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Cyclone231
2007-12-09, 05:18 PM
Well, there is of course the Oriental Adventures book, but I'm curious about the other side of the great Eurasian supercontinent. Are there any sourcebooks regarding the unique traits of the Continent that regard those traits with much the same accuracy as Oriental Adventures?

puppyavenger
2007-12-09, 05:23 PM
Well, there is of course the Oriental Adventures book, but I'm curious about the other side of the great Eurasian supercontinent. Are there any sourcebooks regarding the unique traits of the Continent that regard those traits with much the same accuracy as Oriental Adventures?

Not that I know of.

Tallis
2007-12-09, 05:28 PM
There were 2e sourcebooks for vikings, charlemagne, rome, and the renaissance, but I havent heard of any of them being updated.

Storm Bringer
2007-12-09, 05:49 PM
well, argueably, vanilla DnD IS the western version. thier isn't a book regarding it's specific triats it becuase it's those are the traits underlaying the whole game. the standard setting is pretty much a fansty europe.

I mean, in what way do you think it isn't?

Satyr
2007-12-09, 06:01 PM
What do you look for? Cultures and structures more similar to medieval Europe? I don't think there is such a setting for D&D.

There are similar settings that come closer to historical Europe while still qualify for the 'Fantasy' cognomen. There are, for instance, Gurps Settings like Banestorm (where people from medieval Europe are summoned into a Fantasy World), there is Ars Magica (where powerful magicians live hidden from the surface of Mdieval Europe), There is Harnmaster, which is a very realistic (and therefore very depressing and dystopic) Fantasy World...

And, there is Ashkardia (http://www.giantitp.com/forums/showthread.php?p=3638432#post3638432) which combines the best of, well everything. (Yes, this is shameless self advertising).

DraPrime
2007-12-09, 06:14 PM
Ever heard of a history textbook?

Tren
2007-12-09, 06:32 PM
And for the record, the western analog to Oriental adventures would be Occidental Adventures :smalltongue:

Cyclone231
2007-12-09, 06:43 PM
well, argueably, vanilla DnD IS the western version. thier isn't a book regarding it's specific triats it becuase it's those are the traits underlaying the whole game. the standard setting is pretty much a fansty europe.

I mean, in what way do you think it isn't?Well, for one, no Catholic Church or close equivalent.

I mean, the "western" version is a bizarre intercombination of not only vaguely european things but also american and, basically, a really poor approximation of Tolkien. It's everything typical about fantasy, which goes hand in hand with more closely resembling a tech-regressed early twentieth century Europe and America, only without all the monotheism and less sexism. And the racism is fantastic (http://tvtropes.org/pmwiki/pmwiki.php/Main/FantasticRacism). And sometimes incredible anachronisms.

Also for some reason all the governments are so incompetent that orcs and goblins and such are constantly attacking their villages. http://bbs.stardestroyer.net/images/smiles/icon_rolleyes.gif

Matthew
2007-12-09, 07:26 PM
You might consider checking out 'A Magical Medieval Society - Western Europe (http://www.yourgamesnow.com/index.php?main_page=product_info&products_id=10)' by Expeditious Retreat Press.

Jayngfet
2007-12-10, 12:36 AM
dont know why but i'd give anything for an african adventures

Satyr
2007-12-10, 05:50 AM
dont know why but i'd give anything for an african adventures

Do you know Nyambe (http://www.atlas-games.com/nyambe/)? That is an african based adventure setting. But I don't know if it is any good.

Swooper
2007-12-10, 06:40 AM
http://jhkimrpg.livejournal.com/61565.html

Caucasian Adventures! Complete with Jesus, God of the Sun and Santa Claus, the God of Wealth! :smallbiggrin:

Bender
2007-12-10, 07:23 AM
Well, for one, no Catholic Church or close equivalent.
I think it is unlikely that a serious publisher would risk putting that in D&D rules. Some people might find that offensive.
You could just have the large majority believe in a single god and consider all other gods to be not really existing. Some groups might believe in the same god, but worship him in a different way (protestants) for diversity in clerics and domains.

I mean, the "western" version is a bizarre intercombination of not only vaguely european things but also american and, basically, a really poor approximation of Tolkien. It's everything typical about fantasy, which goes hand in hand with more closely resembling a tech-regressed early twentieth century Europe and America, only without all the monotheism and less sexism.
Don't forget that most Americans are immigrants from Europe.

Also for some reason all the governments are so incompetent that orcs and goblins and such are constantly attacking their villages.
If anything, I think standard D&D setting resembles the romans most of all (mostly european :smallwink:), with lots of gods and lots of different temples. Civilised area surrounded by "savage" tribes. It took them a long time to conquer the area they did and never really got rid of every Gaul, Celt... before the empire broke apart. Their advantage was better armour, weapons and tactics, but the "barbarians" used stealth and fear. Everything was covered in woods, and it's very difficult to fight in unknown and unroaded forests and swamps.

Jolly Steve
2007-12-10, 07:23 AM
A map for Australian Adventures...

http://www.apolitical.info/webgame/tolkiens_australia.jpg

watch out for the kangarorcs, and stay out of the Downunderdark.

Jolly Steve
2007-12-10, 07:29 AM
Someone has also done a setting which could work for (North) American Adventures as well:

http://users.erols.com/mwhite28/medvam/index.htm

Cyclone231
2007-12-10, 10:08 AM
I think it is unlikely that a serious publisher would risk putting that in D&D rules. Some people might find that offensive.
You could just have the large majority believe in a single god and consider all other gods to be not really existing. Some groups might believe in the same god, but worship him in a different way (protestants) for diversity in clerics and domains.Well, I mean a very powerful religious organization with huge political and social power. They don't, necessarily, need to be monotheistic.

Though, you know... Church of Morrow.

Sleet
2007-12-10, 10:44 AM
This is a gem: Elizabethulhu (http://www.evilhat.com/ethulhu/)

Jolly Steve
2007-12-11, 05:50 AM
Well, I mean a very powerful religious organization with huge political and social power. They don't, necessarily, need to be monotheistic.

The church in 'medieval America' is like that, at least in the area where it's the dominant religion.

Premier
2007-12-11, 06:42 AM
There were 2e sourcebooks for vikings, charlemagne, rome, and the renaissance, but I havent heard of any of them being updated.

There was also one for Celts, I'm pretty sure.


Haven't read them, but I've heard people who have say they are good. You can read them for fluff and ideas, then do the conversion yourself.

caden_varn
2007-12-11, 07:27 AM
It's a bit further on in time, but Swashbuckling Adventures by AEG is a sort of Renaissance setting with magic thrown in. It features the powerful Vaticine church, along with Objectionists (protestants). It's he best European setting I know of.

Altair_the_Vexed
2007-12-11, 12:51 PM
I just picked up the Eternal Rome sourcebook in the Paizo sale - it's very good. It's d20 system. There are others in the same series (fantasy versions of historical European and Middle Eastern settings). They might help you.