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View Full Version : Divine Companion's 20th level spells



Hish
2023-09-01, 07:46 PM
The Divine Companion Sorcerer ACF from Complete Champion has this text:


It can store a number of spell levels equal to your arcane caster level... It uses your caster level for any checks required, and when it releases arcane energy, the level of the effect created equals the number of spell levels released...

As a standard action, you can order your divine companion to convert the energy it has stored into healing power. This is the equivalent of a conjuration (healing) spell...
As a swift action, you can order the creature to convert the energy it has stored into protecting you. This is the equivalent of an abjuration spell that provides you with a deflection bonus to AC and a resistance bonus on saves

"The level of the effect created" is not particularly clear, because most effects don't have a level (it specifically isn't caster level, since the companion shares your CL). However, these effects are the equivalent of spells, which do have levels, which suggests your companion is casting 20th level Abjuration and Conjuration(Healing) spells. There HAS to be a way to exploit that, right? Is there anything which keys off how high a level spell you cast?

All I can think of is pinging Detect Magic with an overwhelming aura, but detect magic doesn't even stun on overpowering aura, so that's no fun. Heck, it can go way above 20th level spells if you boost your CL.