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View Full Version : DM Help AAA: The Lost Mine of Phandelver; A Fully Prepped Module! Part 2b Redbrand Hideout



Advent
2023-08-17, 10:32 AM
Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

Well done for making it this far! Here your party will find themselves at the Redbrand Hideout. This is a more typical dungeon crawl. Your players will have the option to enter from a few different locations, but overall things are relatively simple. Towards the end there's a chance for Glasstaff to escape, if he does, that's not a problem since your players will be able to encounter him later down the road. I also teased an item that will come into play next session in a twist that completely changes this adventure for the better, but you'll have to stay tuned to find out more!

Without further ado:

Google Docs Notes Part 2b Redbrand Hideout: DM Notes (https://docs.google.com/document/d/1NcqCp22B_VIZW4JORutj4rnT9LxE0lgS/edit?usp=sharing&ouid=111017373176788623762&rtpof=true&sd=true)

As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated!

Cheers,
Advent