shooting Star) treat caster levels as 1/2 Ranger level +2 (instead of 1/2 Paladin level). Can also add caster level from other arcane classes. (Champions of Valor)
Sorcerer 1 (Aligned Spellcaster) spells cast at opposite alignment gain +1 Caster Level (+2 Caster Level if opponent has opposite alignment as subtype) (Dragon Magazine #357)
Sorcerer 1 (Blood of Khyber) Conjuration (Summoning) and Transmutation +1 Caster Level (+2 Caster Level if opponent has opposite alignment as subtype) (Dragon Magazine #351)
Sorcerer 1 (Disciple of Boccob) craft at +1 Caster Level (Dragon Magazine #357)
Sorcerer 1 (Focus Caster) (Divination) Divination Spells +1 Caster Level (Dragon Magazine #348)
Sorcerer 1 (Focus Caster) (Illusion) Illusion Spells +1 Caster Level (Dragon Magazine #348)
Sorcerer 13 (Githyanki Sorcerer) Fire Spells +1 Caster Level (Dragon Magazine #348)
Sorcerer 1 (School Mastery) Cast all spells from one chosen school at +1 Caster Level (Dragon Magazine #357)
Sorcerer 1 (Spheres) Cast all spells from one chosen sphere at +1 Caster Level (Dragon Magazine #330)
Wizard 1 (Aligned Spellcaster) spells cast at opposite alignment gain +1 Caster Level (+2 Caster Level if opponent has opposite alignment as subtype) (Dragon Magazine #357)
Wizard 1 (Disciple of Boccob) craft at +1 Caster Level (Dragon Magazine #357)
Wizard (Domain Wizard) +1 Caster Level for domain spells (Unearthed Arcana)
Wizard (Filidh Alternate Class) 5, 10, 15, 20 Divination Spells +1/+2/+3/+4 at 20 (Dragon Magazine #324)
Wizard 1 (Focus Caster) (Divination) Divination Spells +1 Caster Level (Dragon Magazine #348)
Wizard (Evoker) 1 +1 Caster Level for Acid, Cold, Electric, Fire or Sonic (Unearthed Arcana)
Wizard (Focus Caster) (Illusion) 1 +1 Caster Level Illusion Spells (Dragon Magazine #348)
Wizard 1 (School Mastery) Cast all spells from one chosen school at +1 Caster Level (Dragon Magazine #357)
of Acid, Cold, Electric, Fire, or Sonic at +1 Caster Level (Unearthed Arcana)
Wu Jen 6 casts spells from one element group (Earth, Fire, Wood, Metal, Water) at +2 Caster Level (Complete Mage)
Prestige Classes
Class
Spellcasting
ECL for Bonus Caster Level
Alignment
Spellcasting Progression
Bonus Caster Level Information
Sourcebook
Abjurant Champion 5
Arcane
5/5
Sets Caster Level to BAB
Complete Mage
Archmage 1-5
Arcane
ECL 13-17
5/5
+1 Caster Level, progression returns to standard at cost of 5th-level spell slot
Complete Arcane
Blood Magus 1
Arcane
ECL 6
Not LG
8/10
+1 Caster Level for one spell, does 1 damage to casters
Complete Arcane
Dark Scholar 1, 3-6, 8-10
Arcane
ECL 8, 10-13,15-17
9/10
+1 Caster Level for Divination and Illusion OR Conjuration OR Evocation OR all spells within 10-minute period
The Shattered Gates of Slaughtergarde
Geomancer 1, 3-6, 8-10
Arcane or Divine
ECL 8, 11, 14
10/10
+1 to +3 Caster Level depending on terrain
Complete Divine
Geometer 5
Arcane
ECL 11
5/5
+1 to Caster Level when using Spellglyphs
Complete Arcane
Halruaan Elder 5
Arcane
ECL 12
10/10
+X Caster Level, Circle Leader, allows to be centre of Circle Magic ritual
Shining South
Hathran 5
Arcane or Divine
ECL 12
LG, LN, or NG
10/10
+X Caster Level, Circle Leader, allows to be centre of Circle Magic ritual
Shining South
Hierophant 1-5
Divine
ECL 14-19
0/5
+1 Caster Level per level, Optional extra +1 Caster Level per level
Dungeon Master's Guide
Knight of the Weave
Arcane
ECL 6
Standalone casting, 6th-level arcane over 10 levels
Add arcane caster levels to calculate CL of Knight class
Champions of Valor
Master Specialist 6, 9
Arcane
ECL 9, 12
0/5
+1/+2 Caster Level for Specialist School
Complete Mage
Nightcloak 1
Divine
ECL 6
Evil
10/10
+2 Caster Level for Darkness Spells
Complete Divine Web Enhancement
Noctumancer 1
Mysteries + Arcane
ECL 6
Evil
10/10 + 10/10
Half Caster Level of dispelled spell
Tome of Magic
Paragnostic Apostle 1-5
Any
ECL 6-11
5/5
+1 Caster Level Domain Spell List OR One of Acid, Cold, Electricity, Fire OR Conjuration (Healing) or Transmutation spells that grant ability bonuses or penalties OR spells that change character form
Complete Champion
Rage Mage 1
Arcane
ECL 7
Nonlawful
5/10
Set Caster Level to character level, certain spell schools
Complete Warrior
Red Wizard 2, 4, 6, 8, 10
Arcane
ECL 7, 9, 11, 13, 15
Nongood
5/5
+1 to +5 Caster Level all spells
Dungeon Masters Guide
Red Wizard 5
Mysteries + Arcane
ECL 12
Nongood
5/5
+X Caster Level, Circle Magic, allows to be centre of Circle Magic ritual
Dungeon Masters Guide
Sanctified One 1, 3, 5
Any
ECL 8, 10, 12
2/5
1 + INT to Caster Level for one round per day
Complete Champion
Sandshaper 1
Arcane
ECL 6
Any Neutral
8/10
+1 Caster Level when casting in wasteland
Sandstorm
Silver Pyromancer 1
Arcane
ECL 6
LG
4/5
Set Caster Level to character level for Fire spells
Five Nations
Sublime Chord 1
Arcane
ECL 7
Any Nonlawful
10/10
Add caster level of Sublme Chord to an arcane caster class and vice versa.
Complete Arcane
Sublime Chord 2
Arcane
ECL 8
Any Nonlawful
10/10
+1 to +4 Caster Level depending on Perform Check
Complete Arcane
Tainted Scholar 1
Arcane Spells or Least Invocations
ECL 6
10/10
+1 Caster Level, take 1 damage
Heroes of Horror
True Necromancer 3, 6, 9, 12
Spontanteous and Prepared Arcane Spells
ECL 9, 12, 15, 18
12/14+12/14
+1 to +4 Caster Level
Libris Mortis
Ultimate Magus 1, 4, 7, 10
Spontanteous and Prepared Arcane Spells
ECL 6, 9, 12, 15
10/10+7/10
+1 to +4 Caster Level
Complete Mage
Unbound Scroll 2
Arcane or Infusions
ECL 7
4/5
+2 to +4 Caster Level for Scroll Use
Dragonmarked
Unseen Seer 3, 6, 9
Arcane
ECL 8, 11, 14
10/10
+1, +2, +3 Caster Level for arcane Divination spells
Complete Mage
Visionary Seeker 1
Any
ECL 6
5/10
+1 to +10 Caster Level for Divination spells, scales off Visionary Seeker levels
Planar Handbook
Wild Mage 1
Arcane
ECL 6
Chaotic
10/10
-2 to +3 Caster Level for each spell cast
Complete Arcane
Wizard of High Sorcery 1
Arcane
ECL 5
Evil (Black Robe), Good (White Robe), Neutral (Red Robe)
10/10
+1 Caster Level for specialized school
Dragonlance Campaign Setting
Wizard of High Sorcery 1
Arcane
ECL 5
Evil (Black Robe), Good (White Robe), Neutral (Red Robe)
10/10
+0 to +3 Caster Level depending on moon phases
Dragonlance Campaign Setting
Yathrinshee
Arcane and Divine
ECL 7
6/10+6/10
Combine Caster Level of all spellcasting classes to calculate CL for Necromancy
Player's Guide to Faerun
Feats
Abyss-Bound Soul (Fraz-Urb-luu) +1 Caster Level boost for Illusion, Evil (Fiendish Codex I)
Abyss-Bound Soul (Malcanthet) +1 Caster Level boost for Enchantment, Evil (Fiendish Codex I)
Abyss-Bound Soul (Orcus) +1 Caster Level boost for Necromancy, Evil (Fiendish Codex I)
Aerenal Half-Life +1 Caster Level boost for Necromancy (Players Guide to Eberron)
Arcane Thesis +2 Caster Level any one spell (Players Handbook 2)
Bloodline of Fire +2 Caster Level Fire spells (Players Guide to Faerϋn)
Cali****e Elementalist (Air) +1 Caster Level for listed Air spells, breaks cap (Races of Faerϋn)
Cali****e Elementalist (Fire) +1 Caster Level for listed Fire spells, breaks cap (Races of Faerϋn)
Ceremonial Empowerment +1 Sacred Caster Level once per sixteen days (Faiths of Eberron)
Dark Speech +1 Profane Caster Level, take 1d4 CHA damage (Book of Vile Darkness)
Defiler +1 Caster Level, increase casting time (Dragon Magazine #331)
Demon Mastery +1 Caster Level for effects relating to summoning demons (Fiendish Codex I)
Divine Spell Power +1-4 Caster Level boost, based on Turning Check, Divine Spellcasting (Complete Divine)
Domain Focus +1 Caster Level for one domain, out of domain spell slots (Complete Divine)
Draconic Power +1 Caster Level for draconic heritage energy type (Acid, Cold, Charm, Earth Electric, Fire, Force, Light, Poison or Disease, Sonic) (also +1 DC for associated arcane spells) (Races of Dragon)
Drift Magic +1 Caster Level for Earth magic or magic that deals dessication damage (Sandstorm)
Earth Focus +1 Caster Level for spells that do not allow a save (Dragon Magazine #314)
Earth Spell Bonus Caster Level based on spell slot, not Fire, Air or Water (Races of Stone)
Elder Giant Magic +1 to +3 Caster Level based on casting time (Secrets of Xendrik)
Elemental Spellcasting +1 to Caster Level for one of Air, Earth, Fire or Water (Planar Handbook)
