Thomar_of_Uointer
2023-06-22, 05:07 PM
A generator inspired by Super Mario and Adventure Time. Use this to quickly create magical kingdoms with interesting features.
Kingdom: A [Adjective] [Noun] kingdom whose ruler uses
[Power], and it's currently troubled by [Problem].
Adjective (2d6):
.
1
2
3
4
5
6
1
Sunny
Wooded
Fire
Acid
Spring
Metal
2
Starry
Mushroom
Lava
Poison
Summer
Neon
3
Stormy
Flower
Electric
Spiky
Autumn
Jeweled
4
Windy
Candy
Icy
Stony
Winter
Painted
5
Rainy
Soda
Snowy
Haunted
Rainbow
Checkered
6
Underground
Icecream
Muddy
Dragon
Shifting
Magnetic
Do you need a second Adjective? (8, 9, or 0 on a d10)
Noun (2d8):
.
1
2
3
4
5
6
7
8
1
Plains
Peak
River
Desert
Village
Mansion
Moon
Mountain
2
Fields
Canyon
Falls
Oasis
Town
Castle
Arena
Orchard
3
Forest
Spires
Lake
Wastes
City
Tower
Vault
Machine
4
Tree
Cave
Beach
Ruin
Harbor
Train
Lift
Graveyard
5
Jungle
Mine
Sea
Swamp
Ship
Prison
Market
Sanctuary
6
Hills
Volcano
Island
Ranch
Sewer
Base
Pit
Outpost
7
Farm
Glacier
Reef
Factory
Bridge
Retreat
Hotel
Laboratory
8
Cloud
Library
Storm
Casino
Museum
School
Grove
Theater
Ruler's Power (2d4):
.
1
2
3
4
1
Love and Kindness
Politics and Intrigue
Powerful Magic
Monstrous Servants
2
Wisdom and Planning
Secret Police
Subtle Magic
Clever Machines
3
Inspiring Speeches
Individual Might
Prophetic Foresight
Animated Golems
4
Thick Bureaucracy
Military Might
Immortality
Civic Infrastructure
Problem (d20, roll at least once):
1
Upcoming Festival
11
Fires
2
Economic Crisis
12
Floods
3
Succession Crisis
13
Earthquakes
4
Courtly Scheming
14
Storms
5
Open Rebellion
15
Tornadoes
6
Monstrous Threat
16
Famine
7
Magical Threat
17
Plague
8
Foreign Invasion
18
Vermin Infestation
9
Lack of Magic
19
Fungal Infestation
10
Too Much Magic
20
Stolen Treasure
Magical Specifics: Generate 3 to 6 random Dungeons & Dragons spell scrolls (Donjon (https://donjon.bin.sh/d20/magic/shop.html) and d20srd (https://www.d20srd.org/d20/random/#type=magic_item;rank=Medium;item_type=Scroll) have good generators.) Assign each to one of the following:
A person (or guild) can use a spell reliably. How would they improve, change, or control society?
A villain can use a spell reliably. How would they use it to tear down society or wrest control from its current leadership?
A spell runs wild on the outskirts of civilization, and is only barely under control. What chaos and problems does it cause?
Kingdom: A [Adjective] [Noun] kingdom whose ruler uses
[Power], and it's currently troubled by [Problem].
Adjective (2d6):
.
1
2
3
4
5
6
1
Sunny
Wooded
Fire
Acid
Spring
Metal
2
Starry
Mushroom
Lava
Poison
Summer
Neon
3
Stormy
Flower
Electric
Spiky
Autumn
Jeweled
4
Windy
Candy
Icy
Stony
Winter
Painted
5
Rainy
Soda
Snowy
Haunted
Rainbow
Checkered
6
Underground
Icecream
Muddy
Dragon
Shifting
Magnetic
Do you need a second Adjective? (8, 9, or 0 on a d10)
Noun (2d8):
.
1
2
3
4
5
6
7
8
1
Plains
Peak
River
Desert
Village
Mansion
Moon
Mountain
2
Fields
Canyon
Falls
Oasis
Town
Castle
Arena
Orchard
3
Forest
Spires
Lake
Wastes
City
Tower
Vault
Machine
4
Tree
Cave
Beach
Ruin
Harbor
Train
Lift
Graveyard
5
Jungle
Mine
Sea
Swamp
Ship
Prison
Market
Sanctuary
6
Hills
Volcano
Island
Ranch
Sewer
Base
Pit
Outpost
7
Farm
Glacier
Reef
Factory
Bridge
Retreat
Hotel
Laboratory
8
Cloud
Library
Storm
Casino
Museum
School
Grove
Theater
Ruler's Power (2d4):
.
1
2
3
4
1
Love and Kindness
Politics and Intrigue
Powerful Magic
Monstrous Servants
2
Wisdom and Planning
Secret Police
Subtle Magic
Clever Machines
3
Inspiring Speeches
Individual Might
Prophetic Foresight
Animated Golems
4
Thick Bureaucracy
Military Might
Immortality
Civic Infrastructure
Problem (d20, roll at least once):
1
Upcoming Festival
11
Fires
2
Economic Crisis
12
Floods
3
Succession Crisis
13
Earthquakes
4
Courtly Scheming
14
Storms
5
Open Rebellion
15
Tornadoes
6
Monstrous Threat
16
Famine
7
Magical Threat
17
Plague
8
Foreign Invasion
18
Vermin Infestation
9
Lack of Magic
19
Fungal Infestation
10
Too Much Magic
20
Stolen Treasure
Magical Specifics: Generate 3 to 6 random Dungeons & Dragons spell scrolls (Donjon (https://donjon.bin.sh/d20/magic/shop.html) and d20srd (https://www.d20srd.org/d20/random/#type=magic_item;rank=Medium;item_type=Scroll) have good generators.) Assign each to one of the following:
A person (or guild) can use a spell reliably. How would they improve, change, or control society?
A villain can use a spell reliably. How would they use it to tear down society or wrest control from its current leadership?
A spell runs wild on the outskirts of civilization, and is only barely under control. What chaos and problems does it cause?