Rebecca-47
2023-06-22, 08:54 AM
Related to a previous post of mine!
My three players (8th level Druid, Barbarian, & Rogue) are making their way to a mysterious island in tonight's game, where they hope to encounter a healer, who might bring their fallen companion back to life.
The healer is going to be a huge Qilin, and my intention was for her to test the players, who need to prove themselves worthy of her power through acts of courage, strength, or morality, etc. E.G., Maybe she would send them on a brief but perilous quest to retrieve something from a deep dark cave on the island, or have them rescue a helpless creature, or similar. After all, resurrection is not something to be handed out lightly. I figured she might even demand something from them in exchange as proof of their selfless intentions, like each player might give up one of their death saves permanently in order to bring back their friend.
Problem is, I don't really know how to play this in a way that's interesting and can fill a whole session. (An not just be a single conversation with an NPC.) I also don't want to just rely on plain combat to fill the time.
So, what could I have this Qilin ask for that would test my players in a fun and game-ish way?
...This game of mine has been going for a long time, but I feel I'm still not a very experienced DM, especially when it comes to messing about with the mechanics. I appreciate whatever you can suggest.
https://static.wikia.nocookie.net/forgottenrealms/images/1/1e/Ki-rin-5e.jpg/
My three players (8th level Druid, Barbarian, & Rogue) are making their way to a mysterious island in tonight's game, where they hope to encounter a healer, who might bring their fallen companion back to life.
The healer is going to be a huge Qilin, and my intention was for her to test the players, who need to prove themselves worthy of her power through acts of courage, strength, or morality, etc. E.G., Maybe she would send them on a brief but perilous quest to retrieve something from a deep dark cave on the island, or have them rescue a helpless creature, or similar. After all, resurrection is not something to be handed out lightly. I figured she might even demand something from them in exchange as proof of their selfless intentions, like each player might give up one of their death saves permanently in order to bring back their friend.
Problem is, I don't really know how to play this in a way that's interesting and can fill a whole session. (An not just be a single conversation with an NPC.) I also don't want to just rely on plain combat to fill the time.
So, what could I have this Qilin ask for that would test my players in a fun and game-ish way?
...This game of mine has been going for a long time, but I feel I'm still not a very experienced DM, especially when it comes to messing about with the mechanics. I appreciate whatever you can suggest.
https://static.wikia.nocookie.net/forgottenrealms/images/1/1e/Ki-rin-5e.jpg/