Enchanting Song +1 Caster Level for Enchantment Spells, costs one Bardic Music use (Races of Stone)
Fey Power +1 Caster Level for Enchantment Spells, Warlock Incantations (Complete Mage)
Fiendish Power +1 Caster Level for Evil Spells, Warlock Incantations (Complete Mage)
Focused Specialist +1 Caster Level for next spell when you expend arcane focus (Dragon Magazine #351)
Frozen Magic 0 to +2 Caster Level for Cold Spells, depends on temperature (Frostburn)
Initiate of Selune +5 Caster Level for Augury and Divination Spells (Player's Guide to Faerϋn)
Initiate of Boccob +1 Caster Level for Divination Spells (Dragon Magazine #342)
Inspire Spellpower +1 Caster Level Allies Only, costs one Bardic Music use (Races of Stone)
Inspired Master +1 Caster Level on the effects of magic items, only applies to character with feat. (Dragon Magazine #339)
Jester's Magic +1 Caster Level for listed spells (City of Splendors: Waterdeep)
Lunar Magic +1 Caster Level in full moon (-1 Caster Level in new moon) (City of Splendors: Waterdeep)
Metamagic Vigor +1 Caster Level when using the same metamagic for two rounds (Complete Mage)
Mighty Dragonmark +2 Caster Level for dragonmarks (Complete Mage)
Misleading Song +1 Caster Level for Illusion spells, requires Bardic Music use (Races of Stone)
Open Least Chakra, Hands +1 Insight Bonus to Caster Level when binding a Rod, Staff or Wand, only applies to user and only applies to bound item (Magic of Incarnum)
Pious Spellsurge add 1d6 to caster level check (Complete Divine)
Pious Soul add 1d6 to caster level check (Complete Divine)
Planar Touchstone Mausoleum of Icy Fear, +1 Caster Level, lasts 10 mins/HD of a killed creature, 8 uses (Planar Handbook)
Primitive Caster +0 to +3 Caster Level by adding extra components to spells that do not have them (Frostburn)
Reckless Wand Wielder +2 Caster Level wands only (Complete Adventurer)
Reserves of Strength +1 to +3 Caster Level, stuns or damages, breaks cap (Dragonlance Campaign Setting)
Ships Mage +1 Caster Level on ship only (Stormwrack)
Spell Thematics +1 Caster Level for a single spell per spell level (Players Guide to Faerun)
Storm Magic +1 Caster Level while in Storm (Frostburn)
Truebond +1 Caster Level after performing Ritual of Magic or Ritual of Song, must be holding/wearing bonded item (Dungeon Master's Guide II)
Wand Mastery +2 Caster Level for wands (Eberron Campaign Setting)
Words of Creation +1 Sacred Bonus to Caster Level (Book of Exalted Deeds
Multiclassing Feats
Aligned Theurgy - Can combine caster levels for multiple classes for an alignment you have as a character with an alignment-based domain. (Dragon #325)
Druidic Theurgy Can combine druid class levels and a second casters levels to determine caster level (Dragon Magazine #325)
Elemental Theurgy Can combine arcane spell level with spell level of a class that grants an elemental domain (Air, Earth, Fire, Water) (Dragon Magazine #325)
Master Spellthief Stack spellthief and arcane casting classes to calculate Caster Level
Mystic Companion +4 Caster Level for Ranger, cannot have higher caster level than Ranger levels (Dragon Magazine #339)
Practiced Spellcaster +4 Caster Level, up to HD (Complete Divine)
Psiotheurgist Add manifester level and arcane caster level to calculate caster level when casting from specialist school. Add manifester level and arcane caster level to calculate manifester level from the related psionic discipline (Dragon Magazine #325)
Theurgic Creationist When crafting add caster levels of different classes when creating an item (Dragon Magazine #325)
Theurgic Specialist Add caster levels of all classes to calculate Caster Level when using spells from Specialist School
(Dragon Magazine #325)
Reserve Feats
All reserve feats provide +1 competence bonus to caster level.
Alphabetical
Acidic Splatter Level 2 spellcasting, Acid spells (Complete Mage)
Aquatic Breath Level 3 spellcasting, Water spells (Complete Mage)
Blade of Force Level 3 spellcasting, Force spells (Complete Mage)
Borne Aloft Level 5 spellcasting, Air spells (Complete Mage)
Channel Miasma Level 2 spellcasting, Death spells (Complete Champion)
Clap of Thunder Level 3 spellcasting, Sonic spells (Complete Mage)
Clutch of Earth Level 2 spellcasting, Earth spells (Complete Mage)
Dimensional Jaunt Level 4 spellcasting, Teleport spells (Complete Mage)
Dimensional Reach Level 3 spellcasting, Conjuration (summoning) spells (Complete Mage)
Drowning Glance Level 4 spellcasting, water spells (Complete Mage)
Face Changer Level 3 spellcasting, glamer spells (Complete Mage)
Fiery Burst Level 2 spellcasting, fire spells (Complete Mage)
Holy Warrior Level 4 spellcasting, force spells (Complete Champion)
Hurricane Breath Level 2 spellcasting, air spells (Complete Mage)
Invisible Needle Level 3 spellcasting, force spells (Complete Mage)
Magic Disruption Level 3 spellcasting, abjuration spells (Complete Mage)
Magic Sensitive Level 3 spellcasting, divination spells (Complete Mage)
Minor Shapeshift Level 4 spellcasting, polymorph spells (Complete Mage)
Mitigate Suffering Level 2 spellcasting, conjuration (healing) spells (Complete Champion)
Mystic Backlash Level 5 spellcasting, abjuration spells (Complete Mage)
Protective Ward Level 1 spellcasting, abjuration spells (Complete Champion)
Shadow Veil Level 2 spellcasting, darkness spells (Complete Mage)
Sickening Grasp Level 3 spellcasting, necromancy spells (Complete Mage)
Storm Bolt Level 3 spellcasting, electricity spells (Complete Mage)
Summon Elemental Level 4 spellcasting, conjuration (summoning) spells (Complete Mage)
Sunlight Eyes Level 4 spellcasting, light spells (Complete Mage)
Touch of Distraction Level 3 spellcasting, enchantment spells (Complete Mage)
Touch of Healing Level 2 spellcasting, healing spells (Complete Champion)
Wind-Guided Arrows Level 3 spellcasting, wind spells (Complete Mage)
Winters Blast Level 2 spellcasting, cold spells (Complete Mage)
By Spell Type
Abjuration Protective Ward, Level 1 spellcasting (Complete Champion), Magic Disruption, Level 3 spellcasting (Complete Mage), Mystic Backlash, Level 5 spellcasting (Complete Mage)
Acid Spells Acid Splatter, Level 2 spellcasting (Complete Mage)
Air Spells Hurricane Breath, Level 2 spellcasting (Complete Mage), Borne Aloft, Level 5 spellcasting (Complete Mage)
Cold Spells Winters Blast, Level 2 spellcasting (Complete Mage)
Conjuration (Healing) Mitigate Suffering, Level 2 spellcasting (Complete Champion)
Conjuration (Summoning) Dimensional Reach, Level 3 spellcasting (Complete Mage), Summon Elemental, Level 4 spellcasting, (Complete Mage)
Darkness Spells Shadow Veil, Level 2 spellcasting, darkness spells (Complete Mage)
Death Spells Channel Miasma, Level 2 spellcasting (Complete Champion)
Divination Spells Magic Sensitive, Level 3 spellcasting (Complete Mage)
Earth Spells Clutch of Earth, Level 2 spellcasting (Complete Mage)
Electricity Spells Storm Bolt, Level 3 spellcasting (Complete Mage)
Enchantment Spells Touch of Distraction, Level 3 spellcasting (Complete Mage)
Fire Spells Fiery Burst, Level 2 spellcasting (Complete Mage)
Force Spells Blade of Force, Level 3 spellcasting (Complete Mage), Invisible Needle, Level 3 spellcasting (Complete Mage), Holy Warrior, Level 4 spellcasting (Complete Champion)
Glamer spells Face Changer, Level 3 spellcasting (Complete Mage)
Healing Spells Touch of Healing, Level 2 spellcasting (Complete Champion)
Light Spells Sunlight Eyes, Level 4 spellcasting (Complete Mage)
Necromancy Spells Sickening Grasp, Level 3 spellcasting, (Complete Mage)
Polymorph Spells Minor Shapeshift, Level 4 spellcasting (Complete Mage)
Sonic Spells Clap of Thunder Level 3 spellcasting (Complete Mage)
Teleport Spells Dimensional Jaunt, Level 4 spellcasting, (Complete Mage)
Water Spells Aquatic Breath, Level 3 spellcasting (Complete Mage), Drowning Glance, Level 4 spellcasting (Complete Mage)
Wind Spells Wind-Guided Arrows, Level 3 spellcasting (Complete Mage)
Domains
Information taken from this (https://web.archive.org/web/20191219065916/http://ftm3.altervista.org/ASMoNM/domains.html/) thread. See also Ways to Expand A Spell List ( https://forums.giantitp.com/showthread.php?646021-Ways-to-Expand-a-Spell-List/) for information about how to gain domains.
