View Full Version : Villains and Monsters III ((IC))

2007-12-06, 05:43 PM
The sun rose over the Empire, over the entire world, for indeed, the Empire stretched to the ends of explored lands. The sun rose, turning the sky that unique shade of pink that only dawn brings, and as the sun rose higher in the sky, the blue replaced the pinks and oranges that had lit the darkness.

As the sun crested over the horizon, the capital city of the Empire came to life. The city of Vespera had been carved from the very earth with magic, and buildings stood in grandest splendor, some hundreds of feet tall. In the center of the city stood the Empress’ Palace, a massive pyramid made from seamless gray granite. Steps were carved into each side, and petitioners could enter at the first floor, seeking the Empress for her advice and declarations.

As petitioners entered the ground floor, they would be amazed at the statue work within the entrance. Hundreds of different monsters, depicted in positions of the utmost horror, depicted in such lifelike detail that you could almost expect them to draw breath, to come to life. Among the statues stood many of the Imperial Guard, mostly minotaurs, the personal guard selected by Lord Garth to protect the Empress. They were distinct among the army, with a white sash worn over their blue armor. The minotaur stood motionless, but fewer petitioners feared their wrath than they did the Empress they had come to petition. For all of those statues were no testament to a master craftsman, but a fitting tribute to the rage of the Empress, a mighty medusa who turned creatures to stone on a whim. The capital city was named for her, and all of the length and breadth of the Empire feared her, but standing near the end of the entryway, there was a statue of the one whom all truly feared.

A craftsman had made a simple bronze statue of the Emperor. Seated, with wings folded behind him, an incubus looked out on each petitioner. On his left hand, a large ruby ring resided, placed even on this statue as his symbol. Any creature who wore that distinctive ring acted in the name of the Emperor. The ring, not fitted with any normal ruby, but instead one that pulsed with an inner light, was a symbol feared by all. Any emissary wearing it would be treated with the utmost respect, because agents of Malveris, of the Emperor, would strike with fury any who harmed one wearing the ring. It wasn’t known how the Emperor knew who had harmed his emissaries, but he always knew.

The capital city, the city named for the Empress, the city of Vespera, had been crafted with magic many years ago. In the time since, shops and homes had been built by human and elven hands, by demons and monsters once feared across the land.

Even though time had passed, the War was spoken of with awe, in whispers of reverance. How Malveris and his companions had emerged from a small town, a solace for monsterkind, and had begun to conquer the world. Lord Garth, a might minotaur, had defended the Emperor from every enemy imaginable, and now commanded the armies of the Empire, with his two generals. Skartchin, once a lowly kobold, had served Malveris as a personal servant, and as his magic grew, so did his place within the company; now none save the Emperor and the Empress commanded him. The tiny kobold ruled the Magister’s guild, the union of all magic users, whether wizards, warlocks, or sorcerers. The Magister’s guild controlled passage throughout the Empire, transporting parties, the richest of the merchants, and armies across the empire in a matter of seconds. Though this had once been an expensive process, in these days many could afford it.

The Magister’s guild also served an important purpose, controlling the collection of taxes. While they did not dispense on matters of justice, many understood that a Magister’s justice was final (and often deadly).

The army, led by Lord Garth and his two generals, oversaw policing the lands and were responsible for tracking down offenders of the empire and bringing them to justice. Judgements of law were left up to feudal lords set in place by the Emperor and Empress, but often guilds of merchants and races clamored until they were given sentencing to appease them. Most notable among the laws of the land was the bounty on all dragonkind, where the corpse of any dragon, good or evil, was worth a fortune. Kobolds were exempt from this, as the prime servants of the Magister’s Guild, but many a fool met their death turning in the dragon-kin kobold. The skies, once watched with fear of dragon-kind, had not seen their like in many years.

The mighty city of Vespera sat in the center of the Empire, on the remains of the human and elven kingdoms that had tried to fight the Empire. Near Vespera rested the ruins of cities in both capitals, that remained desolate by command of the Emperor. Although the cities and countries had been conquered, there were still human and elven settlers in the Empire- in fact, they had thrived in the past few years. But those unwilling to bend to an Empire they considered evil, or refusing to give into defeat had set up small enclaves and places of refuge. Here the greatest of the old world’s heroes wait, train, and seek to bring down the Empire.

In a place like the Empire, there was no place for a thieves’ guild. The Empress, an epic thief and the center of many of her own legends, headed the Spetznats, the combined force of all thieves guild left over from the old countries. She ruled them with an iron fist, and used them as a secret police, seeking out dissenters within the Empire. They were called ‘the secret police’ in hushed tones, for all feared to be found by them. The Spetznats answered to none but the highest of the Empire, and ran the prisons of the Empire, making them places few returned from, and none ever spoke of. Those who did hear rumors heard of places of torture and death, where those secrets you did not even know could be pried from your bones.

Religion was common among elves and humans, but for the most part, monsters did not fear the Gods. The Emperor Malveris was enough to fear for most of them, and even those who did not fear him should have known better. Still, there were churches set up for those who desired them, who would give healing for a price. More uncommon were temples to good gods, as those had been destroyed in the War and often were not rebuilt. Worshippers of good gods met in small groups, often in secret, although there was no need for it. Even evil deities had fallen out of favor, with the powerful clerics who had once served Malveris attempted to unthrone him and were destroyed. The remains of their order filled what was left of the temple, as the Emperor had refused to let them rebuild their citadel.

Despite the chaotic and evil origins of the Empire, it was a beautiful day and a time of prosperity. The war to conquer the human and elven lands was long over, and the rebuilding that had taken years was over. The siege of the underground lands, of Dwarves and drow, had taken years, but had brought much treasure, both magical and material, to even the lowest member of the Empire. The dark drow had been conquered, and the stubborn dwarves had bowed under the weight of the Empire, signing treaties of trade and service. Before long, the armies had moved to other planes of existence, conquering even among their denizens who considered creatures of this plane weak things.

In the past years, outposts of the Empire had been set up in levels of the Nine Hells, on the plane of Succubi and Vrock, and outer planes where daemons now feared the name of Malveris and the Empire. All of this war had brought wealth and trade to the empire, and it showed. Magic was common- even the lowest commoner human or elf was not afraid of the mightiest monsters, as the Empire ruled all of them with a fist that allowed no disrespect. Cities had been removed from the ground, and it was uncommon, although not unheard of, for cities to be spotted in the sky, flying from place to place.

In an area of the city, far from the center, the Empress’ palace, or the marketplace, on the edge of the poorest areas of town, there were grates built into the street. This was not uncommon, as the sewers beneath the city needed ready access so that they could be cleaned, and occasionally, they needed to be filled with hunters for Imperial Fugitives. But this grate was special. This grate, if it had been pried open (no easy feat), would have led down a straight shaft for almost a thousand feet, becoming smaller and smaller as it descended, winding downward. This shaft would spilt into left and right, moving air around a gigantic underground complex. This tiny shaft would carry air, but not the smells of home or the feel of sunlight, to the prisons of the Spetznats, feared by all creatures in the Empire.

The prisons, feared by all above and told in hushed voices to small children, served their purpose. Here, information was extracted, plots were uncovered, and crimes were punished. Here they carried out the feared sentences, which rarely meant a quick death, but years of pain, torture and waiting.

