Dr.Samurai
2023-03-28, 10:50 PM
Just playing around with some concepts.
Level 11 Beast Master with Stirge Companion
Turn 1
Action - Command Stirge to attack twice (Bestial Fury)
Attack 1 - Stirge uses Blood Drain (chooses not to attach) - 9 damage
Movement - Stirge uses 5ft to detach (assuming DM does not give you an option to attach or not)
Attack 2 - Stirge uses Blood Drain (attaches) - 9 damage
Attack 3 - Ranger gets to make an attack - 19.5 damage
Turn 2
Blood Drain - Stirge automatically deals 9 damage at start of turn (prof bonus is added to damage rolls, which this is)
Movement - Stirge uses 5ft to Detach
Action - Command Stirge to attack twice
(Repeat other steps, rinse and repeat)
Now, this takes 2 attacks+Attach to compete with a ranger's second Sharpshooter attack. So I'm guessing the DPR here is lower, since you have to hit and you don't have Archery, but you're also not taking a -5. It's probably not at all competitive but I thought it was interesting. Funny to think of an enemy warrior expecting to fight you and your wolf and instead you sick a giant mosquito bat on them that's sucking pints of blood out of them.
Level 11 Beast Master Ranger with Giant Frog Companion
Also relies on Bestial Fury. Use your action to command the giant frog to attack twice. First attack is Bite. If it hits a small creature, the creature is grappled and restrained. Second attack is Swallow, it makes a bite attack against a grappled creature and swallows it on a hit. You've just removed a small creature from the map, and the frog is free to keep attacking other creatures or even grapple/restrain another small creature (though it can only have 1 swallowed at a time), while the swallowed one takes 9 damage each turn (not much but it's Blinded, Restrained, and off the map).
At these levels, small creatures are scarce, but for small sized NPCs. But if you're a duergar ranger, at level 15 you can cast Enlarge and share it with your Giant Toad, making it Large. Then, if the DM allows, it should be able to Swallow medium sized creatures. I love the image of enemies laughing at your giant frog, as it stands there, with its vacant frog eyes, and then suddenly leaps 20ft and bites and swallows one of them in the blink of an eye lol.
Level 11 Beast Master Ranger with Deep Rothe Companion
Try and have the Deep Rothe trigger the extra damage from Gore. The Beast Master Ranger adds his proficiency bonus to the Beast Companion's damage rolls, and the Rothe gets two of those if it moves 20ft before the attack. So command it to attack twice:
1st Attack - Gore -11 Damage + 11 Bonus Damage (if you move 20ft before attack)
2nd Attack - Gore - 11 damage
That's 33 damage on 2 hits, 44 if the DM allows the movement to trigger the bonus damage on the second attack as well.
I wish these came online sooner and were a bit more potent, but I found them interesting so I thought I'd share.
Level 11 Beast Master with Stirge Companion
Turn 1
Action - Command Stirge to attack twice (Bestial Fury)
Attack 1 - Stirge uses Blood Drain (chooses not to attach) - 9 damage
Movement - Stirge uses 5ft to detach (assuming DM does not give you an option to attach or not)
Attack 2 - Stirge uses Blood Drain (attaches) - 9 damage
Attack 3 - Ranger gets to make an attack - 19.5 damage
Turn 2
Blood Drain - Stirge automatically deals 9 damage at start of turn (prof bonus is added to damage rolls, which this is)
Movement - Stirge uses 5ft to Detach
Action - Command Stirge to attack twice
(Repeat other steps, rinse and repeat)
Now, this takes 2 attacks+Attach to compete with a ranger's second Sharpshooter attack. So I'm guessing the DPR here is lower, since you have to hit and you don't have Archery, but you're also not taking a -5. It's probably not at all competitive but I thought it was interesting. Funny to think of an enemy warrior expecting to fight you and your wolf and instead you sick a giant mosquito bat on them that's sucking pints of blood out of them.
Level 11 Beast Master Ranger with Giant Frog Companion
Also relies on Bestial Fury. Use your action to command the giant frog to attack twice. First attack is Bite. If it hits a small creature, the creature is grappled and restrained. Second attack is Swallow, it makes a bite attack against a grappled creature and swallows it on a hit. You've just removed a small creature from the map, and the frog is free to keep attacking other creatures or even grapple/restrain another small creature (though it can only have 1 swallowed at a time), while the swallowed one takes 9 damage each turn (not much but it's Blinded, Restrained, and off the map).
At these levels, small creatures are scarce, but for small sized NPCs. But if you're a duergar ranger, at level 15 you can cast Enlarge and share it with your Giant Toad, making it Large. Then, if the DM allows, it should be able to Swallow medium sized creatures. I love the image of enemies laughing at your giant frog, as it stands there, with its vacant frog eyes, and then suddenly leaps 20ft and bites and swallows one of them in the blink of an eye lol.
Level 11 Beast Master Ranger with Deep Rothe Companion
Try and have the Deep Rothe trigger the extra damage from Gore. The Beast Master Ranger adds his proficiency bonus to the Beast Companion's damage rolls, and the Rothe gets two of those if it moves 20ft before the attack. So command it to attack twice:
1st Attack - Gore -11 Damage + 11 Bonus Damage (if you move 20ft before attack)
2nd Attack - Gore - 11 damage
That's 33 damage on 2 hits, 44 if the DM allows the movement to trigger the bonus damage on the second attack as well.
I wish these came online sooner and were a bit more potent, but I found them interesting so I thought I'd share.