Artifice +1 Caster Level Creation spells (Eberron Campaign Setting)
Beguilement +1 Caster Level Compulsion spells (Dragon #312, p50)
Chaos +1 Caster Level Chaos spells (Players Handbook)
Craft +1 Caster Level Conjuration spells (Players Guide to Faerϋn)
Creation +1 Caster Level Conjuration (Creation) spells (Spell Compendium)
Envy +1 Caster Level spells that damage or drain ability scores or bestow negative levels (Spell Compendium)
Evil +1 Caster Level Evil spells (Players Handbook)
Ghost +1 Caster Level Divination spells (Ghostwalk)
Gnome +1 Caster Level Illusion spells (Spell Compendium)
Good +1 Caster Level Good spells (Players Handbook)
Healing +1 Caster Level Conjuration (Healing) spells (Players Handbook)
Humility +1 Caster Level Compulsion spells (Dragon #355, p28)
Illusion +1 Caster Level Illusion spells (Spell Compendium)
Knowledge +1 Caster Level Divination spells (Players Handbook)
Law +1 Caster Level Law spells (Players Handbook)
Necromancy +1 Caster Level Necromancy spells (Eberron Campaign Setting)
Oracle +2 Caster Level Divination spells (Spell Compendium)
Purification +1 Caster Level Abjuration spells (Spell Compendium)
Summoner +2 Caster Level Conjuration (summoning, calling) spells (Spell Compendium)
Transformation +1 Caster Level Transmutation spells (Races of Eberron)
Truth +1 Caster Level Divination spells (Races of Eberron)
Spells
Alphabetical
Abyssal Rift Wizard 9, Entropy 9, +2 Caster Level for Conjuration (Evil) Spells (Fiendish Codex I)
Adept Spirit Cleric 2, Wizard 3, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Adept Spirit, Mass Cleric 6, Wizard 7, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Channel the Mishtai Wizard 2, 1/6 chance to get +1 Insight Bonus to Caster Level, lose -1hp/HD (Magic of Incarnum)
Channel the Mishtai, Greater Wizard 6, 1/6 chance to get +1 Insight Bonus to Caster Level, lose -1hp/HD (Magic of Incarnum)
Consumptive Field Cleric 4, Varied Caster Level Boost (Spell Compendium)
Consumptive Field, Greater Cleric 7, Varied Caster Level Boost (Spell Compendium)
Create Magic Tattoo Wizard 2, +1 Caster Level Boost (requires a Caster Level of 13 and Craft DC 20) (Spell Compendium)
Death Knell Cleric 2, +1 Caster Level Boost (Player Handbook)
Frostfell Druid 8, Wizard 9, +1 Caster Level Boost (Frostfell)
Harmonic Chorus Bard 2, +2 Morale Bonus Caster Level Boost (Requires Concentration Check) (Spell Compendium)
Hymn of Praise Bard 3, +2 Caster Level Good-Aligned Divine Spellcasters (Spell Compendium)
Infernal Threnody Bard 3, +2 Caster Level Evil-Aligned Divine Spellcasters (Spell Compendium)
Mystic Surge Wizard 4, +1 Caster Level one spell (Players Handbook 2)
Spell Enhancer Wizard 4, +2 Caster Level one spell (and +1 DC for saving throw) (Spell Compendium)
Suffer the Flesh Wizard 2, +1 to +5 Caster Level Boost, , -2 CON damage per level increase, great persisted, costs 250gp (Magic of Eberron)
Spell Level
Spell Level 2
Adept Spirit Cleric 2, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Channel the Mishtai Wizard 2, 1/6 chance to get +1 Insight Bonus to Caster Level, lose -1hp/HD (Magic of Incarnum)
Create Magic Tattoo Wizard 2, +1 Caster Level Boost (requires a Caster Level of 13 and Craft DC 20) (Spell Compendium)
Death Knell Cleric 2, +1 Caster Level Boost (Player Handbook)
Harmonic Chorus Bard 2, +2 Morale Bonus Caster Level Boost (Requires Concentration Check) (Spell Compendium)
Suffer the Flesh Wizard 2, +1 to +5 Caster Level Boost, , -2 CON damage per level increase, great persisted, costs 250gp (Magic of Eberron)
Spell Level 3
Adept Spirit Wizard 3, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Hymn of Praise Bard 3, +2 Caster Level Good-Aligned Divine Spellcasters (Spell Compendium)
Infernal Threnody Bard 3, +2 Caster Level Evil-Aligned Divine Spellcasters (Spell Compendium)
Spell Level 4
Consumptive Field Cleric 4, Varied Caster Level Boost (Spell Compendium)
Mystic Surge Wizard 4, +1 Caster Level one spell (Players Handbook 2)
Spell Enhancer Wizard 4, +2 Caster Level one spell (and +1 DC) (Spell Compendium)
Spell Level 6
Adept Spirit, Mass Cleric 6, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Channel the Mishtai, Greater Wizard 6, 1/6 chance to get +1 Insight Bonus to Caster Level, lose -1hp/HD (Magic of Incarnum)
Spell Level 7
Adept Spirit, Mass Wizard 7, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Consumptive Field, Greater Cleric 7, Varied Caster Level Boost (Spell Compendium)
Spell Level 8
Frostfell Druid 8, +1 Caster Level Boost (Frostfell)
Spell Level 9
Abyssal Rift Wizard 9, Entropy 9, +2 Caster Level for Conjuration (Evil) Spells (Fiendish Codex I)
Frostfell Druid 8, Wizard 9, +1 Caster Level Boost (Frostfell)
Items, Permanent Bonus
Alphabetical
Ankh of Ascension 9,000gp, +4 Caster Level, costs spell slots, divine only, 3/day (Magic Item Compendium)
Arcanist's Gloves 500gp, +2 Caster Level. 1st level arcane spells only, 2/day (Magic Item Compendium)
Band of Spell Enhancement 10,080gp, +2 Caster Level 1/day (Expedition to Castle Ravenloft)
Barbs of Hextor 350gp, +1 Caster Level Evil spells or Evil domain, worship Hextor. (Complete Champion)
Bead of Karma 20,000gp, +4 Caster Levels for 10 mins, Divine Casters, 1/day (Dungeon Masters Guide)
Bolt of Heironeous 350, +1 Caster Level Good spells or Good domain, worship Heironeous (Complete Champion)
Boots of Big Stepping 6000gp, +2 Caster Level for Teleportation spells
Brilliant Jewel 24,500gp, +2 Caster Level of one school (can change schools) (Dragon #356, p68)
Devastation of Nerull 350gp, +1 Caster Level to Death domain or Necromany Spells, worship Nerull (Complete Champion)
Ioun Stone (Orange Prism) 30,000gp, +1 Caster Level (Dungeon Master Guide)
Libram of Flesh 178,500gp, +2 Caster Level when creating Golems (Arms and Equipment Guide)
Mirror of Olidammara 350gp, +1 Caster Level for Luck Domain spells or Chaos Spells, worship Olidammara (Complete Champion)
Moradins Forge 350gp, +1 Caster Level for Earth Domain or Earth spells, worship Moradin (Complete Champion)
Natures Children 350gp, +1 Caster Level for Animal Domain or spells that aid, protect, speak with or summon animals (Complete Champion)
Natures Sickle 350gp, +1 Caster Level for Earth, Plant or Sun Domain spells. (Complete Champion)
Nugget of Garl Glittergold 350gp, +1 Caster Level for Trickery Domain or Illusion spells, worship Garl Glittergold. (Complete Champion)
Obad-Hai's Green Man 350gp, +2 Caster Level for Animal or Plant domains, worship Obad-Hai (Complete Champion)
Raistlins Frog 1000gp, +5 Caster Levels for 5 rounds, 1/day (WOTC Online (http://web.archive.org/web/20060628101950/http://wizards.com/default.asp?x=books/dl/magicitems) )
Ring of Arcane Might 20,000gp, +1 Caster Level, Arcane Casting. (Magic Item Compendium)
Ring of Mystic Healing 3,500gp, +1 Competence Bonus to Caster Level, Cure Spells. (Magic Item Compendium)
Ring of Mystic Fire 7,500gp, +1 Competence Bonus to Caster Level, Fire Spells. (Magic Item Compendium)
Ring of Mystic Lightning 7,500gp, +1 Competence Bonus to Caster Level, Electric Spells. (Magic Item Compendium)
Robe of Arcane Might 21,000gp, +1 Competence Bonus to Caster Level, 1 School. (Magic Item Compendium)
Rod of Elemental Might 9,600gp, +2 Caster Level, 1 School, Wu Jen Only. (Complete Mage)
Ruby Skull of Wee Jas 350gp, +1 Caster Level Death Domain or Necromancy, worship Wee Jas. (Complete Champion)
Shawl of Bewitching 3,500gp, +1 Caster Level Enchant (Charm) Spells. (Complete Adventurer)
Silver Badge of Larethian 350gp, +1 Caster Level Protection Domain or Abjuration, worship Corellon Larethian. (Complete Champion)
Staff of Shadow Maiming (Price Unlisted) +2 Caster Level Necromancy Spells (Dungeon #112, P91)
Talisman of Boccob 350gp, +1 Caster Level Knowledge Domain or Divination, worship Boccob. (Complete Champion)
Talisman of the Twelve Moons 4,500gp, +1 when outside at night. Add an extra +1 to spells you can cast while Wild Shaping. Shifter Only. (Races of Eberron)
Tome of the Stilled Tongue 7000gp, +1 Caster Level for 24 hours for HP (Magical Item Compendium)
Tome of the Wyrm 15,000gp, +1 to +9 Insight Bonus to Caster Level when targeting Dragons (Dragon Magic)
Vanguard of Kord 350gp, +1 Caster Level Luck Domain or Transmutation, worship Kord. (Complete Champion)
Vecnas Hand and Eye 350gp, +1 Caster Level Knowledge and Magic Domain, worship Vecna. (Complete Champion)
War Cross of St. Cuthbert 350gp, +1 Caster Level Mind-Affecting Spells, worship Cuthbert. (Complete Champion)
Yondallas Cornucopia 350gp, +1 Caster Level Law Domain, Good Spells, and Create Food and Water, worship Yondalla. (Complete Champion)