The passageway that led to this place was hidden, secret, and often changed. No one knew if it were magic, or simply that there were many passages here, but there was only ever one safe exit at any time. That exit required a key, held by the warden; in this case, a terrible monster who rarely set eyes on the prisoners. The areas that prisoners would have been most aware of was the large main chamber, both the first place and the last place the prisoners would ever see. This large, multi-story chamber, was ringed with torches that gave it an orange-red glow, like the pits of Hell. It was filled with implements of torture, for every size, monster, and race. Often Spetznats would work for hours on a prisoner, torturing but asking no question, only to put the fear into the other prisoners.

On occasion, many monsters were herded into a single large room, allowed to fight, and then weeded out- you were all so chosen. The charges you were arrested on do not matter, as they ALL mean you will never see sunlight again. You have been herded into this small, dank, wet prison cell, with no light, and no hope. The cries of those being currently tortured only lead you to wait, with fear and apprehension, for your turn.

-=*=- -=*=- -=*=-

((This is an extension of the NEW Villian and Monster Campaign thread, so if you're intersted in joining, please read up and ask whatever questions you want here:


As for format questions, start each response with the name of your character in bold, please put actions in italics in the following format: listening: roll (14) + skill (4) = 18, and I'll post the results in my following post.

Other than that, just have fun- I am allowing in-fighting and player killing, but if someone turns into a teamkiller, I'm sure the other monsters will find a way to balance it out. This is a story-driven thread, so have fun!))

-Logain the Evil and Rather Slovenly GM

2007-12-11, 06:39 PM
Suddenly in the dark of the passageway, as you seek to quietly argue tactics and discretion, there is a whisper of footpad on stone. Almost before you're able to react, shadows burst forth with men, rats, and something in between. Caught unawares and injured, the ensuing clash is short, but the victor is not clear. Several wererats simply run through the muddled fighting, taking advantage of swift legs and slippery rock to avoid the monsters that have invaded their warrens. Others fight to the death, maws and weapons bloodied before they fall into the sickly green muck.

Before long, the battle is over, and the wererats flee, every rat or man able to walk on thier own sloshing away through the muck. They don't even pause to assure that every monster is dead, simply leaving the group where they've fallen and hoping for the worst.

Several minutes pass by, and the Shadow stirs from the wall where it hid during the battle. A quick look over the monsters lying in injured states along the wet corridor, and then the shadow turns and looks off into the distance, almost as if seeking the way back to Bettrin's offices and the hidden and feared prison. After a few seconds of this silent querying, the sliver of darkness sinks back into the wall, waiting.

* * * * *

The next thing any of you know is light. Light, and after the oil rankness of the sewer, fresh, clean smells. The light is not a pure one, but the red of a guttering torch, and for those of you who had suffered in the prison, a most unwelcome return.

The moans of the dying, starving, and tortured prisoners all combine into an ever-present whisper and hum of pain, a constant reminder of the pain that probably awaits you shortly.

The next thing you become aware of is that your wounds are bandaged. An eye opened or a feeling hand confirms this, and much more.

After the dank smells of the sewer, you thought any sight would be a welcome one, but as you open your eyes, you prove yourself wrong. All around you is the dark stone and unworked iron of the prison, bars and rock stained by the pain and blood of many thousands of tortured prisoners.

A quick glance around you confirms that you are not in one of the cells. For those of you who only briefly stayed in the prison before this, you breathe half a sigh of relief before you realize where you are. Surrounding the room are devices of such devious and horrible design that you can only guess what they are used for. Any such glance will reveal that the monster comrades who started off with you but left the group are strapped into these devices, the illythid who left as a scout never to return strapped into an iron mask near the fire, where iron pokers are being heated to the red-hot that will make them useful to their task. The blue female giant lays unconscious on a table, several knives laid out as if to prepare for some nightmarish feast.

In panic, you glance at your own accommodations, surprised and relieved to find that no devious torture device awaits you. A look at your companions reveals that not all of them are so lucky, and even though some of them look unconscious or worse, each has a bundle on the floor near them, a bag containing their possessions.

As the few of you stir, one of the guards, cloaked and hooded even in the darkness of the prison, turns and leaves the room, locking the iron-barred door behind him. After what seems like an eternity, he returns opening the door to admit Bettrin, the warden who set you to your task. She calmly sits on a throne that she occupies often, watching silently and waiting for all of you to awake.

2007-12-11, 09:00 PM
Ghuan: "The tiny elephants . . . hah! I'm in your head! Know what they think? I am what they think! Who are you?" A mad whisper comes from a corner. "Are you people, or just talkrats? I hate the talkrats, they eat away at my brain!" The tone changes, becoming much closer to normal. "I'm Ghuan'geld Afin'ar. Call me Ghaun. What's your name?"
There is a scuttling sound, and a . . . thing comes into view. It is a humanoid female above the waist, with beautiful silvery hair and wild maroon eyes, but below is the body of a black widow spider. It holds a punching dagger in one hand. It smiles a little too wide, and the smile shows fangs like a vampire's.
"The talkrats tell me to ail what cures you. Hurt, heal, hurt, heal, hurt! Cure what ails and ail what cures."

2007-12-12, 06:18 AM

The young angel snaps into wakefulness at the voice, staring upwards. For a minute, confusion shows on her face as she tries to work out where she is. The last I remember, the wererats had found us a few minutes too soon. Then... but no, this can't be them. They didn't have anything like this. She stretches her wings, and only then realizes she's shackled to the wall. Fortunately, her feet are still touching the ground—she doesn't have to lift herself off the ground to breathe. Even without being staked to the wall, that sort of death by crucifixion was unpleasant.

Of course, a single glance upwards reveals that the chains could be lifted so as to keep her off the ground; in fact, it was perhaps only her height that allowed her to keep her footing. She looks levelly at the black-clad figure, and the spider-like thing on the ceiling. Apparently, they wanted her alive... for now, at least; ominous fates are being prepared for others. It could be worse; they could be excruciarchs, she thinks wryly. She also notes that she's been cleaned up a bit—at least enough to bandage her wounds. That was a relief. It's even possible to tell that her wings are white, now.

"Mine is Kierach," the angel replies; it wasn't as if anybody would know of her. "And where might this be?"

2007-12-12, 10:28 AM

A black pool bleeds under the door from which Bettrin entered and quickly congeals into the form of a human. It seems to take more care than normal in its appearance, at least as much as can be taken by something as black as the abyss.

Looking about the room, the shadow appears expressionless until it notices Bettrin upon her throne. The shadow then strides over to stand before Bettrin and bow. After a few moments of standing before Bettrin, the shadow bows again and turns to face the rest of the room.

Rising off the floor, the shadow abandons the pretext of walking and glides about the room examining the prisoners. At most, the shadow simply observes, however, some are simply too tasty to pass up. In particular, it reaches out and touches the giantess twice. A noticable shiver passes through her body each time. To the prisoners that are not being actively tortured, the shadow bows slightly and checks the condition of their dressings. After a time, it seems satisfied and returns to stand before Bettrin's throne.

The shadow stands briefly before Bettrin's throne, occassionally nodding. After another bow, it turns and walks around Bettrin's throne and disappears behind it.

2007-12-12, 11:05 AM
"Strange mad pain place number three! Hurt heal hurt crazy land of enchantments! I'm so sorry for you."

2007-12-12, 12:43 PM

When the swarm of wererats arrived, Moastuo wasn't overly surprised. Half the group seemed to have no idea how to move quietly, and the other half didn't seem to care enough to bother. He had hidden himself in an alcove, waiting for a chance to escape and join the others that had left the group.

And now he was here, wherever here was. He couldn't remember how he ended up here, but the lack of sewage stench seemed to indicate that it wasn't the wererat lair, which left all of everywhere else in the damn world for him to be. For the most part, he took little interest in examining his surroundings, as the sounds told him all he cared to know about. There was also the very real possibility that if he showed signs of being awake, it would be his turn receive the treatment bestowed upon so many others here.

