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View Full Version : D&D 3.x Class Nar Demonbinder as a progression of an arcane or divine base class



redking
2023-10-01, 08:39 AM
The idea here is to progress a Sorcerer, Wizard, or other spellcasting classes, including divine ones like Clerics, rather than having its own distinct spellcasting progression. This could replace the Nar Demonbinder or serve as an alternative Nar Demonbinder class.





Nar Demonbinder
Hit Die: d6


CL
BAB
Fort
Ref
Will
Special
Spellcasting


1st
+0
+0
+0
+2
Fiendish familiar, inimical casting
+1 level of existing arcane or divine spellcasting class


2nd
+1
+0
+0
+3
Iron Sign
+1 level of existing arcane or divine spellcasting class


3rd
+1
+1
+1
+3
Master summoner
+1 level of existing arcane or divine spellcasting class


4th
+2
+1
+1
+4
Brazen Sign
+1 level of existing arcane or divine spellcasting class


5th
+2
+1
+1
+4
Infernal certitude
+1 level of existing arcane or divine spellcasting class


6th
+3
+2
+2
+5
Silver Sign
+1 level of existing arcane or divine spellcasting class


7th
+3
+2
+2
+5
Baleful energy
+1 level of existing arcane or divine spellcasting class



Bonus Known Spells:
When a Nar Demonbinder reaches a level where they can cast the following spells based on their combined spellcasting class and Nar Demonbinder levels, they automatically know these spells:

- 4th level: dimensional anchor, lesser planar binding, magic circle against good, summon monster IV.
- 5th level: dispel good, plane shift, summon monster V.
- 6th level: banishment, planar binding, summon monster VI.
- 7th level: blasphemy, summon monster VII.
- 8th level: greater planar binding, summon monster VIII.
- 9th level: gate, summon monster IX

For classes that use a spellbook, such as Wizards, they can add these spells to their spellbook without cost at the appropriate Nar Demonbinder level.

Requirements to Become a Nar Demonbinder:
- Skills: Intimidate 5 ranks, Knowledge (the planes) 10 ranks, Sense Motive 2 ranks.
- Feats: Iron Will, Spell Focus (conjuration).
- Spellcasting: Able to cast 4th-level arcane or divine spells, knowledge of at least one summon monster spell.
- Languages: Abyssal.

H_H_F_F
2023-10-02, 03:44 PM
With bonus spells known, it might be a touch too strong, especially for spontaneous casters.

Have you considered making the first level not advance casting? That's a pretty common approach for classes with plenty of features that advance casting.

Obviously, it doesn't compete with incantatrix or what have you - so if that's the power level you're going for, you're fine. Otherwise - yeah, I'd hold back a touch.

redking
2023-10-03, 08:35 AM
I was tossing up between dropping the spellcasting progression at first level and keeping it. Certainly that tracks with the malconvoker too. I'll make the change.

It's definitely a beefy option for spontaneous spellcasting classes. A conjuring sorcerer is a pretty cool idea too.