By Price
Staff of Shadow Maiming (Price Unlisted) +2 Caster Level Necromancy Spells (Dungeon #112, P91)
Barbs of Hextor 350gp, +1 Caster Level Evil spells or Evil domain, worship Hextor. (Complete Champion)
Bolt of Heironeous 350, +1 Caster Level Good spells or Good domain, worship Heironeous (Complete Champion)
Devastation of Nerull 350gp, +1 Caster Level to Death domain or Necromany Spells, worship Nerull (Complete Champion)
Mirror of Olidammara 350gp, +1 Caster Level for Luck Domain spells or Chaos Spells, worship Olidammara (Complete Champion)
Moradins Forge 350gp, +1 Caster Level for Earth Domain or Earth spells, worship Moradin (Complete Champion)
Natures Children 350gp, +1 Caster Level for Animal Domain or spells that aid, protect, speak with or summon animals (Complete Champion)
Natures Sickle 350gp, +1 Caster Level for Earth, Plant or Sun Domain spells. (Complete Champion)
Nugget of Garl Glittergold 350gp, +1 Caster Level for Trickery Domain or Illusion spells, worship Garl Glittergold. (Complete Champion)
Obad-Hai's Green Man 350gp, +2 Caster Level for Animal or Plant domains, worship Obad-Hai (Complete Champion)
Ruby Skull of Wee Jas 350gp, +1 Caster Level Death Domain or Necromancy, worship Wee Jas. (Complete Champion)
Silver Badge of Larethian 350gp, +1 Caster Level Protection Domain or Abjuration, worship Corellon Larethian. (Complete Champion)
Talisman of Boccob 350gp, +1 Caster Level Knowledge Domain or Divination, worship Boccob. (Complete Champion)
Vanguard of Kord 350gp, +1 Caster Level Luck Domain or Transmutation, worship Kord. (Complete Champion)
Vecnas Hand and Eye 350gp, +1 Caster Level Knowledge and Magic Domain, worship Vecna. (Complete Champion)
War Cross of St. Cuthbert 350gp, +1 Caster Level Mind-Affecting Spells, worship Cuthbert. (Complete Champion)
Yondallas Cornucopia 350gp, +1 Caster Level Law Domain, Good Spells, and Create Food and Water, worship Yondalla. (Complete Champion)
Arcanist's Gloves 500gp, +2 Caster Level. 1st level arcane spells only, 2/day (Magic Item Compendium)
Raistlins Frog 1000gp, +5 Caster Levels for 5 rounds, 1/day (WOTC Online (http://web.archive.org/web/20060628101950/http://wizards.com/default.asp?x=books/dl/magicitems) )
Ring of Mystic Cure 3,500gp, +1 Competence Bonus to Caster Level, Cure Spells. (Magic Item Compendium)
Shawl of Bewitching 3,500gp, +1 Caster Level Enchant (Charm) Spells. (Complete Adventurer)
Talisman of the Twelve Moons 4,500gp, +1 to 3 Caster Level. +1 outside at night. +2 in Wild Shape, Shifter Only. (Races of Eberron)
Boots of Big Stepping 6000gp, +2 Caster Level for Teleportation spells
Tome of the Stilled Tongue 7000gp, +1 Caster Level for 24 hours for HP (Magical Item Compendium)
Ring of Mystic Fire 7,500gp, +1 Competence Bonus to Caster Level, Fire Spells. (Magic Item Compendium)
Ring of Mystic Lightning 7,500gp, +1 Competence Bonus to Caster Level, Electric Spells. (Magic Item Compendium)
Ankh of Ascension 9,000gp, +4 Caster Level, costs spell slots, divine only, 3/day (Magic Item Compendium)
Rod of Elemental Might 9,600gp, +2 Caster Level, 1 School, Wu Jen Only. (Complete Mage)
Band of Spell Enhancement 10,080gp, +2 Caster Level 1/day (Expedition to Castle Ravenloft)
Tome of the Wyrm 15,000gp, +1 to +9 Insight Bonus to Caster Level when targeting Dragons (Dragon Magic)
Bead of Karma 20,000gp, +4 Caster Levels for 10 mins, Divine Casters, 1/day (Dungeon Masters Guide)
Ring of Arcane Might 20,000gp, +1 Caster Level, Arcane Casting. (Magic Item Compendium)
Robe of Arcane Might 21,000gp, +1 Competence Bonus to Caster Level, 1 School. (Magic Item Compendium)
Brilliant Jewel 24,500gp, +2 Caster Level of one school (can change schools) (Dragon #356, p68)
Ioun Stone (Orange Prism) 30,000gp, +1 Caster Level (Dungeon Master Guide)
Libram of Flesh 178,500gp, +2 Caster Level when creating Golems (Arms and Equipment Guide)
Dragonbone Golem Manual 28,000gp, +1 Caster Level when creating a Dragonbone Golem (Draconomicon)
Drakestone Golem Manual 40,000gp, +3 Caster Level when creating a Drakestone Golem (Draconomicon)
Ironwyrm Golem Manual 50,000gp, +4 Caster Level when creating a Ironwyrm Golem (Draconomicon)
Items, Consumables
Alphabetical
Agony (Liquid Pain) 200gp, +2 Caster Level, 1-use, nonstacking (Book of Vile Darkness)
Ambrosia (Distilled Joy) 200gp, +2 Caster Level for good spells, 1-use, non-stacking (Book of Exalted Deeds)
Crypt Powder Unknown Price, +1 Caster Level spells that target corpses or undead, 1-use (Complete Champion)
Couatl Feather Unknown Price, 35% chance of +2 Caster Level for good spells, 1-use (Book of Exalted Deeds)
Domain Draught 3,300gp, grants a domain for 1 day, 1-use (see domain section) (Magic Item Compendium)
Feather of the Far Reaches 95gp, +1 Caster Level Travel Domain, 1-use (Complete Champion)
Game of Fate 550gp, 45% chance of +1 Caster Level for spells that give bonuses to attack, damage, saves or checks, 1-use (Complete Champion)
Heros Tears 675gp, +2 Caster Level for Good spells, 1-use (Complete Champion)
Humanoid Heart 2s, 25% chance of +2 Caster Level for Evil spells, 1-use (Book of Vile Darkness)
Kiss of Discord 310gp, +2 Caster Level for Chaos spells, 1-use (Complete Champion)
Skiurid Nugget 1000gp, 50% chance of +2 Caster Level for Necromancy spells, 1-use (Monster Manual IV)
Talon of Ehlonna 370gp, +2 Caster Level for Animal Domain spells or spells that target animals, 1-use (Complete Champion)
Terran Brandy 500gp, +2 Alchemical Bonus to Caster Level for 1d20 + 20 minutes (Book of Vile Darkness)
True Divine Focus 500gp, all druid spells, 1-use (Planar Handbook)
Vial of the Last Gasp 310gp, 2,200gp, +1 Caster Level all spells, 10 minutes, (Complete Adventurer)
By Price
Crypt Powder Unknown Price, +1 Caster Level spells that target corpses or undead, 1-use (Complete Champion)
Couatl Feather Unknown Price, 35% chance of +2 Caster Level for good spells, 1-use (Book of Exalted Deeds)
Humanoid Heart 2s, 25% chance of +2 Caster Level for Evil spells, 1-use (Book of Vile Darkness)
Feather of the Far Reaches 95gp, +1 Caster Level Travel Domain, 1-use (Complete Champion)
Agony (Liquid Pain) 200gp, +2 Caster Level, 1-use, nonstacking (Book of Vile Darkness)
Ambrosia (Distilled Joy) 200gp, +2 Caster Level for good spells, 1-use, non-stacking (Book of Exalted Deeds)
Kiss of Discord 310gp, +2 Caster Level for Chaos spells, 1-use (Complete Champion)
Talon of Ehlonna 370gp, +2 Caster Level for Animal Domain spells or spells that target animals, 1-use (Complete Champion)
Terran Brandy 500gp, +2 Alchemical Bonus to Caster Level for 1d20 + 20 minutes (Book of Vile Darkness)
True Divine Focus 500gp, all druid spells, 1-use (Planar Handbook)
Skiurid Nugget 1000gp, 50% chance of +2 Caster Level for Necromancy spells, 1-use (Monster Manual IV)
Game of Fate 550gp, 45% chance of +1 Caster Level for spells that give bonuses to attack, damage, saves or checks, 1-use (Complete Champion)
Heros Tears 675gp, +2 Caster Level for Good spells, 1-use (Complete Champion)
Vial of the Last Gasp 2,200gp, +1 Caster Level all spells, 10 minutes, (Complete Adventurer)
Domain Draught 3,300gp, grants a domain for 1 day, 1-use (see domain section) (Magic Item Compendium
Other Caster Level Boosts
Bloodtouched Rite (Ritual) +1 Caster Level to Necromancy Spells (Player's Guide to Eberron)
Bloodlines +1 to caster level for every bloodline level taken, doesn't progress spells per day (Unearthed Arcana)
Circle Magic (Feat, Ritual) Up to Caster Level 40, requires multiple people with Circle Magic or associated feat (Ghostwalk, Player's Guide to Faerun)
Greater Rite of Passage (Ritual) +1 to Sorcerer Level (includes caster level and spells known)
(https://web.archive.org/web/20060423212350/http://wizards.com/default.asp?x=dnd/we/20060420a)
Node Magic (Location) varies gives bonus to caster level depending on class of node, promixity and check, can be improved with Node Magic feats and spells. (Underdark, Champions of Ruin)
Pelors Shadow Guard (Affiliation) +1 Caster Level to Good, Healing, Law, Strength, Sun and War domains (Complete Champion)
Shieldstone Cavern (Location) 1,000gp, +1 Caster Level to Abjuration (Complete Mage)
Spark (Location) +3 Caster Level for any spell. (Magic of Faerun)
Spellgifted (Trait) +1 Caster Level for chosen school, -1 Caster Level for all other schools (Unearthed Arcana)
Superior Summons (Spell, Spell Template) +1 Caster Level for Conjuration Spells (Dragon Magazine #311)
These threads are only as good as everyone else that assists in compiling them, so thank you for everyone for your help, no matter how minor.
Corrections and additions always welcome.