An all-too-familiar chillness finally convinced Moastuo to open his eyes, where he saw, among many other less-than-pleasant things, a human-shaped blackness. So that damned shadow was still around. He could also see a fair number of the rest of the group, including those that had left.
Maybe its a good thing I didn't go with them...

2007-12-12, 05:02 PM

Sitting on a table, Gurnan is naked from the waist up, and is being poked and prodded by two of the torturers with a hot poker. Two things catch your immediate attention regarding this scene. First, Gurnan is a mass of scars, he appears as if someone took a bunch of mismatched body parts and stitched them together to make one whole body, but couldn't find a complete face so several were used.

Secondly, the red hot pokers seem to be more of an annoyance than a source of pain, as the rods leave no seared flesh as they are pulled away from his skin, and Gurnan seems amazed that he is not being harmed either. This has the torturers muttering to each other as if each new poke is giving them answers to the nature of the universe.

You are quite certain that this creature is a Flesh Golem.

Gurnan seems to be ignoring his companions other than to notice when they regain consciousness.

"This shirt is filthy, I'm not putting this thing back on, ...but then I have nothing else to wear..."

You there, torturer, cut that out already. Do you have a laundress for these clothes? These are just not wearable in their present condition.

The moment the woman who sits upon the throne enters the room, Gurnan turns to her, opens his mouth as if to speak, then decides better of it and just sits there with no further comment or acknowledgment of the men poking him.

2007-12-12, 10:56 PM

"Are you," Kierach says dryly to the spider-thing. "Sorry enough to tell me more? Such as how I came to be here, and why?" She shakes one of her arms out, rattling the chain attached to it, and wonders whether it will be able to give her anything resembling a coherent reply. She doubts it. A pity the black-clad woman wasn't speaking—somebody around here had to be saner than the spider, to keep the place running.

2007-12-12, 11:51 PM
"None tell me where they get pain people for paining. You come and you go and you come and you go and I stay in here and they yell at me. They call me crazy but of course I am crazy but they're so rude about it! Millennium hand and shrimp! Certainly I'll have a whelk. How'd we do it, volume?

2007-12-14, 09:26 AM

Sku-lin stirs. A series of memories flash through his mind. The group had been discusing tactics when the wererats had hit them. They had fought back but had been dragged down by weight of numbers. And yet he was not dead. Although if the sounds he was hearing were anything to go by that might not be a guarantee for long. He stands, looking around until his gaze finally settles on Bettrin.

2007-12-18, 05:18 PM

Kierach smiles. "Don't worry about me," she says dryly, "I make it a policy not to insult my jailors." Still, she decides, the thing clearly wasn't going to be able to tell her anything coherent. She shifts her gaze to the black-clad figure on the throne, content to play the waiting game for now.

2007-12-18, 06:59 PM
Ghuan comes closer. You notice that there is a lens over her left eye, held in place by spines in her brow and cheek.
"Don't worry. We're all going to make it to the cemetery, why be upset about what happens between times? There's a shadow on every wall, but it's just a shadow. Real things are real, but the dark can't hurt you."
She shudders. "If you escape, take me with you! I hate it here."

2007-12-19, 12:01 AM

Seeing most of the rest of the group awake, Moastuo voices his thoughts, in a rather sarcastic tone.
"That went rather well."

2007-12-21, 12:33 PM
Bettrin eyes the goblin ruefully, an expression that's half amusement and half annoyance on her face.

"Yes, wasn't it. And things were going so well, too," the woman stands, the light black robe falling around and showing off it's obvious quality. She gestures to one of the guards, a human-esque looking form, wrapped in black robes, with a dark turban covering their head and face. The guard steps forward, helping Bettrin step down from her throne.

She gestures for him to retake him place against the wall, and moves around to inspect each of you, living and conscious or not as much. With a smile, she walks past the blue-skinned giantss, running a hand along the stumps that are left of her legs, because they have been removed below the knee. The imp is stuffed into a cage far too small for it, but she simply moves her hand aside as it lashes at her with its tail.

Bettrin simply shakes her head in disappointment as she passes the white-furred rakshasa. "I had such hopes for you," she says softly to the unconscious form.

Waiting but not completely expecting an answer, Bettrin snaps her fingers and points to one of the guards by the door, as if issuing a command. The guard steps through the door and pulls another form into the room, a rakshasa in chains. Bettrin nods to the guard, who removes the chains with a twist of a key and helps the rakshasa sit in one of the few comfortable chairs in the room.

Bettrin addresses the leftovers of the group of monsters she had sent out, speaking with equal distaste for all of them. "I gave you a simple task, and you have failed gloriously," she says, glancing down at a minotaur strapped to a wrack. One of his horns is broken, and his chest shows the wounds he took from blundering into the trap; she runs a single finger along his unbroken horn, and then inspects it as if hoping to find dirt.

Bettrin steps toward the illythid fitted with an iron mask. The huddled and beaten mind flayer quakes at her touch, sobbing a sad echo inside the mask.

"If not for my follower, the shadow, you would all be dead." She examines the pit fiend, unconscious and bound, but clearly just resting between torture sessions. "Some of you still might end up that way."

"But," she pauses gesturing with a single finger, "this task is too important to be left half-done." She gestures to the shadow, hiding in the wall behind the throne, and to the insane drider babbling nonsense. Last, she gestures to the rakshasa, with a shrug. "These will join you, and share in your reward or your defeat."

Stepping to forward, circling almost completely around the room from where she started, Bettrin shares a small smile with the flesh golem, motioning for the torturers to stop thier useless ministrations. "I see that you have found... unique companionship. They also will join you and share in your reward or suffering." With a smile and a comment meant solely for the flesh golem she leans in and whispers "I know you feel no pain from fire, but believe me when I say that I know things that will make you suffer."

Straigtening, she speaks to all of you; "You will be given new supplies, and weapons if you need them, and sent back out to finish your task. The wererats have abandoned their previous warrens, but have amassed into a larger and more well-defended group, hidden in an underground fortress. Slay them, bring me my treasures, and you will be free to go. Fail again, and your reward will be pain beyond your imagining for longer than you can even begin to comprehend. I will have healers brought in to mend your broken bodies, only so that I may break them again."

"The Shadow told me of the mis-management of your group, and how several were allowed to leave." She gestures to the pit fiend and the giantess in particular. "Know that the shadow is my servant, and will tell me of all that you do. For his reward, I will give him the means of speaking with you, so that you may know my displeasure and have his wisdom in your endeavors." She pulls a ring from a pouch within her robes, a ring that seems to be made of almost nothing, which she slides into the shadow, onto what you assume is a finger. "Now he will speak, and you will heed his counsel."

Proceeding around the room, she glares at each of you, saying nothing but each look promising hurt and pain. Finally, she gestures and nods to the guards, who begin lowering each of you and removing the shackles. Those who are unconscious are left strapped to the tables, obviously waiting some fiendish punishment.

She finally ends up in front of Keirach, where she stops, pulling a filthy white feather from the fallen deva's wing. With a raised eyebrow she asks, "Where on earth did they find you?", peering up at you chained to the wall. "I was under the impression that the forces of light had been destroyed."

2007-12-21, 02:29 PM

The shadow examines the ring for a moment, and then bows to Bettrin. After a moment, it seems to realize that it should try to speak.

Wererats found and enslaved the bird woman. She likes revenge.

