Psyren
2023-10-05, 10:20 AM
New off-cycle UA packet coming! Will cover the new Bastion (Downtime) system as well as cantrips. Then we'll get UA8 with class stuff.
https://www.youtube.com/watch?v=VIJSH0F31VI
Summary:
- I don't have much to say about the Bastion system as it doesn't really interest me. The main difference between it and the 2014/Xan downtime rules is that it includes ways for NPCs to do stuff for you without your character being physically present, e.g. work orders and research.
Cantrip stuff!!
- Acid Splash is being changed to a 5' radius burst instead of hitting only two enemies.
- True Strike is becoming a Bladetrip similar to GFB/BB
- Blade Ward is becoming a Reaction against attack rolls, similar to UA Resistance
- Friends is losing the hostility clause
UA6 Feedback!
- All classes scored 70s and 80s, even Druid
- Rogue was the winner at 89%. It's pretty much a done deal. Cunning Strike got 94%!
- Druid was lowest at 70s but higher than it was in UA6. (How the hell Monk wasn't the lowest is beyond me.)
- Wildshape and Moon are still the lowest scoring things. Crawford wants one more pass at wild shape, so Druid is getting included again in UA8.
- They're continuing to listen to feedback from both the statblock and template camps.
- Monk will also be in UA8.
- The Monk had a lot of pain points. Ki/Disc points were the biggest.
- They want to make sure that monk abilities have EITHER a uses/day constraint OR a disc cost, not both.
- They want to reduce and even eliminate disc costs in various places.
- Shadow and 4 Elements both scored high enough that they don't need revision. Open Hand will likely be the only subclass returning.
- Ranger won't be returning, however in cases where the previous version of a feature scored better than UA6 (Favored Enemy, Foe Slayer, and Deft Explorer) they will be synthesizing old and new.
- He explained why Abjurer beat out Necromancer for the new PHB.
https://www.youtube.com/watch?v=VIJSH0F31VI
Summary:
- I don't have much to say about the Bastion system as it doesn't really interest me. The main difference between it and the 2014/Xan downtime rules is that it includes ways for NPCs to do stuff for you without your character being physically present, e.g. work orders and research.
Cantrip stuff!!
- Acid Splash is being changed to a 5' radius burst instead of hitting only two enemies.
- True Strike is becoming a Bladetrip similar to GFB/BB
- Blade Ward is becoming a Reaction against attack rolls, similar to UA Resistance
- Friends is losing the hostility clause
UA6 Feedback!
- All classes scored 70s and 80s, even Druid
- Rogue was the winner at 89%. It's pretty much a done deal. Cunning Strike got 94%!
- Druid was lowest at 70s but higher than it was in UA6. (How the hell Monk wasn't the lowest is beyond me.)
- Wildshape and Moon are still the lowest scoring things. Crawford wants one more pass at wild shape, so Druid is getting included again in UA8.
- They're continuing to listen to feedback from both the statblock and template camps.
- Monk will also be in UA8.
- The Monk had a lot of pain points. Ki/Disc points were the biggest.
- They want to make sure that monk abilities have EITHER a uses/day constraint OR a disc cost, not both.
- They want to reduce and even eliminate disc costs in various places.
- Shadow and 4 Elements both scored high enough that they don't need revision. Open Hand will likely be the only subclass returning.
- Ranger won't be returning, however in cases where the previous version of a feature scored better than UA6 (Favored Enemy, Foe Slayer, and Deft Explorer) they will be synthesizing old and new.
- He explained why Abjurer beat out Necromancer for the new PHB.