Quick Index
Races
Base Classes
Prestige Classes
Feats
Multiclassing Feats
Reserve Feats
Domains
Spells
Alphabetical
By Spell Level
Items, Permanent Bonus
Alphabetical
By Price
Items, Consumables
Alphabetical
By Price
Other Caster Level Boosts
Changing Spell Types
Spells with Uncapped Damage
Spell with Nonstandard Uncapped Effects
Overcoming Spell Resistance
Races
Aventi 0 LA, +1 Caster Level to Water spells (Stormwrack)
Chaos Gnome +1 LA, +1 Caster Level to Chaos spells (Races of Stone)
Dream Dwarf 0 LA, +1 Caster Level to Earth and Divination spells (Races of Stone)
Fire Gnome +1 LA, +2 Caster Level to Fire spells (Planar Handbook)
Gloaming +2 LA, +1 Caster Level to Illusion (Shadow) spells (Underdark)
Illumian (krau sigil), 0 LA, +2 Caster Level to all spells, up to HD only (Races of Destiny)
Mephling +1 LA, +1 Caster Level to Air, Fire, Earth or Water spells (Planar Handbook)
Raptoran 0 LA, +1 Caster Level to Air Spells (Races of the Wild)
Base Classes
Gnome Paragon 2, 3 +1 to Illusion Spells each level (Unearthed Arcana)
Hexblade 4 (Aligned Spellcaster) spells cast at opposite alignment gain +1 Caster Level (+2 Caster Level if opponent has opposite alignment as subtype) (Dragon Magazine #357)
Hexblade 4 (Disciple of Boccob) craft at +1 Caster Level (Dragon Magazine #357)
Hexblade 4 (Focus Caster) (Divination) Divination Spells +1 (Dragon Magazine #348)
Hexblade 4 (School Mastery) Cast all spells from one chosen school at +1 Caster Level (Dragon Magazine #357)
Paladin 4 (Mystic Fire Knight) treat caster levels as 1/2 Paladin level +2 (instead of 1/2 Paladin level). Can also add caster level from other arcane classes. (Champions of Valor)
Ranger 4 (Shooting Star) treat caster levels as 1/2 Ranger level +2 (instead of 1/2 Paladin level). Can also add caster level from other arcane classes. (Champions of Valor)
Sorcerer 1 (Aligned Spellcaster) spells cast at opposite alignment gain +1 Caster Level (+2 Caster Level if opponent has opposite alignment as subtype) (Dragon Magazine #357)
Sorcerer 1 (Blood of Khyber) Conjuration (Summoning) and Transmutation +1 Caster Level (+2 Caster Level if opponent has opposite alignment as subtype) (Dragon Magazine #351)
Sorcerer 1 (Disciple of Boccob) craft at +1 Caster Level (Dragon Magazine #357)
Sorcerer 1 (Focus Caster) (Divination) Divination Spells +1 Caster Level (Dragon Magazine #348)
Sorcerer 1 (Focus Caster) (Illusion) Illusion Spells +1 Caster Level (Dragon Magazine #348)
Sorcerer 13 (Githyanki Sorcerer) Fire Spells +1 Caster Level (Dragon Magazine #348)
Sorcerer 1 (School Mastery) Cast all spells from one chosen school at +1 Caster Level (Dragon Magazine #357)
Sorcerer 1 (Spheres) Cast all spells from one chosen sphere at +1 Caster Level (Dragon Magazine #330)
Wizard 1 (Aligned Spellcaster) spells cast at opposite alignment gain +1 Caster Level (+2 Caster Level if opponent has opposite alignment as subtype) (Dragon Magazine #357)
Wizard 1 (Disciple of Boccob) craft at +1 Caster Level (Dragon Magazine #357)
Wizard (Domain Wizard) +1 Caster Level for domain spells (Unearthed Arcana)
Wizard (Filidh Alternate Class) 5, 10, 15, 20 Divination Spells +1/+2/+3/+4 at 20 (Dragon Magazine #324)
Wizard 1 (Focus Caster) (Divination) Divination Spells +1 Caster Level (Dragon Magazine #348)
Wizard (Evoker) 1 +1 Caster Level for Acid, Cold, Electric, Fire or Sonic (Unearthed Arcana)
Wizard (Focus Caster) (Illusion) 1 +1 Caster Level Illusion Spells (Dragon Magazine #348)
Wizard 1 (School Mastery) Cast all spells from one chosen school at +1 Caster Level (Dragon Magazine #357)
of Acid, Cold, Electric, Fire, or Sonic at +1 Caster Level (Unearthed Arcana)
Wu Jen 6 casts spells from one element group (Earth, Fire, Wood, Metal, Water) at +2 Caster Level (Complete Mage)
Prestige Classes
Class
Spellcasting
ECL for Bonus Caster Level
Alignment
Spellcasting Progression
Bonus Caster Level Information
Sourcebook
Abjurant Champion 5
Arcane
5/5
Sets Caster Level to BAB
Complete Mage
Archmage 1-5
Arcane
ECL 13-17
5/5
+1 Caster Level, progression returns to standard at cost of 5th-level spell slot
Complete Arcane
Blood Magus 1
Arcane
ECL 6
Not LG
8/10
+1 Caster Level for one spell, does 1 damage to casters
Complete Arcane
Dark Scholar 1, 3-6, 8-10
Arcane
ECL 8, 10-13,15-17
9/10
+1 Caster Level for Divination and Illusion OR Conjuration OR Evocation OR all spells within 10-minute period
The Shattered Gates of Slaughtergarde
Geomancer 1, 3-6, 8-10
Arcane or Divine
ECL 8, 11, 14
10/10
+1 to +3 Caster Level depending on terrain
Complete Divine
Geometer 5
Arcane
ECL 11
5/5
+1 to Caster Level when using Spellglyphs
Complete Arcane
Halruaan Elder 5
Arcane
ECL 12
10/10
+X Caster Level, Circle Leader, allows to be centre of Circle Magic ritual
Shining South
Hathran 5
Arcane or Divine
ECL 12
LG, LN, or NG
10/10
+X Caster Level, Circle Leader, allows to be centre of Circle Magic ritual
Shining South
Hierophant 1-5
Divine
ECL 14-19
0/5
+1 Caster Level per level, Optional extra +1 Caster Level per level
Dungeon Master's Guide
Knight of the Weave
Arcane
ECL 6
Standalone casting, 6th-level arcane over 10 levels
Add arcane caster levels to calculate CL of Knight class
Champions of Valor
Master Specialist 6, 9
Arcane
ECL 9, 12
0/5
+1/+2 Caster Level for Specialist School
Complete Mage
Nightcloak 1
Divine
ECL 6
Evil
10/10
+2 Caster Level for Darkness Spells
Complete Divine Web Enhancement
Noctumancer 1
Mysteries + Arcane
ECL 6
Evil
10/10 + 10/10
Half Caster Level of dispelled spell
Tome of Magic
Paragnostic Apostle 1-5
Any
ECL 6-11
5/5
+1 Caster Level Domain Spell List OR One of Acid, Cold, Electricity, Fire OR Conjuration (Healing) or Transmutation spells that grant ability bonuses or penalties OR spells that change character form
Complete Champion
Rage Mage 1
Arcane
ECL 7
Nonlawful
5/10
Set Caster Level to character level, certain spell schools
Complete Warrior
Red Wizard 2, 4, 6, 8, 10
Arcane
ECL 7, 9, 11, 13, 15
Nongood
5/5
+1 to +5 Caster Level all spells
Dungeon Masters Guide
Red Wizard 5
Mysteries + Arcane
ECL 12
Nongood
5/5
+X Caster Level, Circle Magic, allows to be centre of Circle Magic ritual
Dungeon Masters Guide
Sanctified One 1, 3, 5
Any
ECL 8, 10, 12
2/5
1 + INT to Caster Level for one round per day
Complete Champion
Sandshaper 1
Arcane
ECL 6
Any Neutral
8/10
+1 Caster Level when casting in wasteland
Sandstorm
Silver Pyromancer 1
Arcane
ECL 6
LG
4/5
Set Caster Level to character level for Fire spells
Five Nations
Sublime Chord 1
Arcane
ECL 7
Any Nonlawful
10/10
Add caster level of Sublme Chord to an arcane caster class and vice versa.