Turning to the former leader of the party, it continues... Can you hear me now? The warren has between 30 and 50 wererats, heavily fortified and prepared for us. A patrol has been dispatched to seek us out and destroy us. It is suicide to continue and we should fall back and tend to our wounded before proceeding... or you can stand here and wait for them. You're choice.

Turning to Sku-lin, the shadow again considers. I think you are more suited to lead. At least long enough to enjoy first choice of weapons. I shall give you my aide, as my mistress instructs. Hopefully you will not squander it as the furball did. Gather the rest and we will see about weapons.

Floating back before Bettrin and bowing, the shadow finishes Do you have any other tasks for these to perform my mistress?

2007-12-21, 04:28 PM

Bettrin nods, acknowledging your bow and looks around at the rest of the group before continuing "No, but it is imperative that they finish this task, or die trying."

2007-12-21, 06:34 PM

Kierach manages to smile at their jailor. "Destroyed? I rather doubt it; the forces of heaven keep to their own territory. On this plane, perhaps. Given the pursuit I encountered when I arrived, it seems likely." This is the first time she's been able to get a close look at the black-clad woman, and she takes the opportunity to scrutinize her closely. Used to command, obviously. A higher-up in the Empire, and almost certainly in the Spetznats. Intelligent, or she wouldn't still be in this position... it will be interesting to see whether she shares the same foolishness that most of her sort do.

"So... you want the wererats gone, but not enough to commit your own forces." She nods to herself. "Fair enough. I'd like them gone, too." In fact, now that the wererats would be too preoccupied to hunt her down, she would have been perfectly happy to never see them again, but given her current situation, that was not really an option. She was unwelcome enough in the Empire without enemies looking specially for her.

2007-12-21, 06:45 PM
"If we die we die not. Souls live on forever. I wish only to please Lolth. I will be with Lolth when I die. I fear not. Gods watch over us. If not, then we don't exist. Nothing exists unless it is observed. Of course, we observe ourselves. Does that count? I'm not sure."

2007-12-21, 08:50 PM

With the formalities over, Moastuo was finally free to make sure all of his possessions were present, particularly that curious ring...
"And I was just starting to get used to the smell of not being in a sewer, too... Still, our new leader may prove less suicidal than the old, and if nothing else, our shadowy friend doesn't need to play charades to tell us what's going on anymore."
Aside from pausing to examine the ring for a few moments before returning it to his finger, the only other item he took particular note of was the silvered dagger. His less than stellar abilities with the thing aside, the thing was puny enough to be virtually useless. He'd have to see about getting something better, Bettrin had said something about new weapons...

Once his possessions were in order, Moastuo took one last look around the room, then fell on all fours, blueish fur growing all over his body as he changed into a lupine form, his fingers extending into vicious claws, but his face remaining mostly unchanged, aside from the eyes, which now glowed a bright orange.

2007-12-22, 12:19 AM

The catlike humanoid on the floor stirs weakly. Its first attempt at standing is barely more than a twitch. Drunkenly, it gathers itself for another try. Staggers. Falls. Twitching, Chelion finally gets his feet under him. Weaving where he stands, he holds both hands to his head. He closes his eyes, and his breath slows. Steadies. His shaking increases for a moment, then, finally, dissapears. Assuming his full height, he looks around once more. Though dirty and unkempt, his posture and gaze demonstrate nothing but calm confidence. His golden eyes take in his surroundings, narrowing slightly when he sees the angel. Slowly and deliberately, he brushes out his fur.

"I am Chelion."

2007-12-23, 07:15 PM

Sku-lin checks over his various possessions to make sure that nothing is missing. Once he is satisfied that everything is there, he stops to look over the various monsters.
"I am Sku-lin. It appears I have the dubious honour of leading this walking suicide mission"

Turning to Bettrin. "So. I belive you mentioned new weapons then..."

2007-12-23, 08:26 PM
Ghuan laughs, madly and bitterly.
"Suicide is painless, it brings on many changes. I can take it or leave it as I please. You can do the same thing if you please," she says in a sing-song voice. Then she abruptly becomes both serious and fairly normal. For a moment. "Weapons would be nice. I had a whip once. I wish I still did," she says, and then goes back to singing randomly.

2007-12-23, 08:37 PM
"....yess..... of course. For those that enjoy such things, no doubt. I myself intend to make sure we ALL survive. Except those who wish to volunteer for suicide missions." Chelion looks around. "A selection of equipment does always help."

2007-12-27, 03:55 AM

"I'm Kierach," the angel introduces herself, equanimitably ignoring the rakshasa's possibly unfriendly look. She does look at him appraisingly when he says he intends to see them all survive if he can, nodding slightly to herself.

As the chains are removes, she stretches, first her arms and then her wings, working the cramps out of them. The smell of the sewers remains, although she's somewhat cleaner than she was before; presumably, whoever bandaged her wounds at least took the time to brush the filth of the sewers off. Gods above, I will need to bathe for a week to remove this stench when this whole business is done with. "Weapons would suit me, as well; the sword I used earlier served well enough, but silvered arrows for all of us would be a help."

2007-12-27, 04:44 PM

A pained groan from a previously silent portion of the room is heard. The teifling known as Brazick finally awakens, apparently the movement of the chains being removed was enough to wake him from his stupor. As he stands at his full height, several of his bones are heard popping. His eyes flicker as they adjust to the torch light. He scans the room as he rubs his partially bandaged wrists, trying to get the feeling back into them. He notes the presence of the rest of the poor souls who just had a nice little excursion into the sewers, their bandages condition, their possesions at their feet, and more importantly Bettrin. Room full of expendable prisoners... who have recently had their wounds tended to... are now in a torture chamber... being released... with their weapons... and the royal pain is here as well... Why do I get the feeling that we're being sent on another fricken suicide mission?

After a bit of stretching, he shoulders his pack with all his junk in it. To no one in particular he says "Explain to me what this "mission" is on the way. Nothing against the decor here..." Brazick gestures around the room, paying special note to the ones actively being tortured "...but I've got this feeling that our deaths out there will be a little quicker and painless than the ones in here. You know, just a thought."

2007-12-27, 05:34 PM

"Oh, our mission is quite simple. You see, there's these wererats in the sewers, and we have to go kill them."

2007-12-27, 05:59 PM
Ghuan giggles at this. "Well put, well put!"
She then begins to sing this song (http://www.youtube.com/watch?v=JWKyAON4md8).

2007-12-28, 12:06 PM

"more important than equipment is intelligence... we need some information on the sewers. Specifically, is there a way to control the waterflow?" Tenting his hands, he smiles to himself. "Perhaps we can drown these rats..."

2007-12-28, 02:10 PM
Bettrin raises an eyebrow at the idea of drowning the wererats, and turns to confront it's origin. "And wash away my treasure? Surely you jest."

She inspects all of the conscious monsters, her eyes lingering on the tiefling. "I am sending you on the same mission as before- attack and kill the wererats, recover my treasure, and bring it here. If you do that, you'll live. If you fail again, or any of you attempt to leave, you will be tortured and eventually die at my hands."

As if to emphasize the truth of her words, she slinks over to where the mind flayer is wearing the mask fitted for hot iron pokers and strokes the metal.

2007-12-28, 04:29 PM

With an impassive face, Chelion turns to address Bettrin.. "Of course. I naturally would ensure your treasures survived... But if we could somehow block up the pipes which drain the area the were rats live in... that would merely increase the water levels, without increasing the flow of water. Your treasures would remain... safe. An added advantage would, of course, be that you would get them back sooner rather than later."

Pausing, Chelion runs a hand through his fur, and his eyes fix on the moving patch of darkness.

