Segev
2023-03-13, 11:58 AM
Putting my effort where my mouth is, here are bears, either from the SRD, or using the DMG rules for monsters-by-CR to build them as beasts. I put a little extra effort into them; the lowest-effort option would've been just to slap some fixed numbers in place. The higher-CR bears have an extra Rend bonus action for their full-round damage output, rather than only upping the bite and claw damage even more than I did. I don't think this long-form of each stat block takes up that much space, but it's noteworthy that condensing these down to 3 or so stat blocks with different hp and damage values wouldn't be too hard. I tried to keep the ratio of defensive CR to offensive CR at least comparable, too.
Bear Cub (CR 1/4) small beast
AC 11 (natural armor); HP 16(3d6+6); Speed 30 ft., climb 30 ft.
STR DEX CON INT WIS CHA
14(+2) 10(+0) 14(+2) 2(-4) 12(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Black Bear (CR 1/2) medium beast
AC 11 (natural armor); HP 19(3d8+6); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
15(+2) 10(+0) 14(+2) 2(-4) 12(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Brown Bear (CR 1) large beast
AC 11 (natural armor); HP 34(4d10+12); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
19(+4) 10(+0) 16(+3) 2(-4) 13(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Polar Bear (CR 2) large beast
AC 12 (natural armor); HP 42(5d10+15); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
20(+5) 10(+0) 16(+3) 2(-4) 13(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Grizzly Bear (CR 3) large beast
AC 13 (natural armor); HP 76(8d10+32); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
20(+5) 10(+0) 18(+4) 2(-4) 13(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes three attacks: one with its bite and two with its claws (one with each). If both claw attacks hit, the creature is grappled (escape DC 15). The bear cannot grapple another creature while grappling a creature in this way.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.
BONUS ACTIONS
Rend. If the bear has a creature grappled, it may end the grapple as a bonus action to rend it with its claws, dealing 11 (1d12+5) slashing damage.
Dire Bear (CR 4) huge beast
AC 13 (natural armor); HP 84(8d12+32); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
20(+5) 10(+0) 18(+4) 2(-4) 13(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes three attacks: one with its bite and two with its claws (one with each). If both claw attacks hit, the creature is grappled (escape DC 15). The bear cannot grapple another creature while grappling a creature in this way.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
BONUS ACTIONS
Rend. If the bear has a creature grappled, it may end the grapple as a bonus action to rend it with its claws, dealing 14 (2d8+5) slashing damage.
War Bear (CR 5) huge beast
AC 13 (natural armor); HP 115(10d12+50); Speed 50 ft., climb 40 ft.
STR DEX CON INT WIS CHA
22(+6) 10(+0) 20(+5) 2(-4) 13(+1) 7(-2)
Skills Perception +4 Proficiency Bonus +3
Senses passive Perception 14
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes three attacks: one with its bite and two with its claws (one with each). If both claw attacks hit, the creature is grappled (escape DC 17). The bear cannot grapple another creature while grappling a creature in this way.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d10 + 6) piercing damage.
Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage.
BONUS ACTIONS
Rend. If the bear has a creature grappled, it may end the grapple as a bonus action to rend it with its claws, dealing 15 (2d8+6) slashing damage.
Polar Bear King (CR 6) gargantuan beast
AC 13 (natural armor); HP 140(9d20+45); Speed 50 ft., climb 40 ft.
STR DEX CON INT WIS CHA
22(+6) 10(+0) 20(+5) 2(-4) 14(+2) 8(-1)
Skills Perception +5 Proficiency Bonus +3
Senses passive Perception 15
Resistances Cold
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes three attacks: one with its bite and two with its claws (one with each). If both claw attacks hit, the creature is grappled (escape DC 17). The bear cannot grapple another creature while grappling a creature in this way.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) piercing damage.
Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) slashing damage.
BONUS ACTIONS
Rend. If the bear has a creature grappled, it may end the grapple as a bonus action to rend it with its claws, dealing 19 (2d12+6) slashing damage.
Bear Cub (CR 1/4) small beast
AC 11 (natural armor); HP 16(3d6+6); Speed 30 ft., climb 30 ft.
STR DEX CON INT WIS CHA
14(+2) 10(+0) 14(+2) 2(-4) 12(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Black Bear (CR 1/2) medium beast
AC 11 (natural armor); HP 19(3d8+6); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
15(+2) 10(+0) 14(+2) 2(-4) 12(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Brown Bear (CR 1) large beast
AC 11 (natural armor); HP 34(4d10+12); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
19(+4) 10(+0) 16(+3) 2(-4) 13(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Polar Bear (CR 2) large beast
AC 12 (natural armor); HP 42(5d10+15); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
20(+5) 10(+0) 16(+3) 2(-4) 13(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Grizzly Bear (CR 3) large beast
AC 13 (natural armor); HP 76(8d10+32); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
20(+5) 10(+0) 18(+4) 2(-4) 13(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes three attacks: one with its bite and two with its claws (one with each). If both claw attacks hit, the creature is grappled (escape DC 15). The bear cannot grapple another creature while grappling a creature in this way.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.
BONUS ACTIONS
Rend. If the bear has a creature grappled, it may end the grapple as a bonus action to rend it with its claws, dealing 11 (1d12+5) slashing damage.
Dire Bear (CR 4) huge beast
AC 13 (natural armor); HP 84(8d12+32); Speed 40 ft., climb 30 ft.
STR DEX CON INT WIS CHA
20(+5) 10(+0) 18(+4) 2(-4) 13(+1) 7(-2)
Skills Perception +3 Proficiency Bonus +2
Senses passive Perception 13
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes three attacks: one with its bite and two with its claws (one with each). If both claw attacks hit, the creature is grappled (escape DC 15). The bear cannot grapple another creature while grappling a creature in this way.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
BONUS ACTIONS
Rend. If the bear has a creature grappled, it may end the grapple as a bonus action to rend it with its claws, dealing 14 (2d8+5) slashing damage.
War Bear (CR 5) huge beast
AC 13 (natural armor); HP 115(10d12+50); Speed 50 ft., climb 40 ft.
STR DEX CON INT WIS CHA
22(+6) 10(+0) 20(+5) 2(-4) 13(+1) 7(-2)
Skills Perception +4 Proficiency Bonus +3
Senses passive Perception 14
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes three attacks: one with its bite and two with its claws (one with each). If both claw attacks hit, the creature is grappled (escape DC 17). The bear cannot grapple another creature while grappling a creature in this way.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d10 + 6) piercing damage.
Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage.
BONUS ACTIONS
Rend. If the bear has a creature grappled, it may end the grapple as a bonus action to rend it with its claws, dealing 15 (2d8+6) slashing damage.
Polar Bear King (CR 6) gargantuan beast
AC 13 (natural armor); HP 140(9d20+45); Speed 50 ft., climb 40 ft.
STR DEX CON INT WIS CHA
22(+6) 10(+0) 20(+5) 2(-4) 14(+2) 8(-1)
Skills Perception +5 Proficiency Bonus +3
Senses passive Perception 15
Resistances Cold
Languages --
FEATURES
Keen Smell. The bear has advantage on Wisdom(Perception) checks that rely on smell.
ACTIONS
Multiattack. The bear makes three attacks: one with its bite and two with its claws (one with each). If both claw attacks hit, the creature is grappled (escape DC 17). The bear cannot grapple another creature while grappling a creature in this way.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) piercing damage.
Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) slashing damage.
BONUS ACTIONS
Rend. If the bear has a creature grappled, it may end the grapple as a bonus action to rend it with its claws, dealing 19 (2d12+6) slashing damage.