Complete Arcane
Sublime Chord 2
Arcane
ECL 8
Any Nonlawful
10/10
+1 to +4 Caster Level depending on Perform Check
Complete Arcane
Tainted Scholar 1
Arcane Spells or Least Invocations
ECL 6
10/10
+1 Caster Level, take 1 damage
Heroes of Horror
True Necromancer 3, 6, 9, 12
Spontanteous and Prepared Arcane Spells
ECL 9, 12, 15, 18
12/14+12/14
+1 to +4 Caster Level
Libris Mortis
Ultimate Magus 1, 4, 7, 10
Spontanteous and Prepared Arcane Spells
ECL 6, 9, 12, 15
10/10+7/10
+1 to +4 Caster Level
Complete Mage
Unbound Scroll 2
Arcane or Infusions
ECL 7
4/5
+2 to +4 Caster Level for Scroll Use
Dragonmarked
Unseen Seer 3, 6, 9
Arcane
ECL 8, 11, 14
10/10
+1, +2, +3 Caster Level for arcane Divination spells
Complete Mage
Visionary Seeker 1
Any
ECL 6
5/10
+1 to +10 Caster Level for Divination spells, scales off Visionary Seeker levels
Planar Handbook
Wild Mage 1
Arcane
ECL 6
Chaotic
10/10
-2 to +3 Caster Level for each spell cast
Complete Arcane
Wizard of High Sorcery 1
Arcane
ECL 5
Evil (Black Robe), Good (White Robe), Neutral (Red Robe)
10/10
+1 Caster Level for specialized school
Dragonlance Campaign Setting
Wizard of High Sorcery 1
Arcane
ECL 5
Evil (Black Robe), Good (White Robe), Neutral (Red Robe)
10/10
+0 to +3 Caster Level depending on moon phases
Dragonlance Campaign Setting
Yathrinshee
Arcane and Divine
ECL 7
6/10+6/10
Combine Caster Level of all spellcasting classes to calculate CL for Necromancy
Player's Guide to Faerun
Feats
Abyss-Bound Soul (Fraz-Urb-luu) +1 Caster Level boost for Illusion, Evil (Fiendish Codex I)
Abyss-Bound Soul (Malcanthet) +1 Caster Level boost for Enchantment, Evil (Fiendish Codex I)
Abyss-Bound Soul (Orcus) +1 Caster Level boost for Necromancy, Evil (Fiendish Codex I)
Aerenal Half-Life +1 Caster Level boost for Necromancy (Players Guide to Eberron)
Arcane Thesis +2 Caster Level any one spell (Players Handbook 2)
Bloodline of Fire +2 Caster Level Fire spells (Players Guide to Faerϋn)
Cali****e Elementalist (Air) +1 Caster Level for listed Air spells, breaks cap (Races of Faerϋn)
Cali****e Elementalist (Fire) +1 Caster Level for listed Fire spells, breaks cap (Races of Faerϋn)
Ceremonial Empowerment +1 Sacred Caster Level once per sixteen days (Faiths of Eberron)
Dark Speech +1 Profane Caster Level, take 1d4 CHA damage (Book of Vile Darkness)
Defiler +1 Caster Level, increase casting time (Dragon Magazine #331)
Demon Mastery +1 Caster Level for effects relating to summoning demons (Fiendish Codex I)
Divine Spell Power +1-4 Caster Level boost, based on Turning Check, Divine Spellcasting (Complete Divine)
Domain Focus +1 Caster Level for one domain, out of domain spell slots (Complete Divine)
Draconic Power +1 Caster Level for draconic heritage energy type (Acid, Cold, Charm, Earth Electric, Fire, Force, Light, Poison or Disease, Sonic) (also +1 DC for associated arcane spells) (Races of Dragon)
Drift Magic +1 Caster Level for Earth magic or magic that deals dessication damage (Sandstorm)
Earth Focus +1 Caster Level for spells that do not allow a save (Dragon Magazine #314)
Earth Spell Bonus Caster Level based on spell slot, not Fire, Air or Water (Races of Stone)
Elder Giant Magic +1 to +3 Caster Level based on casting time (Secrets of Xendrik)
Elemental Spellcasting +1 to Caster Level for one of Air, Earth, Fire or Water (Planar Handbook)
Enchanting Song +1 Caster Level for Enchantment Spells, costs one Bardic Music use (Races of Stone)
Fey Power +1 Caster Level for Enchantment Spells, Warlock Incantations (Complete Mage)
Fiendish Power +1 Caster Level for Evil Spells, Warlock Incantations (Complete Mage)
Focused Specialist +1 Caster Level for next spell when you expend arcane focus (Dragon Magazine #351)
Frozen Magic 0 to +2 Caster Level for Cold Spells, depends on temperature (Frostburn)
Initiate of Selune +5 Caster Level for Augury and Divination Spells (Player's Guide to Faerϋn)
Initiate of Boccob +1 Caster Level for Divination Spells (Dragon Magazine #342)
Inspire Spellpower +1 Caster Level Allies Only, costs one Bardic Music use (Races of Stone)
Inspired Master +1 Caster Level on the effects of magic items, only applies to character with feat. (Dragon Magazine #339)
Jester's Magic +1 Caster Level for listed spells (City of Splendors: Waterdeep)
Lunar Magic +1 Caster Level in full moon (-1 Caster Level in new moon) (City of Splendors: Waterdeep)
Metamagic Vigor +1 Caster Level when using the same metamagic for two rounds (Complete Mage)
Mighty Dragonmark +2 Caster Level for dragonmarks (Complete Mage)
Misleading Song +1 Caster Level for Illusion spells, requires Bardic Music use (Races of Stone)
Open Least Chakra, Hands +1 Insight Bonus to Caster Level when binding a Rod, Staff or Wand, only applies to user and only applies to bound item (Magic of Incarnum)
Pious Spellsurge add 1d6 to caster level check (Complete Divine)
Pious Soul add 1d6 to caster level check (Complete Divine)
Planar Touchstone Mausoleum of Icy Fear, +1 Caster Level, lasts 10 mins/HD of a killed creature, 8 uses (Planar Handbook)
Primitive Caster +0 to +3 Caster Level by adding extra components to spells that do not have them (Frostburn)
Reckless Wand Wielder +2 Caster Level wands only (Complete Adventurer)
Reserves of Strength +1 to +3 Caster Level, stuns or damages, breaks cap (Dragonlance Campaign Setting)
Ships Mage +1 Caster Level on ship only (Stormwrack)
Spell Thematics +1 Caster Level for a single spell per spell level (Players Guide to Faerun)
Storm Magic +1 Caster Level while in Storm (Frostburn)
Truebond +1 Caster Level after performing Ritual of Magic or Ritual of Song, must be holding/wearing bonded item (Dungeon Master's Guide II)
Wand Mastery +2 Caster Level for wands (Eberron Campaign Setting)
Words of Creation +1 Sacred Bonus to Caster Level (Book of Exalted Deeds
Multiclassing Feats
Aligned Theurgy - Can combine caster levels for multiple classes for an alignment you have as a character with an alignment-based domain. (Dragon #325)
Druidic Theurgy Can combine druid class levels and a second casters levels to determine caster level (Dragon Magazine #325)
Elemental Theurgy Can combine arcane spell level with spell level of a class that grants an elemental domain (Air, Earth, Fire, Water) (Dragon Magazine #325)
Master Spellthief Stack spellthief and arcane casting classes to calculate Caster Level
Mystic Companion +4 Caster Level for Ranger, cannot have higher caster level than Ranger levels (Dragon Magazine #339)
Practiced Spellcaster +4 Caster Level, up to HD (Complete Divine)
Psiotheurgist Add manifester level and arcane caster level to calculate caster level when casting from specialist school. Add manifester level and arcane caster level to calculate manifester level from the related psionic discipline (Dragon Magazine #325)
Theurgic Creationist When crafting add caster levels of different classes when creating an item (Dragon Magazine #325)
Theurgic Specialist Add caster levels of all classes to calculate Caster Level when using spells from Specialist School
(Dragon Magazine #325)
Reserve Feats
All reserve feats provide +1 competence bonus to caster level.
Alphabetical
Acidic Splatter Level 2 spellcasting, Acid spells (Complete Mage)
Aquatic Breath Level 3 spellcasting, Water spells (Complete Mage)
Blade of Force Level 3 spellcasting, Force spells (Complete Mage)
Borne Aloft Level 5 spellcasting, Air spells (Complete Mage)
Channel Miasma Level 2 spellcasting, Death spells (Complete Champion)
Clap of Thunder Level 3 spellcasting, Sonic spells (Complete Mage)
Clutch of Earth Level 2 spellcasting, Earth spells (Complete Mage)
Dimensional Jaunt Level 4 spellcasting, Teleport spells (Complete Mage)
Dimensional Reach Level 3 spellcasting, Conjuration (summoning) spells (Complete Mage)
Drowning Glance Level 4 spellcasting, water spells (Complete Mage)
Face Changer Level 3 spellcasting, glamer spells (Complete Mage)
Fiery Burst Level 2 spellcasting, fire spells (Complete Mage)
Holy Warrior Level 4 spellcasting, force spells (Complete Champion)
Hurricane Breath Level 2 spellcasting, air spells (Complete Mage)
Invisible Needle Level 3 spellcasting, force spells (Complete Mage)
Magic Disruption Level 3 spellcasting, abjuration spells (Complete Mage)
Magic Sensitive Level 3 spellcasting, divination spells (Complete Mage)
Minor Shapeshift Level 4 spellcasting, polymorph spells (Complete Mage)
Mitigate Suffering Level 2 spellcasting, conjuration (healing) spells (Complete Champion)
Mystic Backlash Level 5 spellcasting, abjuration spells (Complete Mage)
Protective Ward Level 1 spellcasting, abjuration spells (Complete Champion)
Shadow Veil Level 2 spellcasting, darkness spells (Complete Mage)
Sickening Grasp Level 3 spellcasting, necromancy spells (Complete Mage)
Storm Bolt Level 3 spellcasting, electricity spells (Complete Mage)
Summon Elemental Level 4 spellcasting, conjuration (summoning) spells (Complete Mage)
Sunlight Eyes Level 4 spellcasting, light spells (Complete Mage)
Touch of Distraction Level 3 spellcasting, enchantment spells (Complete Mage)
Touch of Healing Level 2 spellcasting, healing spells (Complete Champion)
Wind-Guided Arrows Level 3 spellcasting, wind spells (Complete Mage)
Winters Blast Level 2 spellcasting, cold spells (Complete Mage)
By Spell Type
Abjuration Protective Ward, Level 1 spellcasting (Complete Champion), Magic Disruption, Level 3 spellcasting (Complete Mage), Mystic Backlash, Level 5 spellcasting (Complete Mage)
Acid Spells Acid Splatter, Level 2 spellcasting (Complete Mage)
Air Spells Hurricane Breath, Level 2 spellcasting (Complete Mage), Borne Aloft, Level 5 spellcasting (Complete Mage)
Cold Spells Winters Blast, Level 2 spellcasting (Complete Mage)
Conjuration (Healing) Mitigate Suffering, Level 2 spellcasting (Complete Champion)
Conjuration (Summoning) Dimensional Reach, Level 3 spellcasting (Complete Mage), Summon Elemental, Level 4 spellcasting, (Complete Mage)
Darkness Spells Shadow Veil, Level 2 spellcasting, darkness spells (Complete Mage)
Death Spells Channel Miasma, Level 2 spellcasting (Complete Champion)
Divination Spells Magic Sensitive, Level 3 spellcasting (Complete Mage)
Earth Spells Clutch of Earth, Level 2 spellcasting (Complete Mage)
Electricity Spells Storm Bolt, Level 3 spellcasting (Complete Mage)
Enchantment Spells Touch of Distraction, Level 3 spellcasting (Complete Mage)
Fire Spells Fiery Burst, Level 2 spellcasting (Complete Mage)
Force Spells Blade of Force, Level 3 spellcasting (Complete Mage), Invisible Needle, Level 3 spellcasting (Complete Mage), Holy Warrior, Level 4 spellcasting (Complete Champion)
Glamer spells Face Changer, Level 3 spellcasting (Complete Mage)
Healing Spells Touch of Healing, Level 2 spellcasting (Complete Champion)
Light Spells Sunlight Eyes, Level 4 spellcasting (Complete Mage)
Necromancy Spells Sickening Grasp, Level 3 spellcasting, (Complete Mage)
Polymorph Spells Minor Shapeshift, Level 4 spellcasting (Complete Mage)
Sonic Spells Clap of Thunder Level 3 spellcasting (Complete Mage)
Teleport Spells Dimensional Jaunt, Level 4 spellcasting, (Complete Mage)
Water Spells Aquatic Breath, Level 3 spellcasting (Complete Mage), Drowning Glance, Level 4 spellcasting (Complete Mage)
Wind Spells Wind-Guided Arrows, Level 3 spellcasting (Complete Mage)
Domains
Information taken from this (https://web.archive.org/web/20191219065916/http://ftm3.altervista.org/ASMoNM/domains.html/) thread. See also Ways to Expand A Spell List ( https://forums.giantitp.com/showthread.php?646021-Ways-to-Expand-a-Spell-List/) for information about how to gain domains.