"Of course, if there is no possibility of that, I would settle for a detailed map of their lair..."

2007-12-28, 05:47 PM
Ghuan laughs. "Hail to the Queen!" She skitters closer to the others. "May she live long! But I do wish for weapons, I am weak without weapons, spells are not enough."

2008-01-02, 10:08 AM

The shadow, having no interest in either weapons or treasure, seems content to wait and observe while those assembled prepare to leave. It casually floats upward, where its view is less obstructed, and watches the group from above.

2008-01-02, 07:18 PM
Bettrin looks over the group, and gestures to the two hooded and cloaked guards by the door.

To Sku-lin, she says, "Your group might be too weak to successfully defeat the wererats and obtain my treasure. Perhaps we should aid your ranks."

She gestures for one to come closer, and stares at the other door guard, who turns and leaves the room, closing the door behind him.

To Silence the shadow, hovering above the group, she thinks "Fill him in on all the details you think necessary. I trust your judgement."

To the rest of you, she introduces him with a simple "This is Shalu, one of my workers. He will be accompanying you as well."

Standing, she moves toward the door, opening it and standing in the entrance. "I will see to adding one or two more to your ranks. Wait here, and soon I'll have you shown to the weapons."

She closes the door with a final-sounding clang and shortly followed by the ominous sound of the locking bar being dropped. Apparently she doesn't want you wandering while you wait.

2008-01-02, 08:08 PM

As soon as Bettrin leaves, Shalu gives a short, efficient bow, not wasting any energy in the action.

"I am Shalu, as Bettrin has told you. Because you survived the wererats, you must have some talents. What are they? If we are to kill the wererats and secure Bettrin's treasures, I need to know the group's talents and weaknesses, in order to better formulate plans capitalizing on our strengths, and reducing the weaknesses."

Shalu's face is still shrouded in the hood of the simple-looking grey cloak, impassively surveying the prisoners.

2008-01-02, 09:44 PM

Moastuo eyed the newcomer closely. Yet more Spetznatz presence to keep everyone in line, to keep them in the damned sewers, with the damned wererats. Still, this one was flesh and blood, and thus easily removable if required.

"My use was limited in the initial attempt, in part due to the lack of silvered arrows among us, but also because our leader at the time preferred to rely solely on a scout that was unable to speak. We shall see how things go this time in those regards. I also have limited magical ability, the most directly useful being the ability to tap into one's latent anger, allowing them to attack more fiercely for as long as I am able to maintain the link."

2008-01-02, 11:18 PM
"Loyal priest of Lolth am I and she gives me gifts for my loyalty. I be a drider and my bite is poison. Divine madness is my gift and my curse. I seek the returned favor of Her Who Weaves."
She grins wildly, madly, and taps the lens over her eye.
"When that favor is returned in full, great magics will be mine once again! The Underdark is beauty. I like Monty Python. As did Wilde, I've nothing to declare but my genius."

2008-01-03, 04:22 PM

The shadow hovers above, silently watching. Chelion and Shalu seemed eager to try to lead. An interesting reversal. The shadow chuckled inwardly. Shalu would be entertaining to watch in the slippery muck of the darkened sewers. Flowery speech would be of little help there.

I have been instructed to brief you on our mission. There's not a lot to tell. We are hunting wererats, they like to live in the sewers, like the rats they are. They're faster than us in the sewers, they have many traps, and they have numbers on their side. They are cowardly and often flee from battle.

The first expedition was partially successful. There are two warrens of the beasts left. The one to the south is unexplored, but it likely to be much like the other warrens we've encountered. No more than 20 wererats hiding behind a hidden door with traps. They make use of slaves and capture them as they can. The bird woman and the walking meat puzzle are two of them. They sometimes have hidden escapes they can flee to and make good use of bows to defend the entrances if warned of an attack.

The warren to the north is easily the largest yet. The rats there have armor and better weapons. The warren holds twice the number of rats. They observed me scouting them and were warned of our presence. Before we could decide what to do about it, they had sent a patrol to hunt us, a scout to track us and swarmed our position, easily defeating us. Those present are alive by Bettrin's favor. Her agents retrieved them and treated them.

The first group was powerful, but many overestimated their power. Those that fled were recovered... There is nowhere for the wanted to hide from the shadows. Others were killed by those they sought to impose their will upon. Those that remain do so against their desire and would happily see you killed by.. circumstance.

You are outnumbered and out manuevered. Many who would serve on the front line are no more. Flowery words will not help you in the sewer. The rats live in the rooms with the controls you wish to use against them. What else do you two offer?

2008-01-05, 12:08 PM

His eyes narrow for just a moment, then he smiles.

"Flowery words? Quite the literary allusion." Smiling drily, he looks pointedly at the slightly visible ring the shadow now wears. "I see you are quickly becomming comfortable with your new toy." He pauses for a moment, in thought. "I suggest we test our new group against the south force first, then regroup. If the north force fails to react to the destruction of the south force, we can move immediately on them at that point." Looking around at the rag-tag group, he raises an eyebrow... "Does anyone else have a better plan?"

i was thinking about it, and if it's ok with you dm, i'd like to swap out bloodwind spell for color spray. i'll switch it back if you say no :)

2008-01-05, 04:44 PM

Shadow, perhaps your mistress could look over what we've already found. Ten gave me the impression we already found something she was looking for... And do you have a name that you would rather be called?

2008-01-05, 04:55 PM

"Fight weaker beasties first, live longer. Come, ghoulies and ghosties and long-leggedy beasties and things that go bump in the night! The giant evil mecha monkeys are after us. We must leave ASAP."

2008-01-07, 01:17 PM
As you sit debating amongst yourselves, one of the hooded guards comes in, holding the door open. In a voice that can only be described as 'gravel-ly,' he intones "Mistress Bettrin requests that you follow me to find new weapons."

He waits for a moment, and then turns and leaves, leaving the door open. He walks down a dimly lit stone hallway, past groups of sobbing and screaming prisoners in cages on either wall, down a spiral staircase carved out of the stone, down to the lower level, which has even less light.

The guard approaches a small storage room, opening the door and gesturing inside. While you are unimpressed with the condition of these halls, the room is dusty and even less impressive. Large crates, broken down and filled with dust and rags, are unimpressive until the contents are examined. Tools and weapons of every kind have been loaded into these crates, from a sword so large that it must have been designed for a giant to a rapier with a blade so thin that it shakes when you turn it. Some weapons you have no idea the use of, and some are so common that even those with the least training among you know how to fight with them.

Weapons of every shape and description fill these boxes, loaded in here and forgotten. Dust covers everything, but it's clear even from the beginning that not every weapon is silvered. Perhaps some of these weapons have other properties, but it's impossible to know what they are without studious inspection.

((Tell me what you're looking for, and I'll tell you if it's in there -DM))

After a few moments of poking through the boxes, two guards enter the same hallway with a large naked troll. They unchain him, look to the group, and one of the guards laughs "He's your problem now!"

2008-01-07, 02:01 PM

Fangzy gets up and looks around, a confused look on his face, when he spots the team he says {In Giant} Eh, who'r you an' who do I EATZ first? Fangzy grins exposing his long yellowing fangs.

2008-01-07, 03:25 PM

A gleam comes to his eye as he looks at Fangzy. In Giantish : "For now we gear up. The killing and eating will come." He smiles. "Find yourself a weapon." Chelion turns, and starts perusing the weapons. Gesturing strangely and muttering under his breath, he takes a careful look around at all the various armaments, in hopes of finding something that will enhance his claw attacks with silver. If there is nothing like the Beast Claws (savage species) or a lesser version, he will select a silvered or (if available) magical polearm. Even if there is, he will take a polearm as well.

