SangoProduction
2023-04-21, 10:25 PM
While I'm waiting for my deck to charge so I can pick up my bees, I'll just try and list out my builds that I've still not been able to actually play with yet. (As a player... Sigh.) Just from recent memory.
Feel free to also list your own, if you wish to.
Or offer me a spot at your table. I don't mind.
Fisherman (https://forums.giantitp.com/showthread.php?655873-Open-Heart-Spill-Your-Guts-(Spheres-Build))- Overview: Uses a quirky Impale interaction with Crushing Throw to effortlessly reposition enemies.
BG: He was a distinguished fisherman of the Grand Sea, known for hunting colossal sea monsters. These beasts were not only valuable for their parts, but sometimes served as a nice treat as well. One fateful day, he faced a creature of unparalleled strength and size, but his pride as a fisherman wouldn't let him release the rope. With a sudden jerk, the ship's railing shattered, and he found himself dragged by the behemoth for 5 days and 5 nights until it died from blood loss. Thankfully, the creature's carcass served as both a raft and rations, allowing him to reach the shore of an unknown land. Now... he has to figure out what he is doing in this strange land, and whether he can commission a boat. Perhaps a crew as well. Hell, maybe even start a company all his own.
Hearthhome Kin - Overview: Uses manipulation and mind magic to get their way.
BG: Born to the frigid wastes of the north, this kin was born sickly and frail, virtually predestined to death. Ironic though it may be that he would be the last of his kind. He survived his unfortunate birth through great care from his family, and found a natural knack for entertaining and interacting with others. Especially when the tribe passed paths with traders. His mere presence heralded a much more productive exchange. Thus, he earned his way despite his poor stature. One day while out on a trading run, something happened, for he had returned with goods-a-plenty to the horrified screams of his tribe engulfed in flame.
Mime - Overview: Is mime. Makes invisible objects by miming them.
BG: Nope. That's it. We needed a clown for an evil campaign. And then I couldn't play him. I am still sad.
Explosive Healer - Overview: Heals by tossing grenades. That engulf enemies in raging fire.
BG: Yeah. Again. Just a role filler. And probably was going to get incredibly one-note for me.
The Cavalry - Overview: Play as a centaur, and have another ranged character be carried like a turret.
BG: I forgot it. Originally some sort of survivalist for a Greek campaign. But Spheres of Might really didn't have any support for that idea, directly. (Guile was still just in playtest at the time.)
Got to play it. Then some other SoP player ruined it, and got me ghosted from the group. And then he tells me that the GM sucked. Like bro. Come on. You couldn't even make it 2 sessions before you did that to us? I almost understand why people are so hesitant to use the system.
The Gravecrawler (https://forums.giantitp.com/showthread.php?629899-(Spheres-of-Power)-Gravecrawler-class-PEACH&p=25002953#post25002953) - Overview: An undead parasite-themed support caster.
BG: Elara, a once-humble scholar, discovered an ancient artifact housing a "crawler." It merged with her, blurring the lines between her identity and the entity's influence. Embracing her new powers as a Gravecrawler, she helped her friends and disabled enemies with uncanny precision, by manipulating those she infected. Despite questioning her own autonomy, Elara continues to explore the depths of her connection to the crawler, striving to uncover its true nature while harnessing her unique abilities to navigate a perilous world.
The Carpenter - Overview: Carried around his magical saw horse, through which he was able to create grand crafts within moments.
BG: Again, I forgot. I really like the idea of a pirate campaign though.
Cursed Archer (https://forums.giantitp.com/showthread.php?651025-Cursed-Archer-(Spheres)-Favorite-Character-Concept&p=25622828)- Overview: Cursed quiver produces semi-random spells.
BG: Actually had a lot of iterations, actually. Technically got to play it for a bit, then the group fell apart. Like god damn.
Feel free to also list your own, if you wish to.
Or offer me a spot at your table. I don't mind.
Fisherman (https://forums.giantitp.com/showthread.php?655873-Open-Heart-Spill-Your-Guts-(Spheres-Build))- Overview: Uses a quirky Impale interaction with Crushing Throw to effortlessly reposition enemies.
BG: He was a distinguished fisherman of the Grand Sea, known for hunting colossal sea monsters. These beasts were not only valuable for their parts, but sometimes served as a nice treat as well. One fateful day, he faced a creature of unparalleled strength and size, but his pride as a fisherman wouldn't let him release the rope. With a sudden jerk, the ship's railing shattered, and he found himself dragged by the behemoth for 5 days and 5 nights until it died from blood loss. Thankfully, the creature's carcass served as both a raft and rations, allowing him to reach the shore of an unknown land. Now... he has to figure out what he is doing in this strange land, and whether he can commission a boat. Perhaps a crew as well. Hell, maybe even start a company all his own.
Hearthhome Kin - Overview: Uses manipulation and mind magic to get their way.
BG: Born to the frigid wastes of the north, this kin was born sickly and frail, virtually predestined to death. Ironic though it may be that he would be the last of his kind. He survived his unfortunate birth through great care from his family, and found a natural knack for entertaining and interacting with others. Especially when the tribe passed paths with traders. His mere presence heralded a much more productive exchange. Thus, he earned his way despite his poor stature. One day while out on a trading run, something happened, for he had returned with goods-a-plenty to the horrified screams of his tribe engulfed in flame.
Mime - Overview: Is mime. Makes invisible objects by miming them.
BG: Nope. That's it. We needed a clown for an evil campaign. And then I couldn't play him. I am still sad.
Explosive Healer - Overview: Heals by tossing grenades. That engulf enemies in raging fire.
BG: Yeah. Again. Just a role filler. And probably was going to get incredibly one-note for me.
The Cavalry - Overview: Play as a centaur, and have another ranged character be carried like a turret.
BG: I forgot it. Originally some sort of survivalist for a Greek campaign. But Spheres of Might really didn't have any support for that idea, directly. (Guile was still just in playtest at the time.)
Got to play it. Then some other SoP player ruined it, and got me ghosted from the group. And then he tells me that the GM sucked. Like bro. Come on. You couldn't even make it 2 sessions before you did that to us? I almost understand why people are so hesitant to use the system.
The Gravecrawler (https://forums.giantitp.com/showthread.php?629899-(Spheres-of-Power)-Gravecrawler-class-PEACH&p=25002953#post25002953) - Overview: An undead parasite-themed support caster.
BG: Elara, a once-humble scholar, discovered an ancient artifact housing a "crawler." It merged with her, blurring the lines between her identity and the entity's influence. Embracing her new powers as a Gravecrawler, she helped her friends and disabled enemies with uncanny precision, by manipulating those she infected. Despite questioning her own autonomy, Elara continues to explore the depths of her connection to the crawler, striving to uncover its true nature while harnessing her unique abilities to navigate a perilous world.
The Carpenter - Overview: Carried around his magical saw horse, through which he was able to create grand crafts within moments.
BG: Again, I forgot. I really like the idea of a pirate campaign though.
Cursed Archer (https://forums.giantitp.com/showthread.php?651025-Cursed-Archer-(Spheres)-Favorite-Character-Concept&p=25622828)- Overview: Cursed quiver produces semi-random spells.
BG: Actually had a lot of iterations, actually. Technically got to play it for a bit, then the group fell apart. Like god damn.