Criz Reborn
2007-12-07, 05:54 PM
Okay so Im making a one-shot game for some of my friends that are staying on campus during winter break and my BBEG is going to be a warlock 8. They have Fiendish Resistance, which grants them Fast Healing 1. Ive never used fast healing so i looked it up on SRD and got this:
Fast Healing
A creature with fast healing can remove 1 lethal hit and 1 nonlethal hit per round per 5 points of fast healing (minimum 1 hit of each type). For example, a vampire spawn has fast healing 2; it can therefore eliminate 1 hit and 1 nonlethal hit per round.
A creature with fast healing may add its fast healing value to Fortitude saves made to become stable when dying. A dying vampire spawn, for example, gets a +2 bonus on its Fortitude saves to become stable.
Is this supposed to mean that the character would ignore the damage from 1 successful attack per round or 1 point of damage recieved per round?
Fast Healing
A creature with fast healing can remove 1 lethal hit and 1 nonlethal hit per round per 5 points of fast healing (minimum 1 hit of each type). For example, a vampire spawn has fast healing 2; it can therefore eliminate 1 hit and 1 nonlethal hit per round.
A creature with fast healing may add its fast healing value to Fortitude saves made to become stable when dying. A dying vampire spawn, for example, gets a +2 bonus on its Fortitude saves to become stable.
Is this supposed to mean that the character would ignore the damage from 1 successful attack per round or 1 point of damage recieved per round?