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Cmfeyr
2023-03-18, 07:55 AM
I am trying to make a "Warlock" in the P******** style. Basically an elemental sorcerer. Limited variety of spells but special abilities related to elementals.

Magic is divine. You choose one of the 4 elements. Spell list is any spell with your chosen element. Water also gets ice, air gets cold. To help fill out the lists air also gets any weather control spell, plus lightning. Spellcasting focus is a bit of your element or something related (volcanic ash for fire). Spellcasting progression is as cleric with wisdom.

Hit dice is d6. Saves and skills are cleric.

Simple weapons. Light armor.

You get 2 domains related to your chosen element.

Spontaneous spellcasting is Summon Monster. Any creature summoned has your elements subtype.

Turn/Control Undead is now Elemental. You can control a creature/elemental of your elements type. Turn creatures/elementals of other types. Standard rules apply.

Special ability at 1st level. Friend to elementals. Any creature/elemental of your chosen type is considered friendly. Any other elemental type if considered non hostile. They will not attack you unless being controlled or attacked first.


Thought? Spell list is limited. So would some bonus feats help? I think Reserve Feats would be very useful for them. How about an animal companion or familiar? Maybe at high levels the ability to change shape into an elemental or gain that subtype?