[ooc:the muttering and gesturing was casting of detect magic.]

2008-01-07, 04:17 PM

As the group decends deeper, the shadow follows along, playing among the shadows of the corners and ceiling. Still having no interest in weaponry, the shadow looks for a dark corner to call its own and watch until it is time to move on to more interesting things.

Hide (Dark Tunnels) (1d20+5+4=15) (http://invisiblecastle.com/roller/view/1454509/)
Spot (1d20+7=24) (http://invisiblecastle.com/roller/view/1454510/)
Listen (1d20+7=25) (http://invisiblecastle.com/roller/view/1454511/)

2008-01-07, 04:59 PM
Ghuan is looking for her snake whip. Barring that, anything silver--or gold, or just plain cool-looking. Common sense need not apply.

2008-01-07, 05:50 PM

Moastuo sniffs around the room, looking for some kind of crossbow. He was still young and underdeveloped, and lacked the strength to make proper use of a bow. There was also the matter of finding a better weapon for melee combat, his little dagger was pathetic in virtually every way possible.

Looking for a small light crossbow, masterwork preferable, magical (if I can tell such just by looking at it, or someone with detect magic mentions something) more so.
For ammunition, silvered bolts preferred for obvious reasons, but I'll also grab a quiver or two of regular bolts regardless.

Additionally, I'd also like a melee weapon that 1) is sword-based, 2) can be wielded with only one hand, 3) is better than a dagger. As with the crossbow, higher quality preferred. Silvered handy, but not overly required (although if I have enough encumbrance capacity, I might pick up both a regular and a silvered version)

2008-01-07, 06:10 PM

Sku-lin glances over at the newest adition to the group.
This creature seems stupid but appearences can be deceiving. In any case it speaks a language that I do not and the furball does. This is something that requires careful attention in case it exploits this adavantage

Sku-lin looks through the crates at the various weapons
"Of course I would prefer to just use my claws but against these wererats that plan would not work very well. A pity, it is so much more satisfying to feel every strike ripping through the opponent's flesh personally. So instead I shall pick the deadliest silver weapon I can find. A greatsword, I think, the one I was using before served me well"

OOC: Sku-lin also casts detect magic. If he finds a magic silver greatsword then he will identify it.

2008-01-07, 06:37 PM
As Fangzy surveys the assembled group he grumbles {In Giant} Even iz not THAT stupid, I needz me an axe, a big axe! Fangzy stalks around rummaging for an axe or something else of similar destructive and brutal properties.

OOC:I'll just take a Greataxe I guess

2008-01-07, 07:12 PM
At Fangzy's statement, Shalu opens his mouth as if to say something, but thinks better of it, and rummages around for weapons, preferably morningstars, sickles, or shortspears, perhaps even a longsword, mainly searching for silver, but mumbling and gesturing like the others.

So, we have a troll in our midsts. How utterly disorderly. I hate disorder. Still, he could be of great use to this group. It is unfortunate that the furry one speaks it's language, and I do not. I better keep an eye on both of them. Perhaps I can exploit this, I do not think that very many of this group speak the troll's language. Distrust is a powerful tool, and their is much of it here.

Shalu smiles beneath his hood, then continues to search for weapons.

Shalu is seaching for the aforementioned type of weapons, and is casting detect magic as much as he can. As a backup, Shalu will take any silvered daggers if he finds any.

2008-01-07, 08:29 PM

Gurnan rifles through the pile of weapons, until he finds a silvered Rapier, or the rapier described as so thin that it shakes when I turn it. He also searches for a bow, which will match his strength (mighty +3), with whatever appropriate arrows available.

Finally, Some decent equipment. ...Oh, armor... Gurnan looks around for a suit of either leather, or MW Studded Leather. If he finds it, he will toss the chain shirt he got from Splitta on the pile.

If there are any clean clothes, he will quietly change into them. taking advantage of whatever liberties given to re-equip himself.

2008-01-07, 11:32 PM

Kierach looks thoughtfully at the vrock, and some of the others—the ones who were muttering under their breath. "So long as you're searching for higher-quality items.. let the rest of us know what you find, too, wouldn't you? The better equipped everyone is, the better the chance is that we all survive this." It was perfectly sensible, to her mind, but Sku-lin was a demon, and they couldn't be counted upon to always be sensible. She gazes around at the others as she starts searching through the crates—hopefully one of them would agree with her.

Kierach isn't looking for anything terribly specific, but she'll take a masterwork shield (heavy or light), preferably spiked, a silvered one-handed weapon (probably longsword, ideally masterwork), and either masterwork studded leather armor or normal leather armor, if the other isn't available. She'll also take a composite bow, masterwork if she can get it, with an appropriate Strength rating (+2) if available, and silvered arrows.

Oh, yes—do we have any of our old things? There was some magic equipment in there, as I recall...

2008-01-10, 07:23 PM

Braick digs through the pile of weapons, looking for a spear. Preferably one that has any of the following qualities: magical, silvered, evil-aligned, and/or fire properties. However, when the naked troll gets thrown into our midst, Brazick switches priorities to finding our newest...addition... a pair of pants ASAP.

We are quite possibly the saddest, most disgusting bunch of miscreants I have ever beheld. I wonder how many of us are going to make it back from this little excursion... We got lucky last time, and now half of our original members are dead, and we've banded together with a whole new band of prison rejects. {Internal monologe}

OOC: On the odd chance that I actually can determine anything myself Knowledge Arcana- [roll0] and to find anything special: Search- [roll1]

2008-01-12, 09:00 PM

As he comes across weapons of interest (magical), he pulls them out and places them carefully aside, of course claiming any magical polearm and/or minor beast claw gauntlets for himself. At Kierarch's comment, he smiles, and nods. His raised eyebrow and quirked smile suggests that the suggestion to help others select magical items wasn't required.

2008-01-12, 09:14 PM
Fangzy looks around, admiring all the weapons and grins again, then says {In Giant} Whats whif all you guys gettin' shiny silver weapons? don't dey break easier? whoz we fighting anyway? by this point Fangzy is looking a little confused and rubs his head like he's getting the beginnings of a headache, for though he is more intelligent than some of his kin, being a troll his mental capacities are somewhat limited.

2008-01-12, 09:26 PM

Giantish "Were-Rats... Silver weapons hurt them more. You can probably squish them without one, but everyone likes overkill." He smiles ferally, exposing his sharp pointed teeth, and oversized incisors.

If anyone looks over suspiciously or curiously at their 'private' conversation, he will translate the comments word-for-word.

2008-01-12, 09:49 PM
Fangzy's smile widens and his yellowed teeth draw blood, and he says {In Giant} I likes to squish rats, and to eatz em' too. Fangzy's grin widens, and his fangs draw blood from his gnarled lips, which dribbles down his chin

OOC: two things, one, do the effects of lycanthropy apply to Trolls (I would think not but you never know :smallbiggrin:) and two, even though I don't have fast healing, for the sake of RPing can i act as though i do outside combat? like saying that the wound caused from my fangs on my lip quickly heals over?

2008-01-12, 11:28 PM
OOC: two things, one, do the effects of lycanthropy apply to Trolls (I would think not but you never know :smallbiggrin:) and two, even though I don't have fast healing, for the sake of RPing can i act as though i do outside combat? like saying that the wound caused from my fangs on my lip quickly heals over?

OOC: Lycanthropy can be spread to Humanoids and Giants. Trolls are giants. That said, you need to be within 1 size category of the base animal in question, so if you're Large, you're safe from wererats, barring any houserules I'm not aware of.