Artifice +1 Caster Level Creation spells (Eberron Campaign Setting)
Beguilement +1 Caster Level Compulsion spells (Dragon #312, p50)
Chaos +1 Caster Level Chaos spells (Players Handbook)
Craft +1 Caster Level Conjuration spells (Players Guide to Faerϋn)
Creation +1 Caster Level Conjuration (Creation) spells (Spell Compendium)
Envy +1 Caster Level spells that damage or drain ability scores or bestow negative levels (Spell Compendium)
Evil +1 Caster Level Evil spells (Players Handbook)
Ghost +1 Caster Level Divination spells (Ghostwalk)
Gnome +1 Caster Level Illusion spells (Spell Compendium)
Good +1 Caster Level Good spells (Players Handbook)
Healing +1 Caster Level Conjuration (Healing) spells (Players Handbook)
Humility +1 Caster Level Compulsion spells (Dragon #355, p28)
Illusion +1 Caster Level Illusion spells (Spell Compendium)
Knowledge +1 Caster Level Divination spells (Players Handbook)
Law +1 Caster Level Law spells (Players Handbook)
Necromancy +1 Caster Level Necromancy spells (Eberron Campaign Setting)
Oracle +2 Caster Level Divination spells (Spell Compendium)
Purification +1 Caster Level Abjuration spells (Spell Compendium)
Summoner +2 Caster Level Conjuration (summoning, calling) spells (Spell Compendium)
Transformation +1 Caster Level Transmutation spells (Races of Eberron)
Truth +1 Caster Level Divination spells (Races of Eberron)
Spells
Alphabetical
Abyssal Rift Wizard 9, Entropy 9, +2 Caster Level for Conjuration (Evil) Spells (Fiendish Codex I)
Adept Spirit Cleric 2, Wizard 3, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Adept Spirit, Mass Cleric 6, Wizard 7, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Channel the Mishtai Wizard 2, 1/6 chance to get +1 Insight Bonus to Caster Level, lose -1hp/HD (Magic of Incarnum)
Channel the Mishtai, Greater Wizard 6, 1/6 chance to get +1 Insight Bonus to Caster Level, lose -1hp/HD (Magic of Incarnum)
Consumptive Field Cleric 4, Varied Caster Level Boost (Spell Compendium)
Consumptive Field, Greater Cleric 7, Varied Caster Level Boost (Spell Compendium)
Create Magic Tattoo Wizard 2, +1 Caster Level Boost (requires a Caster Level of 13 and Craft DC 20) (Spell Compendium)
Death Knell Cleric 2, +1 Caster Level Boost (Player Handbook)
Frostfell Druid 8, Wizard 9, +1 Caster Level Boost (Frostfell)
Harmonic Chorus Bard 2, +2 Morale Bonus Caster Level Boost (Requires Concentration Check) (Spell Compendium)
Hymn of Praise Bard 3, +2 Caster Level Good-Aligned Divine Spellcasters (Spell Compendium)
Infernal Threnody Bard 3, +2 Caster Level Evil-Aligned Divine Spellcasters (Spell Compendium)
Mystic Surge Wizard 4, +1 Caster Level one spell (Players Handbook 2)
Spell Enhancer Wizard 4, +2 Caster Level one spell (and +1 DC for saving throw) (Spell Compendium)
Suffer the Flesh Wizard 2, +1 to +5 Caster Level Boost, , -2 CON damage per level increase, great persisted, costs 250gp (Magic of Eberron)
Spell Level
Spell Level 2
Adept Spirit Cleric 2, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Channel the Mishtai Wizard 2, 1/6 chance to get +1 Insight Bonus to Caster Level, lose -1hp/HD (Magic of Incarnum)
Create Magic Tattoo Wizard 2, +1 Caster Level Boost (requires a Caster Level of 13 and Craft DC 20) (Spell Compendium)
Death Knell Cleric 2, +1 Caster Level Boost (Player Handbook)
Harmonic Chorus Bard 2, +2 Morale Bonus Caster Level Boost (Requires Concentration Check) (Spell Compendium)
Suffer the Flesh Wizard 2, +1 to +5 Caster Level Boost, , -2 CON damage per level increase, great persisted, costs 250gp (Magic of Eberron)
Spell Level 3
Adept Spirit Wizard 3, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Hymn of Praise Bard 3, +2 Caster Level Good-Aligned Divine Spellcasters (Spell Compendium)
Infernal Threnody Bard 3, +2 Caster Level Evil-Aligned Divine Spellcasters (Spell Compendium)
Spell Level 4
Consumptive Field Cleric 4, Varied Caster Level Boost (Spell Compendium)
Mystic Surge Wizard 4, +1 Caster Level one spell (Players Handbook 2)
Spell Enhancer Wizard 4, +2 Caster Level one spell (and +1 DC) (Spell Compendium)
Spell Level 6
Adept Spirit, Mass Cleric 6, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Channel the Mishtai, Greater Wizard 6, 1/6 chance to get +1 Insight Bonus to Caster Level, lose -1hp/HD (Magic of Incarnum)
Spell Level 7
Adept Spirit, Mass Wizard 7, +1 Insight Bonus to Caster Level (Magic of Incarnum)
Consumptive Field, Greater Cleric 7, Varied Caster Level Boost (Spell Compendium)
Spell Level 8
Frostfell Druid 8, +1 Caster Level Boost (Frostfell)
Spell Level 9
Abyssal Rift Wizard 9, Entropy 9, +2 Caster Level for Conjuration (Evil) Spells (Fiendish Codex I)
Frostfell Druid 8, Wizard 9, +1 Caster Level Boost (Frostfell)
Items, Permanent Bonus
Alphabetical
Ankh of Ascension 9,000gp, +4 Caster Level, costs spell slots, divine only, 3/day (Magic Item Compendium)
Arcanist's Gloves 500gp, +2 Caster Level. 1st level arcane spells only, 2/day (Magic Item Compendium)
Band of Spell Enhancement 10,080gp, +2 Caster Level 1/day (Expedition to Castle Ravenloft)
Barbs of Hextor 350gp, +1 Caster Level Evil spells or Evil domain, worship Hextor. (Complete Champion)
Bead of Karma 20,000gp, +4 Caster Levels for 10 mins, Divine Casters, 1/day (Dungeon Masters Guide)
Bolt of Heironeous 350, +1 Caster Level Good spells or Good domain, worship Heironeous (Complete Champion)
Boots of Big Stepping 6000gp, +2 Caster Level for Teleportation spells
Brilliant Jewel 24,500gp, +2 Caster Level of one school (can change schools) (Dragon #356, p68)
Devastation of Nerull 350gp, +1 Caster Level to Death domain or Necromany Spells, worship Nerull (Complete Champion)
Ioun Stone (Orange Prism) 30,000gp, +1 Caster Level (Dungeon Master Guide)
Libram of Flesh 178,500gp, +2 Caster Level when creating Golems (Arms and Equipment Guide)
Mirror of Olidammara 350gp, +1 Caster Level for Luck Domain spells or Chaos Spells, worship Olidammara (Complete Champion)
Moradins Forge 350gp, +1 Caster Level for Earth Domain or Earth spells, worship Moradin (Complete Champion)
Natures Children 350gp, +1 Caster Level for Animal Domain or spells that aid, protect, speak with or summon animals (Complete Champion)
Natures Sickle 350gp, +1 Caster Level for Earth, Plant or Sun Domain spells. (Complete Champion)
Nugget of Garl Glittergold 350gp, +1 Caster Level for Trickery Domain or Illusion spells, worship Garl Glittergold. (Complete Champion)
Obad-Hai's Green Man 350gp, +2 Caster Level for Animal or Plant domains, worship Obad-Hai (Complete Champion)
Raistlins Frog 1000gp, +5 Caster Levels for 5 rounds, 1/day (WOTC Online (http://web.archive.org/web/20060628101950/http://wizards.com/default.asp?x=books/dl/magicitems) )
Ring of Arcane Might 20,000gp, +1 Caster Level, Arcane Casting. (Magic Item Compendium)
Ring of Mystic Healing 3,500gp, +1 Competence Bonus to Caster Level, Cure Spells. (Magic Item Compendium)
Ring of Mystic Fire 7,500gp, +1 Competence Bonus to Caster Level, Fire Spells. (Magic Item Compendium)
Ring of Mystic Lightning 7,500gp, +1 Competence Bonus to Caster Level, Electric Spells. (Magic Item Compendium)
Robe of Arcane Might 21,000gp, +1 Competence Bonus to Caster Level, 1 School. (Magic Item Compendium)
Rod of Elemental Might 9,600gp, +2 Caster Level, 1 School, Wu Jen Only. (Complete Mage)
Ruby Skull of Wee Jas 350gp, +1 Caster Level Death Domain or Necromancy, worship Wee Jas. (Complete Champion)
Shawl of Bewitching 3,500gp, +1 Caster Level Enchant (Charm) Spells. (Complete Adventurer)
Silver Badge of Larethian 350gp, +1 Caster Level Protection Domain or Abjuration, worship Corellon Larethian. (Complete Champion)
Staff of Shadow Maiming (Price Unlisted) +2 Caster Level Necromancy Spells (Dungeon #112, P91)
Talisman of Boccob 350gp, +1 Caster Level Knowledge Domain or Divination, worship Boccob. (Complete Champion)
Talisman of the Twelve Moons 4,500gp, +1 when outside at night. Add an extra +1 to spells you can cast while Wild Shaping. Shifter Only. (Races of Eberron)
Tome of the Stilled Tongue 7000gp, +1 Caster Level for 24 hours for HP (Magical Item Compendium)
Tome of the Wyrm 15,000gp, +1 to +9 Insight Bonus to Caster Level when targeting Dragons (Dragon Magic)
Vanguard of Kord 350gp, +1 Caster Level Luck Domain or Transmutation, worship Kord. (Complete Champion)
Vecnas Hand and Eye 350gp, +1 Caster Level Knowledge and Magic Domain, worship Vecna. (Complete Champion)
War Cross of St. Cuthbert 350gp, +1 Caster Level Mind-Affecting Spells, worship Cuthbert. (Complete Champion)
