JNAProductions
2023-03-16, 12:37 PM
Arctoris Crynn
Medium Humanoid, Lawful
Armor Class 17 (Splint Mail)
Hit Points 45 (6d8+18)
Speed 30'
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
18 (+4)
14 (+2)
16 (+3)
14 (+2)
16 (+3)
10 (0)
Skills Athletics +6, Perception +5
Damage Resistances Cold
Senses Darkvision 60', Passive Perception 15
Languages Common, Sylvan
Challenge 3
Actions
Greataxe Melee Weapon Attack
+6 to-hit, reach 5', one target. Hit: 1d12+4 slashing damage
Bonus Actions
Freezing Wind Ranged Spell Attack
Arctoris targets a creature within 60'. They must make a DC 13 Strength saving throw or become Restrained until the end of his next turn.
Bolstering Chill
Arctoris summons the frozen air around him into a ward. His AC increases by 3 until the start of his next turn, and if he is below half HP, he may spend a hit die, regaining HP equal to the number rolled plus his Constitution modifier (1d8+3, in most cases).
Medium Humanoid, Lawful
Armor Class 17 (Splint Mail)
Hit Points 45 (6d8+18)
Speed 30'
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
18 (+4)
14 (+2)
16 (+3)
14 (+2)
16 (+3)
10 (0)
Skills Athletics +6, Perception +5
Damage Resistances Cold
Senses Darkvision 60', Passive Perception 15
Languages Common, Sylvan
Challenge 3
Actions
Greataxe Melee Weapon Attack
+6 to-hit, reach 5', one target. Hit: 1d12+4 slashing damage
Bonus Actions
Freezing Wind Ranged Spell Attack
Arctoris targets a creature within 60'. They must make a DC 13 Strength saving throw or become Restrained until the end of his next turn.
Bolstering Chill
Arctoris summons the frozen air around him into a ward. His AC increases by 3 until the start of his next turn, and if he is below half HP, he may spend a hit die, regaining HP equal to the number rolled plus his Constitution modifier (1d8+3, in most cases).