The troll seemed to be civil, at least to the point of not trying to eat anyone... yet. Only time would tell if the brute would prove useful or yet another waste of meat.

2008-01-13, 03:04 PM
Shalu nods quickly at the angels suggestion, as it was very practical. Oh, how Shalu missed that word. Practical, he mused. For the longest time, he had been around the sadists and psychopaths of the Spetznatz, and the word of the day were things like torture, cut, and hurt. Shalu never did have the urge to cause pain and suffering, like his fellow Spetznatz. Sure, he was the most self-suffering Arenea you could ever meet, but he didn't take joy in pain. Perhaps, being assigned to this group, hunting for Bettrin's precious trinkets with a bunch of misfits, he could finally get away from the pathetic sadism that so permeated every single thrice-cursed day with the Spetznatz.

At the trolls conversation with Chellion, Shalu curiously asks what the troll is saying. When he gets an answer, Shalu nods his thanks quickly, then adds, "Perhaps if we figured a way to coat his claws with silver, he could be an even better advantage. Of course, we most likely can't, so, I can't help but wonder..."

He trails off, and glances at Moastuo curiously.
"Barghest, you were on the first search, right? Can, ah, will you please tell me, if the wererats gathered in tightly packed groups? Or how vulnerable to explosive potions they'd be, such as alchemist's fire?"

2008-01-22, 01:33 AM

Looking around at the group, he notes with appreciation the gear they have...

dm, i guess since nobody is posting, can you tell us what our looting has accumulated? specifically, what magic goodies did i pick out? also, did i find a silvered polearm? etc etc... lets get this party started!

2008-01-22, 01:55 AM
dm, i guess since nobody is posting, can you tell us what our looting has accumulated? specifically, what magic goodies did i pick out? also, did i find a silvered polearm? etc etc... lets get this party started!

Between the forums not working and his internet not working, dm hasn't had a chance to do stuff. Check the OOC thread (http://www.giantitp.com/forums/showthread.php?t=65767) for details regarding gear.


"Aside from the mob that overran us, they didn't seem overly bunched up. Only time they really seemed close together was when they were right next to us, and if you try using alchemist's fire then, I don't think you'll be with us long." Moastuo's words are emphasized with a _very_ toothy grin, and a hungry expression.
""Don't know how they were grouped up when they weren't aware of us, you'd have to ask him if you want details." Moastuo gestures to the shadow, or at least where he'd last seen it.

2008-01-22, 09:13 AM

The shadow seems to enjoy its newfound ability to communicate without revealing its location...

The rats enjoy gambling and tending to their pets. You can find them in very small groups if you can catch them by surprise. Unfortunately, they're also very observant. I have yet to get a look inside their lairs without being seen. Unusual for me, but potentially useful if properly employed.

2008-01-22, 01:43 PM
"The Tower falls. Cry Discordia! O, Discordia."
After this comment, which is from another universe entirely and makes no sense at all in this one, Ghaun crawls closer to the others, fascinated by . . . I'm not sure, actually. Ghuan is weird. But whatever it is, it's close to the Arenea. Or maybe it is the Arenea. Ghuan hasn't seen other spiderkin in some time.
Or would that make too much sense? Whatever.

2008-01-22, 02:37 PM
Fangzy's head jerks up and he looks around, his eyes darting left and right, searching for the source of the voice eh? whoz there? who said that? as he looks around he bears his fangs and his fists clench and unclench revealing long sharp claws.

2008-01-23, 12:11 PM

The shadow takes a moment to realize that the troll is probably addressing it. Deciding that its perfectly comfortable in the nook it found, the shadow briefly considers if it should respond.

Perhaps later.

2008-01-24, 03:54 PM

((Okay, check the OOC thread for the list of who got what. Don't be greedy, or I'll start requiring you guys to keep track of how much each of you is carrying, and how you're able to move in sewer muck with that much gear.))

2008-01-30, 10:03 AM

The Misshapen Humanoid pulls from the racks of weapons a fancy elven rapier encrusted with rubies and gold filagree. Also a pair of fencing gloves (gauntlets) that are made of dark leather, with bands of silver across the knuckles. Gurnan grabs them without thinking of the of the fact that his arms are mismatched, but to his surprise, they slide onto his different-sized hands without any problem.

There appears to be an inscription on the gloves that Gurnan can read, and you can see his lips moving as he seems to be able to read it.

Strapping the rapier on to his hip, Gurnans' morale seems to improve. He rests one hand on the pommel of the rapier, and the other on his hip, "Well, these will do nicely." He glances around the room to see how his companions are fairing in their selection. "It is a shame that there is no armor though. This chain shirt is a bit restricting."

(OOC - Most of the description came directly from PM's with the DM)

2008-01-30, 09:07 PM
Ghuan 'skeee's happily and starts digging harder. She doesn't find anything, necessarily, but by the time she is done the floor is covered in grimy rags and whatnot.

"Have any of ye ever been down where I am?" she growls suddenly. "Has anyone ever been down where I am? No sin and no crime in birth, right? Lies, all lies. Damn that cowboy! Devil take the lord colored red! The train rain brained me. He ate the skate, inflated yesterdays gate toward the cheese grater."
She giggles.

2008-02-01, 02:41 AM

It takes a while, but Moastuo's rummaging finally finds a suitable weapon. Shifting back to goblin form, he picks up a glaive, testing its balance, and taking a practice swing or two as best he can in the crowded room. Finding it to his liking, he sets it aside for the moment, and fishes through the adjacent boxes for some sort of carrying harness.
"At least these things aren't all tangled together or anything, or this would be really botherso--what have we here?"
Moastuo reemerges from the box, holding a rather fancy-looking sheathed scimitar. The ruby on the pommel shimmers, as though there was a fire on the other side of it. Unsheathing it reveals its flamelike construction, as well as its lightness.
Would you look at that... "It's fairly obvious what this thing does, anyone have an idea of how to activate it?"

2008-02-01, 05:58 AM

Sku-lin lifts the crossbow, getting a feel for it. Satisfied with the results, he loads it with bolts before collecting some spare ones in case these are not enough.

2008-02-01, 05:56 PM

Smiling with satisfaction, Chelion pulls on a pair of symbol-laden black leather gloves. Though the gloves start with three fingers, as he slides them on they blur and shift until there is five fingers. Flexing them slowly, he smiles, then turns. Grabbing a polearm by its black-haft, he pulls it out. Giving it a few practice sweeps, the silver blade glints brightly in the dim light.

"Well. I'm as ready as I'll ever be."

He looks around, visually checking to make sure everyone has selected their weapons from the bins.

2008-02-05, 02:00 AM

Watching you putting on your new armaments, the guard gruffly snaps, "Alright, that's enough. On to your job," and motions with a polearm you didn't notice him pick up. The other guard crosses arms across a massive chest- you didn't notice how large he was before.

After shuffling you out of the room, the larger guard re-locks the door, and the guard with the polearm moves up the stairs ahead of you, leading you though twisting mazes of corridors that suddenly leave you in...
Bettrin's office.

The white marble and cool light of the office are a shock after the rough stone and the torchlight of the prison proper, and the silk cushions only define how different this space is from the other. Bettrin sits behind her large mahogany desk, and as you wait for her to finish reading her report, you notice that scenes of intense torture are carved into the dark wood. It brings back painful memories for some of you, and the promise of pain for others.

After a few minutes, Bettrin rolls up the scroll she was reading, and gazes at you, seemingly making a mental note of the weapons you have obtained.