Yondallas Cornucopia 350gp, +1 Caster Level Law Domain, Good Spells, and Create Food and Water, worship Yondalla. (Complete Champion)
By Price
Staff of Shadow Maiming (Price Unlisted) +2 Caster Level Necromancy Spells (Dungeon #112, P91)
Barbs of Hextor 350gp, +1 Caster Level Evil spells or Evil domain, worship Hextor. (Complete Champion)
Bolt of Heironeous 350, +1 Caster Level Good spells or Good domain, worship Heironeous (Complete Champion)
Devastation of Nerull 350gp, +1 Caster Level to Death domain or Necromany Spells, worship Nerull (Complete Champion)
Mirror of Olidammara 350gp, +1 Caster Level for Luck Domain spells or Chaos Spells, worship Olidammara (Complete Champion)
Moradins Forge 350gp, +1 Caster Level for Earth Domain or Earth spells, worship Moradin (Complete Champion)
Natures Children 350gp, +1 Caster Level for Animal Domain or spells that aid, protect, speak with or summon animals (Complete Champion)
Natures Sickle 350gp, +1 Caster Level for Earth, Plant or Sun Domain spells. (Complete Champion)
Nugget of Garl Glittergold 350gp, +1 Caster Level for Trickery Domain or Illusion spells, worship Garl Glittergold. (Complete Champion)
Obad-Hai's Green Man 350gp, +2 Caster Level for Animal or Plant domains, worship Obad-Hai (Complete Champion)
Ruby Skull of Wee Jas 350gp, +1 Caster Level Death Domain or Necromancy, worship Wee Jas. (Complete Champion)
Silver Badge of Larethian 350gp, +1 Caster Level Protection Domain or Abjuration, worship Corellon Larethian. (Complete Champion)
Talisman of Boccob 350gp, +1 Caster Level Knowledge Domain or Divination, worship Boccob. (Complete Champion)
Vanguard of Kord 350gp, +1 Caster Level Luck Domain or Transmutation, worship Kord. (Complete Champion)
Vecnas Hand and Eye 350gp, +1 Caster Level Knowledge and Magic Domain, worship Vecna. (Complete Champion)
War Cross of St. Cuthbert 350gp, +1 Caster Level Mind-Affecting Spells, worship Cuthbert. (Complete Champion)
Yondallas Cornucopia 350gp, +1 Caster Level Law Domain, Good Spells, and Create Food and Water, worship Yondalla. (Complete Champion)
Arcanist's Gloves 500gp, +2 Caster Level. 1st level arcane spells only, 2/day (Magic Item Compendium)
Raistlins Frog 1000gp, +5 Caster Levels for 5 rounds, 1/day (WOTC Online (http://web.archive.org/web/20060628101950/http://wizards.com/default.asp?x=books/dl/magicitems) )
Ring of Mystic Cure 3,500gp, +1 Competence Bonus to Caster Level, Cure Spells. (Magic Item Compendium)
Shawl of Bewitching 3,500gp, +1 Caster Level Enchant (Charm) Spells. (Complete Adventurer)
Talisman of the Twelve Moons 4,500gp, +1 to 3 Caster Level. +1 outside at night. +2 in Wild Shape, Shifter Only. (Races of Eberron)
Boots of Big Stepping 6000gp, +2 Caster Level for Teleportation spells
Tome of the Stilled Tongue 7000gp, +1 Caster Level for 24 hours for HP (Magical Item Compendium)
Ring of Mystic Fire 7,500gp, +1 Competence Bonus to Caster Level, Fire Spells. (Magic Item Compendium)
Ring of Mystic Lightning 7,500gp, +1 Competence Bonus to Caster Level, Electric Spells. (Magic Item Compendium)
Ankh of Ascension 9,000gp, +4 Caster Level, costs spell slots, divine only, 3/day (Magic Item Compendium)
Rod of Elemental Might 9,600gp, +2 Caster Level, 1 School, Wu Jen Only. (Complete Mage)
Band of Spell Enhancement 10,080gp, +2 Caster Level 1/day (Expedition to Castle Ravenloft)
Tome of the Wyrm 15,000gp, +1 to +9 Insight Bonus to Caster Level when targeting Dragons (Dragon Magic)
Bead of Karma 20,000gp, +4 Caster Levels for 10 mins, Divine Casters, 1/day (Dungeon Masters Guide)
Ring of Arcane Might 20,000gp, +1 Caster Level, Arcane Casting. (Magic Item Compendium)
Robe of Arcane Might 21,000gp, +1 Competence Bonus to Caster Level, 1 School. (Magic Item Compendium)
Brilliant Jewel 24,500gp, +2 Caster Level of one school (can change schools) (Dragon #356, p68)
Ioun Stone (Orange Prism) 30,000gp, +1 Caster Level (Dungeon Master Guide)
Libram of Flesh 178,500gp, +2 Caster Level when creating Golems (Arms and Equipment Guide)
Dragonbone Golem Manual 28,000gp, +1 Caster Level when creating a Dragonbone Golem (Draconomicon)
Drakestone Golem Manual 40,000gp, +3 Caster Level when creating a Drakestone Golem (Draconomicon)
Ironwyrm Golem Manual 50,000gp, +4 Caster Level when creating a Ironwyrm Golem (Draconomicon)
Items, Consumables
Alphabetical
Agony (Liquid Pain) 200gp, +2 Caster Level, 1-use, nonstacking (Book of Vile Darkness)
Ambrosia (Distilled Joy) 200gp, +2 Caster Level for good spells, 1-use, non-stacking (Book of Exalted Deeds)
Crypt Powder Unknown Price, +1 Caster Level spells that target corpses or undead, 1-use (Complete Champion)
Couatl Feather Unknown Price, 35% chance of +2 Caster Level for good spells, 1-use (Book of Exalted Deeds)
Domain Draught 3,300gp, grants a domain for 1 day, 1-use (see domain section) (Magic Item Compendium)
Feather of the Far Reaches 95gp, +1 Caster Level Travel Domain, 1-use (Complete Champion)
Game of Fate 550gp, 45% chance of +1 Caster Level for spells that give bonuses to attack, damage, saves or checks, 1-use (Complete Champion)
Heros Tears 675gp, +2 Caster Level for Good spells, 1-use (Complete Champion)
Humanoid Heart 2s, 25% chance of +2 Caster Level for Evil spells, 1-use (Book of Vile Darkness)
Kiss of Discord 310gp, +2 Caster Level for Chaos spells, 1-use (Complete Champion)
Skiurid Nugget 1000gp, 50% chance of +2 Caster Level for Necromancy spells, 1-use (Monster Manual IV)
Talon of Ehlonna 370gp, +2 Caster Level for Animal Domain spells or spells that target animals, 1-use (Complete Champion)
Terran Brandy 500gp, +2 Alchemical Bonus to Caster Level for 1d20 + 20 minutes (Book of Vile Darkness)
True Divine Focus 500gp, all druid spells, 1-use (Planar Handbook)
Vial of the Last Gasp 310gp, 2,200gp, +1 Caster Level all spells, 10 minutes, (Complete Adventurer)
By Price
Crypt Powder Unknown Price, +1 Caster Level spells that target corpses or undead, 1-use (Complete Champion)
Couatl Feather Unknown Price, 35% chance of +2 Caster Level for good spells, 1-use (Book of Exalted Deeds)
Humanoid Heart 2s, 25% chance of +2 Caster Level for Evil spells, 1-use (Book of Vile Darkness)
Feather of the Far Reaches 95gp, +1 Caster Level Travel Domain, 1-use (Complete Champion)
Agony (Liquid Pain) 200gp, +2 Caster Level, 1-use, nonstacking (Book of Vile Darkness)
Ambrosia (Distilled Joy) 200gp, +2 Caster Level for good spells, 1-use, non-stacking (Book of Exalted Deeds)
Kiss of Discord 310gp, +2 Caster Level for Chaos spells, 1-use (Complete Champion)
Talon of Ehlonna 370gp, +2 Caster Level for Animal Domain spells or spells that target animals, 1-use (Complete Champion)
Terran Brandy 500gp, +2 Alchemical Bonus to Caster Level for 1d20 + 20 minutes (Book of Vile Darkness)
True Divine Focus 500gp, all druid spells, 1-use (Planar Handbook)
Skiurid Nugget 1000gp, 50% chance of +2 Caster Level for Necromancy spells, 1-use (Monster Manual IV)
Game of Fate 550gp, 45% chance of +1 Caster Level for spells that give bonuses to attack, damage, saves or checks, 1-use (Complete Champion)
Heros Tears 675gp, +2 Caster Level for Good spells, 1-use (Complete Champion)
Vial of the Last Gasp 2,200gp, +1 Caster Level all spells, 10 minutes, (Complete Adventurer)
Domain Draught 3,300gp, grants a domain for 1 day, 1-use (see domain section) (Magic Item Compendium
Other Caster Level Boosts
Bloodtouched Rite (Ritual) +1 Caster Level to Necromancy Spells (Player's Guide to Eberron)
Bloodlines +1 to caster level for every bloodline level taken, doesn't progress spells per day (Unearthed Arcana)
Circle Magic (Feat, Ritual) Up to Caster Level 40, requires multiple people with Circle Magic or associated feat (Ghostwalk, Player's Guide to Faerun)
Greater Rite of Passage (Ritual) +1 to Sorcerer Level (includes caster level and spells known)
(https://web.archive.org/web/20060423212350/http://wizards.com/default.asp?x=dnd/we/20060420a)
Node Magic (Location) varies gives bonus to caster level depending on class of node, promixity and check, can be improved with Node Magic feats and spells. (Underdark, Champions of Ruin)
Pelors Shadow Guard (Affiliation) +1 Caster Level to Good, Healing, Law, Strength, Sun and War domains (Complete Champion)
Shieldstone Cavern (Location) 1,000gp, +1 Caster Level to Abjuration (Complete Mage)
Spark (Location) +3 Caster Level for any spell. (Magic of Faerun)
Spellgifted (Trait) +1 Caster Level for chosen school, -1 Caster Level for all other schools (Unearthed Arcana)
Superior Summons (Spell, Spell Template) +1 Caster Level for Conjuration Spells (Dragon Magazine #311)