redking
2023-10-01, 08:39 AM
The idea here is to progress a Sorcerer, Wizard, or other spellcasting classes, including divine ones like Clerics, rather than having its own distinct spellcasting progression. This could replace the Nar Demonbinder or serve as an alternative Nar Demonbinder class.
Nar Demonbinder
Hit Die: d6
CL
BAB
Fort
Ref
Will
Special
Spellcasting
1st
+0
+0
+0
+2
Fiendish familiar, inimical casting
+1 level of existing arcane or divine spellcasting class
2nd
+1
+0
+0
+3
Iron Sign
+1 level of existing arcane or divine spellcasting class
3rd
+1
+1
+1
+3
Master summoner
+1 level of existing arcane or divine spellcasting class
4th
+2
+1
+1
+4
Brazen Sign
+1 level of existing arcane or divine spellcasting class
5th
+2
+1
+1
+4
Infernal certitude
+1 level of existing arcane or divine spellcasting class
6th
+3
+2
+2
+5
Silver Sign
+1 level of existing arcane or divine spellcasting class
7th
+3
+2
+2
+5
Baleful energy
+1 level of existing arcane or divine spellcasting class
Bonus Known Spells:
When a Nar Demonbinder reaches a level where they can cast the following spells based on their combined spellcasting class and Nar Demonbinder levels, they automatically know these spells:
- 4th level: dimensional anchor, lesser planar binding, magic circle against good, summon monster IV.
- 5th level: dispel good, plane shift, summon monster V.
- 6th level: banishment, planar binding, summon monster VI.
- 7th level: blasphemy, summon monster VII.
- 8th level: greater planar binding, summon monster VIII.
- 9th level: gate, summon monster IX
For classes that use a spellbook, such as Wizards, they can add these spells to their spellbook without cost at the appropriate Nar Demonbinder level.
Requirements to Become a Nar Demonbinder:
- Skills: Intimidate 5 ranks, Knowledge (the planes) 10 ranks, Sense Motive 2 ranks.
- Feats: Iron Will, Spell Focus (conjuration).
- Spellcasting: Able to cast 4th-level arcane or divine spells, knowledge of at least one summon monster spell.
- Languages: Abyssal.
Nar Demonbinder
Hit Die: d6
CL
BAB
Fort
Ref
Will
Special
Spellcasting
1st
+0
+0
+0
+2
Fiendish familiar, inimical casting
+1 level of existing arcane or divine spellcasting class
2nd
+1
+0
+0
+3
Iron Sign
+1 level of existing arcane or divine spellcasting class
3rd
+1
+1
+1
+3
Master summoner
+1 level of existing arcane or divine spellcasting class
4th
+2
+1
+1
+4
Brazen Sign
+1 level of existing arcane or divine spellcasting class
5th
+2
+1
+1
+4
Infernal certitude
+1 level of existing arcane or divine spellcasting class
6th
+3
+2
+2
+5
Silver Sign
+1 level of existing arcane or divine spellcasting class
7th
+3
+2
+2
+5
Baleful energy
+1 level of existing arcane or divine spellcasting class
Bonus Known Spells:
When a Nar Demonbinder reaches a level where they can cast the following spells based on their combined spellcasting class and Nar Demonbinder levels, they automatically know these spells:
- 4th level: dimensional anchor, lesser planar binding, magic circle against good, summon monster IV.
- 5th level: dispel good, plane shift, summon monster V.
- 6th level: banishment, planar binding, summon monster VI.
- 7th level: blasphemy, summon monster VII.
- 8th level: greater planar binding, summon monster VIII.
- 9th level: gate, summon monster IX
For classes that use a spellbook, such as Wizards, they can add these spells to their spellbook without cost at the appropriate Nar Demonbinder level.
Requirements to Become a Nar Demonbinder:
- Skills: Intimidate 5 ranks, Knowledge (the planes) 10 ranks, Sense Motive 2 ranks.
- Feats: Iron Will, Spell Focus (conjuration).
- Spellcasting: Able to cast 4th-level arcane or divine spells, knowledge of at least one summon monster spell.
- Languages: Abyssal.