Bobur
2023-06-26, 09:57 AM
One PC of the 3.5e Dragonlance group that I reside over is a human blacksmith /cleric of Reorx.
He has a long-running task of studying metals, collecting, and gathering new ideas and mechanics to build his own full plate at some point.
He has come quite far by now so I have to come up with a design for him.
Material: He has found a dragon metal vine - so basically mithril to keep it simple.
Bonus Gadgets: He has studied some gnomish inventions and although tinkering is not his thing I would like to give him one or two gadgets to his armor.
Fast-Donning Straps: Just an item, I cant remember from which book.
Armor with fast-donning straps
has been fi tted with a simpler system of straps and buckles,
making it much easier to don hastily. Whenever you don
fast-donning armor hastily, you do not incur the normal
increase in armor check penalty (although the armor’s
armor bonus to AC is still 1 point less than normal).
Light: basically a torch holder, might as well be some sort of magical light source.
Emercency shut off: Drop your armor as a single move action. However, doing so increases the time of donning it again to 1 hour.
Robotics: Maybe something like a limited energy or fuel source (thinking like the iron man core): Fuel to reduce the ACP by 2 or Fuel to increase a STR check by 2.
I am not certain how I could go about limiting these in uses or fuel. Or perhaps I let him choose which effect he wants so he only gets one of these.
What are your thoughts on this? Too much? Ok? Do you have other ideas? Maybe there is something like this already in one of the many 3.5 books ?
Thanks
He has a long-running task of studying metals, collecting, and gathering new ideas and mechanics to build his own full plate at some point.
He has come quite far by now so I have to come up with a design for him.
Material: He has found a dragon metal vine - so basically mithril to keep it simple.
Bonus Gadgets: He has studied some gnomish inventions and although tinkering is not his thing I would like to give him one or two gadgets to his armor.
Fast-Donning Straps: Just an item, I cant remember from which book.
Armor with fast-donning straps
has been fi tted with a simpler system of straps and buckles,
making it much easier to don hastily. Whenever you don
fast-donning armor hastily, you do not incur the normal
increase in armor check penalty (although the armor’s
armor bonus to AC is still 1 point less than normal).
Light: basically a torch holder, might as well be some sort of magical light source.
Emercency shut off: Drop your armor as a single move action. However, doing so increases the time of donning it again to 1 hour.
Robotics: Maybe something like a limited energy or fuel source (thinking like the iron man core): Fuel to reduce the ACP by 2 or Fuel to increase a STR check by 2.
I am not certain how I could go about limiting these in uses or fuel. Or perhaps I let him choose which effect he wants so he only gets one of these.
What are your thoughts on this? Too much? Ok? Do you have other ideas? Maybe there is something like this already in one of the many 3.5 books ?
Thanks