After she completes whatever calculation she is doing, she stands, nodding. "Good. You have been outfitted with new weapons. This is a reward for your previous efforts as much as a warning not to fail." Stepping out from behind her desk, she toys with a white ball on a light gold chain, attached to her woven leather belt. After half a moment of wondering why she's making note of it, you realize that it is two rakshasa paws, sown together to form a single object. There is little question of who supplied the paws.

Leaving the ball hanging, Bettrin approaches Sku-Lin, handing him a paper map. It is a less magical version of the previous map, with crude ink drawings marking the new location. "They have been warned of your attempts, so they will be ready for you. If you fail, do no attempt to escape. If you fail, it would be best that you die quickly, before I have a chance to get ahold of you." Bettrin cuts herself off, as is changing her mind.

"If you actually manage to succeed, I will assure that great wealth, power and prestige become yours. And freedom, if you desire it." Leaving each of you to interpret this reward however you see fit, Bettrin nods, and the guard (who no longer holds a polearm) opens the outer door, the one to the sewers.

(Revised) Sewer Map (http://img.photobucket.com/albums/v437/k1d_v1d/Sewer-Map-New.png)

2008-02-05, 08:25 AM

With the waiting over, the shadow glides toward the door. Stopping briefly on the other side, the shadow pauses to see if there are any last minute delays before getting back to business.

2008-02-05, 07:46 PM
Ghuan has climbed onto a wall and is peering down at the map in Sku-Lin's hands.
"Ooh! What do all the symbols mean?" she asks.

(OOC: Have you guys ever watched Invader Zim? Because I imagine her question sounding the way GIR sounds whenever he asks a question.)

2008-02-05, 08:58 PM

With an expression that could be put next to the word 'inscrutable' in the dictionary, Chelion gives a slight inclination of his head to acknowledge Bettrin's speech. Then he turns, slowly, and walks away. You get the feeling that he is deep in thought, though no outward sign confirms it.

2008-02-09, 04:38 AM

Kierach listens attentively to the woman's speech, her eyes flicking about the room and taking it in as Bettrin speaks. She almost touches the edge of the feather-worked silvery shield she now bears on one arm as their erzatz employer mentions new weapons, but thinks better of it—she has no desire to test its qualities as a weapon on herself.

Well, at least she makes little secret of her intentions towards. And I imagine that means she feels she doesn't need to... and I don't think I'll test her confidence on that matter. Especially not if she's Spetznatz; I'll have a hard enough time without them after me. The angel moves to Sku-lin's side as the map is given to him, peering at it. "They reconvened in the first warren, did they? Interesting," she comments. That was good; that was the area she knew best... though she had little doubt they would have changed the traps, especially since they knew of her betrayal.

As the others drift towards the door, she follows.

2008-02-09, 09:31 AM
Fangzy just grunts, barely listening and snarls out under his breath So longz as I getz to crush me some rats he smiles grotesquely at this thought, his tongue lolling out and running over his yellowed teeth.

2008-02-10, 02:15 PM

"Begging the Mistresses pardon, but the Raksasha seemed to believe that we had already recovered some of the items you were looking for. It would be a shame for us to leave with them, if you desire them. Also, if you would be so kind to tell us what exactly we are looking for, so we don't miss it it would be helpful.

Gurnan can't help but wonder if there are actually any items, or if it is just a ruse to get us to fight the wererats, and that we are just the pieces in a game she is playing.

2008-02-13, 02:29 AM

Bettrin looks up, annoyed at being disturbed from her paperwork. She toys with the furball while you speak, smiling in a way that makes you distinctly uncomfortable. It's as though she's visualizing what toy to make out of your hide.

"The rakshasa did well in that one task. Two of the items I sought were among her belongings. From the report I received from the Shadow, the third is lost to me. The last is a small golden pyramid, engraved with arcane runes on all four sides, with a notch at the apex to allow a small crystal egg to rest at there. If you return that, your reward will be substantially increased."

Raising an eyebrow, she looks over the rest of you, as though to question whether any of the rest of you are going to disturb her. With the uncomfortable smile returning, she looks to the mongering ill-fashioned man. "What is your name, pet? I am rather fond of servants who show boldness," she says, the smile almost slipping into one of genuine enjoyment.

2008-02-13, 07:53 AM

With an invisible chuckle the shadow once again turns and regards the sewers. Deciding that it is time to get back to work, the shadow disappears down the passageway.

((OOC: I need to redo my bonuses, I'll use my 2nd level ones for now))

Hide (Dark Sewers) (1d20+5+4=28) (http://invisiblecastle.com/roller/view/1492407/)
Spot (1d20+7=19) (http://invisiblecastle.com/roller/view/1492408/)
Listen (1d20+7=13) (http://invisiblecastle.com/roller/view/1492409/)

2008-02-13, 08:00 PM

Kierach calls after the shadow, "Perhaps we should plan before you go dashing off this time? You yourself said they've spotted you every single time you tried spying on their warrens. We can use that fact, of course, but not if you don't tell us first. Are you scouting just ahead of us, or do you plan on going further?"

2008-02-14, 11:06 PM

The shadow glides down the hallway toward the sewer without answering.

2008-02-15, 09:09 AM

Shouldering his weapon, Chelion smiles grimly. "Well, with or without his help, we need to get started eventually. Everyone ready?"

2008-02-15, 01:36 PM

Moastuo looks over his gear. For all the good they'll be, his weapons have improved from his little dagger. He still lacked armor, but he had no intention of getting into situations where he'd need it. He wasn't likely to find any that could stay on him between forms, anyway.

"I'm as ready as I'm likely to get, unless someone here knows anything useful about this scimitar and is willing to share."

2008-02-15, 03:47 PM
"we come with the dust and we're gone with the wind. Rat hunt!"

2008-02-15, 05:59 PM

Sku-lin hefts his sword.
"Let's go. We've got some merciless killing that needs doing"

2008-02-26, 08:29 AM
To help fast forward things a little bit, I'll copy a few passages from the last time we were here... If any of its incorrect, feel free to change it.

Sku-lin heads for the door and the rest of the group leaves with him. The hallway is long and dark, shifting left and right, as well as climbing a significant amount of stairs before coming out through an opening into the sewer. The entrance is high on the wall, and even though there is no illusion hiding it, but there's a trick of the light concealing it, so you're fairly sure it would be hard to spot.

A fair ways down the tunnel from you, an everbrite lantern lights what is probably a ladder descending from the world above. The shadow is standing beneath it, not bothering to hide its location for the moment. It follows in with the group as it passes.

As soon as you enter the sewers proper, you come to a junction, with half-submerged tunnels heading to the north, south, and west. To the south, it's not long before you come to another, similar junction. (The map is nowhere near to scale, but it is basically correct.)

The sewers smell of filth and rot- there are rats everywhere, and while the middle of the tunnel is submerged, the sides of it are a fungus and rat-covered walkway that allow for passage without going waistdeep in the muck. Rats and the faint sounds of splashing echo all around you.

(Anyone with the scent ability needs to make a Fort Save, DC 25 or retch.

The map would probably help out now.)

2008-02-28, 03:31 PM
Ooh, rats!"
She giggles. "Are any of them talkrats? Ratrats? Ratbats? Ratbats!" She laughs quietly. "We must be quiet as a mouse. Right, Plato? Right, Socrates?"

2008-02-28, 05:39 PM

Moastuo looked around at the all too familiar sights of the sewer, trying hard not to think about the smell. Beyond any logic and reason, it seemed even worse than before.

"Quiet as the grave would work, too."

2008-08-28, 08:01 PM
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